"Filler of the day. Now here's a challenge… Find Stalfos!! (Difficulty Level 3) This is a close-up of a specific area in the Trophy Hoard, but the search will be more challenging if you zoom out. You can change the alignment of these trophies by holding down a direction on the +Control Pad while you're entering Trophy Hoard."
I got my first bout as Sheik. I may or may not have killed myself five or six times with my B-down. For some reason it was funny, so I kept doing it. Feels like Zero Suit Samus.
Yeah, Sheik's Down-B and ZSS's Down-B are almost identical with ZSS's going slightly higher and burying people that are on the ground. I personally only play these two mildly well. I certainly won't be winning any tournaments with them. I may really only be good with high-damage anti-combo characters that don't really have to have a follow up to everything because everything hurts.
On an unrelated note, I'm 24 runs into play All-Star with everyone and I can honestly say that All-Star has quickly become my least favorite mode. If they used Omega forms, I'd be less annoyed, but the amount of times I've gotten KO'd by a stage hazard in the seventh Stage is just unfair. Rainbow Road is an especially egregious offender, in this regard. I honestly can't remember ever getting KO'd by a computer player through the whole thing. It's always been stage hazards or a very pathetically timed up-B.
On ANOTHER unrelated note, I think Mushroomy Kingdom is in the top three worst stages, right alongside Flat Zone 2. Can't think of what the third might be off the top of my head, but I know I really dislike Rainbow Road, though that may just be personal bias.
To be honest, I don't like the fact that the game boots you out if get KOed in All Star. Especially due to a stage hazard. Kinda wish you could continue.
As for stages, the only one I dislike is Pac-Maze. It's the only one I have disabled in the random stage select. Not the biggest fan of Flat Zone 2, either. I'm indifferent on Mushroomy Kingdom, though.
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
To be honest, I don't like the fact that the game boots you out if get KOed in All Star. Especially due to a stage hazard. Kinda wish you could continue.
As for stages, the only one I dislike is Pac-Maze. It's the only one I have disabled in the random stage select. Not the biggest fan of Flat Zone 2, either. I'm indifferent on Mushroomy Kingdom, though.
I find that a bit odd. I've always felt Pac-maze was a pretty cool stage, and remember, I don't even like Pac-man (despite the fact he's one of my mains). I just think it's a pretty cool stage.
I don't like Pac-Maze because of the constant slowdown with all the power pellets. Most annoying gimmick, in my opinion.
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
Whenever a player gets a power pellet and....eats(?) a ghost, it causes the other players to slow down for a moment, in reference to the original game where the game froze when the same thing happened. In hectic matches, it becomes extremely annoying. There are better gimmicks. That's why I don't like it that much.
EDIT: It also happens when a player simply grabs a power pellet as well.
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
I don't really hate any stages. It seems like the removed the horrible underground part of Mushroomy Kingdom, or at least I haven't experienced it, which is a welcome relief. I've only gotten killed by stage hazards once, I think (on Pictochat 2 while trying to get R.O.B.).
Gerudo Desert is a decent stage, but terribly annoying if you're still under the bridge when it repairs itself and the camera quickly pans above you, forcing you to KO. Now I have to make sure I stay out of that area at all times.
I don't mind the Flying Men too much, but... Has anyone noticed they don't appear in All-Star or when fighting Ness as a challenger? Why couldn't this have been an option? Keep the stage, but neutralize the AIs and while we're at it, the hazards. I think a lot of players would've been really happy with that.
To me, Jungle Japes is the worst stage in the entire game. Not only does the fast river make it almost impossible to recover, it's been overly done as well. Why not a new DK stage?
The Flying Men are basically additional fighters, if they're bothering you; KO them. I feel a bit bad when one gets KO'd because of the appearing tombstone but it's either me or him! Do like how they're pixels though. I've yet to have one not be my ally so I can see how they annoy so people but they don't seem terrible in terms of gimmicks.
@PKNoUsernameHere - Hey, don't diss Jungle Japes. I have that stage to thank for successful Classic mode runs. Besides, it's not any worse DK's other stages. Brawl's is the "worse".
I just realized that, unless I'm missing a few Trophies, there's no sign of A Link Between Worlds in Smash 3DS, which seems a bit strange. It's mostly focused on Ocarina of Time 3D and Spirit Tracks since those are portable titles, but the absence of ALBW is odd... I guess because OoT3D is home to "Adult" Link and Spirit Tracks is home to Toon Link?
This game, the best selling game on Amazon, is already out of stock on Amazon. A shame, Nintendo always seems to leave money at the table. Now days will go by with less sales.
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