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Topic: Super street fighter 4 3D edition or Dead or alive dimensions?

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Reggienator

Hi everyone! I'm short on fighting games for the 3DS and i'm puzzled which game i should get, Dead or alive dimensions or Super street fighter 4 3D?

Edited on by Reggienator

"My name is Reggie, I'm about kicking ass, I'm about taking names and were about making games" -Reggie Fils-aime

RR529

I'd say DOAD.

  • It makes a better use of the 3D effect.
  • It has unlockable characters & arenas, which give you something to work for (unlike SSFIV3D, which gives you everything from the start)
  • One of those arenas is a Metroid arena.
  • People can't be cheap online (in contrast, people can spam touch screen combos in SSFIV3D)
  • In addition to Arcade, Challenge, VS, Training, and Online modes, it also has a Story mode (not fantastic, but it's one more thing it does that SSFIV3D doesn't).
  • It has a co-op tag Online mode.
  • Interactive environments (SSFIV3D has non-interactive static backgrounds)
  • Each character has a total of 3-8 different constumes (that's right, not pallet swaps, but actual different costumes).
  • There is more to do with it's unlockable figurines (place on different backgrounds, take photos, zoom in & out, rotate) than there is with SSFIV3D's figurines (and you'll never get a duplicate, unlike SSFIV3D).

The only area I'd say SSFIV3D excelles in is the number of characters (around 35, I think), but at 26 characters, DOAD isn't a slouch either.

Also, you'll probably get more responses by asking this in the 3DS Recommendations Thread. Just putting that out there.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Reggienator

RR529 wrote:

I'd say DOAD.

  • It makes a better use of the 3D effect.
  • It has unlockable characters & arenas, which give you something to work for (unlike SSFIV3D, which gives you everything from the start)
  • One of those arenas is a Metroid arena.
  • People can't be cheap online (in contrast, people can spam touch screen combos in SSFIV3D)
  • In addition to Arcade, Challenge, VS, Training, and Online modes, it also has a Story mode (not fantastic, but it's one more thing it does that SSFIV3D doesn't).
  • It has a co-op tag Online mode.
  • Interactive environments (SSFIV3D has non-interactive static backgrounds)
  • Each character has a total of 3-8 different constumes (that's right, not pallet swaps, but actual different costumes).
  • There is more to do with it's unlockable figurines (place on different backgrounds, take photos, zoom in & out, rotate) than there is with SSFIV3D's figurines (and you'll never get a duplicate, unlike SSFIV3D).

The only area I'd say SSFIV3D excelles in is the number of characters (around 35, I think), but at 26 characters, DOAD isn't a slouch either.

Also, you'll probably get more responses by asking this in the 3DS Recommendations Thread. Just putting that out there.

Thanks alot! Ill be picking up this game tmr and one more thing, how is the online in DOAD? Is there alot of poeple playing the game online?

"My name is Reggie, I'm about kicking ass, I'm about taking names and were about making games" -Reggie Fils-aime

RR529

Reggienator wrote:

RR529 wrote:

I'd say DOAD.

  • It makes a better use of the 3D effect.
  • It has unlockable characters & arenas, which give you something to work for (unlike SSFIV3D, which gives you everything from the start)
  • One of those arenas is a Metroid arena.
  • People can't be cheap online (in contrast, people can spam touch screen combos in SSFIV3D)
  • In addition to Arcade, Challenge, VS, Training, and Online modes, it also has a Story mode (not fantastic, but it's one more thing it does that SSFIV3D doesn't).
  • It has a co-op tag Online mode.
  • Interactive environments (SSFIV3D has non-interactive static backgrounds)
  • Each character has a total of 3-8 different constumes (that's right, not pallet swaps, but actual different costumes).
  • There is more to do with it's unlockable figurines (place on different backgrounds, take photos, zoom in & out, rotate) than there is with SSFIV3D's figurines (and you'll never get a duplicate, unlike SSFIV3D).

The only area I'd say SSFIV3D excelles in is the number of characters (around 35, I think), but at 26 characters, DOAD isn't a slouch either.

Also, you'll probably get more responses by asking this in the 3DS Recommendations Thread. Just putting that out there.

Thanks alot! Ill be picking up this game tmr and one more thing, how is the online in DOAD? Is there alot of poeple playing the game online?

It may take a bit longer to find a match than in SSFIV3D, but it's never failed to find one for me, and the advantages of not having people spam touch combos more than makes up for it, IMO.

Also, it can be laggy at times (varies between matches), but it's not enough to ruin it in any way, and SSFIV3D is the same in this regard, from my experience.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

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