Monado Arts - Shulk uses these arts (which display kanji characters behind him when in use) to enhance his abilities. The arts, which activate via his neutral special, are:
翔 (Jump): Higher jumps, lower defense.
疾 (Speed): Faster movement, lower jumps, weaker attacks.
盾 (Shield): Higher defense, lower jumps, weaker attacks, slower movement.
斬 (Buster): Stronger attacks, weaker launch ability, lower defense.
撃 (Smash): Stronger launch ability, weaker attacks, lower defense against launching.
Thanks for this. I mean it was in the pic of the day but I didn't want to go searching for that. I haven't started really trying to get the hang of Shulk yet; I should do that soon. There's just so many characters to go through and each of them required lots of time to master!
If you add me, I need to at least know you or I won't add you back.
Go into Training.
1/4 speed. Zoom camera.
Press L. Notice anything different? Same happens when you pause.
I mentioned this about a page or two ago. I thought it was a smart way to keep up the 60 fps. It's not like you really notice while the players are in motion anyway.
If you add me, I need to at least know you or I won't add you back.
Go into Training.
1/4 speed. Zoom camera.
Press L. Notice anything different? Same happens when you pause.
I mentioned this about a page or two ago. I thought it was a smart way to keep up the 60 fps. It's not like you really notice while the players are in motion anyway.
What am I suppose to notice?
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
I'm slowly getting used to the controls. I didn't think I would like Shulk because he looks laggy and slow, but he plays wonderfully. And yeah, Smash Run is still a waste of time, and I'm never playing it again. Why was it hyped?
Smash Mains:
N64: Captain Falcon
Melee: Mario
Brawl: Sonic
Project M: Link
Smash 3DS: Captain Falcon
Smash Wii U: Ganondorf
It was hyped cause people like myself thought the mode would have online.But it doesn't so is sort of a waste of time,it doesn't mean it's a bad mode though.
Go into Training.
1/4 speed. Zoom camera.
Press L. Notice anything different? Same happens when you pause.
I mentioned this about a page or two ago. I thought it was a smart way to keep up the 60 fps. It's not like you really notice while the players are in motion anyway.
What am I suppose to notice?
When you press L characters will look alot more blocky or undetailed.
Go into Training.
1/4 speed. Zoom camera.
Press L. Notice anything different? Same happens when you pause.
I mentioned this about a page or two ago. I thought it was a smart way to keep up the 60 fps. It's not like you really notice while the players are in motion anyway.
What am I suppose to notice?
When you press L characters will look alot more blocky or undetailed.
I play as Little Mac in the pink sweater... didn't notice anything different lol
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
Toon Link doesn't look much different either. It all depends on whether the character has a lot of intricate details on their model or not I guess. For example, I was practicing with Shulk (I think I have him down now) and his model looks a lot different when not paused.
Go into Training.
1/4 speed. Zoom camera.
Press L. Notice anything different? Same happens when you pause.
I mentioned this about a page or two ago. I thought it was a smart way to keep up the 60 fps. It's not like you really notice while the players are in motion anyway.
What am I suppose to notice?
When you press L characters will look alot more blocky or undetailed.
I play as Little Mac in the pink sweater... didn't notice anything different lol
Well yep, smash run is a complete failure of a design. Even when I do get more powerups than the others.. something stupid always happens like a stage randomly spawning a moving platform or when you think it was just a stupid mistake.. they completely change the rules and now you gotta fight hordes of overpowered enemies and naturally the AI does a better job than you.. Sure it's easy for the AIs to dodge a teleporting witch or whatever those things are and time hitting them.. but for the player it's just..
Frustrating
Pointless
Frustrating
Time wasting
and frustrating.
And yes I gave it a couple gos with characters I was more familiar with and beat the entire subspace emissary on intense with.
I actually like smash run, at my first try I didn't like it but when you keep playing you know what to do and so on, I liked the thing on Kirby air ride and smash run also helps you unlock costume moves and mii stuff, you can get money and upgrades so it's good in my book, it's just too bad that you can't play online.
I like Smash Run a lot. It's fun watching your character slowly become ridiculously fast and jump ridiculously high. And you get all kinds of stuff too. I just wish you had more control over, well, everything, from CPU levels to final battle options.
If you add me, I need to at least know you or I won't add you back.
I actually like smash run, at my first try I didn't like it but when you keep playing you know what to do and so on, I liked the thing on Kirby air ride and smash run also helps you unlock costume moves and mii stuff, you can get money and upgrades so it's good in my book, it's just too bad that you can't play online.
I agree, that was the reason I wanted Smash. Including the new characters and online. SMASH IS THE BEST!
Forums
Topic: Super Smash Bros 3DS discussion thread
Posts 4,021 to 4,040 of 5,084
This topic has been archived, no further posts can be added.