Showing 1 to 20 of 40
1. Posted: Sat 29th Jan 2011 02:11 GMT
From the original to the Advance, every Game Boy had a link cable. For those who don't know, a link cable was a cable that linked two or more Game Boys together for multi-player games or transferring data. While most (all?) Game Boy games were made with single-player in mind, it is a known fact that where applicable, it's more fun playing games with a friend. So, my point in this thread: Nintendo should allow Virtual Handheld games with multi-player features to emulate the ability to "connect" two or more 3DSs together via a virtual link cable. Here's how I think it would work:When you select a multi-player option in a Virtual Handheld game, the screen not displaying the game would light up and ask you if you would like to host or join a game (or if this has already been selected in-game, will skip right to the host/join screen). Once two or more 3DSs have been connected, the host can cut off other 3DSs from joining or the game will cut off automatically when all the player spots are filled. Once the players are connected together, the link cable is "attached" and you can start the game.I think this feature would make Virtual Handheld more functional and increase Virtual Handheld game sales. I think it would be a great edition if any of the old Pokemon games made it on to the service, as while the main game is multi-player, the fun only extends when you have friends to battle against.So, what do you guys think? Is this a good idea or is my theory malformed?
Loggeroggery! (Now Playing)
Formerly Destroyer360, Destroyer64, DestroyerInsertYourFavoriteRandomNumbersHere.
3DS Friend Code: 2449-4642-6622 | Nintendo Network ID: ToastyYogurtTime
2. Posted: Sat 29th Jan 2011 02:15 GMT
I would love for that to happen, honestly I would! I doubt it will, because that right there would require actual work done to the games themselves, which we very well know Nintendo does not do with their downloadable services. though they did do work to Pokemon snap now that I think about it. Greatest thing ever, honestly. So I suppose there is hope if that's any consolation.
Avid Fan of Anime, JRPGs, Webcomics, and Wolves
My Den - My door is always open....Too bad it's an empty closet.
My DeviantArt - I like to call it "the blank wall"
3. Posted: Sat 29th Jan 2011 03:35 GMT
that would be pretty cool if they could emulate the link cable somehow... hell yes i'd love to have an old-school pokemon battle with someone
BEST THREAD EVER
future of NL >:3
[16:43] James: I should learn these site rules more clearly
[16:44] LztheBlehBird: James doesn't know the rules? For shame!!!
[16:44] Vintage: We have rules?
[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight
3DS Friend Code: 3136-6802-7042 | Nintendo Network ID: gentlemen_cat | Twitter: theblackdragon
4. Posted: Sat 29th Jan 2011 03:38 GMT
5. Posted: Sat 29th Jan 2011 03:41 GMT
That's a great idea, Pokemon especially. I've always wanted to play Mario Tennis (GBC) with somebody on the GB too, but we never had a link cable nor any friends with Mario Tennis. D:
6. Posted: Sat 29th Jan 2011 04:08 GMT
That really sounds like a great idea. While we're dreaming, why not make a virtual handheld to console system. Imagine if Nintendo released the original Pokemon Red and Blue for Virtual Handheld and Pokemon Stadium for virual console. Nintendo could do something similar to what you described to allow users to connect their 3DS to their Wii for some retro Pokemon battles in... wait for it... 3D!!!
Boo! I'm a ghost.
Check out my Rytmik songs on Youtube
Colors 3D Gallery
3DS Friend Code: 3566-1553-9977 | Nintendo Network ID: ECTO-1989
7. Posted: Sat 29th Jan 2011 08:06 GMT
Actually this should be very possible through the emulator without modifying the actual games, the question is will they require the other person to have bought the game? or will it automatically download temporarily from one of the other players. Since the Gameboy does have a link cable I see no reason why they wouldn't add this functionality.
edit I should point out that it might not work exactly as Destroyer360 has said but rather on any initial (or ongoing) requests for data on the Gameboy's serial port it might automatically establish communication with other Nintendo 3DS systems and/or display some sort of dialog - but even so there might be some difficulties.
and another Actually since the Nintendo 3DS is continuously trying to establish communication with other systems it seems easily possible that when another system comes in contact it could alert both parties of the situation and allow them to play together - easily possible in my book.
Edited on Sat 29th January, 2011 @ 08:29 by JoshuaYoshua
8. Posted: Sat 29th Jan 2011 08:17 GMT
Just what I want to happen. Every game is not so fun if you have to play single-player. 2 players 2xfun I'm also hoping that they could have a way to transfer Pokémon from older games to newer games (like Pal Park). It would be nice to transfer old Pokémon from there to Black/White (or D/P/Pt/HG/SS). But this is never going to happen...
3DS FC: 3566-1647-7196
My Pullblox puzzles
Be kind and feed my Pokémon :)
3DS Friend Code: 3566-1647-7196
9. Posted: Sat 29th Jan 2011 08:18 GMT
I'm sure Nintendo has thought about multiplayer linking
Rest in Peace ShiftyLook
I help keep these threads updated: New 3DS VC games in Japan, Missing 3DS VC and Wii U VC between regions, and Full of list first party Game Boy, Game Boy Color, and Game Gear games missing from the 3DS VC.
3DS Friend Code: 4511-0465-7453 | Nintendo Network ID: MrSRArter
10. Posted: Sat 29th Jan 2011 08:21 GMT
Yep, I'm sure they have and hopefully they have gone ahead with a nice solution .
11. Posted: Sat 29th Jan 2011 09:42 GMT
@JoshuaYoshua: I'm pretty sure that most games would require each player to have a separate copy; however, should Game Boy Advance games eventually make it to the service, the 'Link it Up!' games should allow for (limited) gameplay with just one copy, such as Mario Bros. Battle for the Super Mario Advance series or 'Yoshi Kart' for Mario Kart: Super Circuit.
@Ecto-1: That's exactly the feature I've been anticipating since Mario Golf was announced for Virtual Nintendo 64! Those empty character slots have been bugging me for ages now! Also, I really want to see Pokemon Stadium (2) make it to VN64 with all functionality retained!
My D&D Worlds: Astrumium, Terra Neos, Junihoshi, Panarcha, Dracromia-Metaligon, Polinthed, Sunayuki, Wyrmaria, Feruyasei, Thalasera, Nulmahou, Pentorbix, Tankensei, Clefmath, Vitrumund, Periquos, The Known Realm, Incognes, Lanovus, Axis
12. Posted: Sat 29th Jan 2011 22:04 GMT
@Ecto-1: That's a good idea! The 3DS would act like the Game Boy Pak you would put on the back of the controller! Since there aren't many N64 games on the service, it wouldn't seem like it would take too long to update the existing games with Virtual Handheld game compatibility. And if that happened I'll bet we'll see a version of Pokemon Stadium on Virtual Console with no sacrifices like NintendoPurist87 said.@JoshuaYoshua: I'm sure the 3DS wouldn't automatically pair up 2 people looking to play the same game in multi-player. I would imagine that that would be frustrating if you had a bunch of people with the same 2-player game in a room and everyone was connecting to the games simultaneously and you wanted to play with a specific person. You would end up linking with a bunch of other people before you got lucky and managed to connect with the other person. I think the room system would be how multi-player games on the 3DS would function if you were in the game, though I guess the games will probably alert you if a multi-player game is forming, in which case I think virtual handheld games should roll like that as well.
Edited on Sat 29th January, 2011 @ 22:06 by ToastyYogurt
13. Posted: Sat 29th Jan 2011 22:09 GMT
I was was always hoping they would do this for the DS.
Brawl FC: 4425-1340-4519
The Sister Complex Kingpin of Steel!
14. Posted: Sat 29th Jan 2011 22:12 GMT
@Destroyer360's @JoshuaYoshua (I think I got that right): That's true. Multiplayer Game Boy games needed to be connected before the consoles were switched-on (at least, that's what Nintendo warned you to do - though try telling that to the people cloning infinite MEWTWO in Pokemon RB!), so I imagine multiplayer VC games on 3DS would need to be connected before the game starts as well.
Edited on Sat 29th January, 2011 @ 22:13 by GamerZack7
15. Posted: Sat 29th Jan 2011 23:02 GMT
I would rather just have the Gameboy games that used the link cable just use the DS wifi.
Every sheep needs a shepherd
Every shepherd needs a sheep for his flock.
They are walking to the horizon of their ideas
Trampling the sprouts of freedom and despising pride
But rise above the Earth and you will see
Where this herd is heading...
It's heading to the precipices!
16. Posted: Sat 29th Jan 2011 23:12 GMT
Putting WiFi into 15 year old games is even harder... you might as well make a new game.
Edited on Sat 29th January, 2011 @ 23:14 by IAmNotWill
Why can't Metroid crawl?
My Backloggery | Helpful Tips for Formatting Messages | NintendoLife Chat
Formerly WhoKnew, Its-Mii-Will
PSN ID: willfuture
3DS Friend Code: 0001-3392-4205 | Nintendo Network ID: willfuture
17. Posted: Sat 29th Jan 2011 23:20 GMT
...Didn't the GBA used to have a wireless adapter?...How did that work out, I mean....I'm pretty sure Nintendo would figure something out...
I love Erica (Strike Witches), Eureka (Eureka Seven), and Tenma (School Rumble), stay away from them. xD
Update: Also love Yukari and Mizore from Rosario + Vampire.
Another Update: Also Yuuki...from School Rumble...
"If I find out that you're lying to me, I will stalk you...then freeze you solid.".
18. Posted: Sat 29th Jan 2011 23:39 GMT
Yeah that'd work, except the option to connect players would need to be available at all times. It'd make things way more simple to code since Nintendo wouldn't have to add extra code for special cases (ie, only display the connection wizard on multiplayer screens). Plus you could connect the links whenever you wanted to IRL, right? :3
Theoretically it's easy and simple enough. Knowing Nintendo, though, I doubt they'd have this feature available from the get go. Somewhere along down the road I can see this happening.
I made Kid Tripp! PocketGamer gave it a 9 out of 10! You should totally buy it now!
[16:39] BadKitty: you trying to steal stuff from me? u_u
[16:41] kribs: don't worry Emmy, even if poix tried to steal something from you, he wouldn't finish stealing it
3DS Friend Code: 1123-6536-5321 | Nintendo Network ID: pixelpowa | Twitter: pixelpowa
19. Posted: Sat 29th Jan 2011 23:39 GMT
Putting wifi into older games isn't hard at all. Heck, we have emulators this day and age that can do multiplayer through wifi, such as the Super Nintendo or Gameboy Advance.
20. Posted: Sun 30th Jan 2011 01:21 GMT
...But they haven't put Wi-Fi into other VC games in the past, so why would do they do that now?