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Topic: Super Smash Bros 3DS discussion thread

Showing 1,501 to 1,520 of 3,682

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mystman12

1,501. Posted:

Rosalina wrote:

Okay, so I have a question that will also be on the Wii U thread.
Let's predict how the controls will work on the game. I'll try to map out how the controls might work.

Untitled Circle Pad | Move
Untitled | Standard Attack
Untitled | Special Attack
Untitled/Untitled | Jump
Untitled | Grab
Untitled | Shield
Untitled | Taunts (possibly 3 like Brawl)
Untitled | Pause
Untitled | (None)

I'll assume that there will be customization for controls.

Wii U Controls

That's pretty much what I think, except maybe L and R will both be shield, and Y will be used for grabbing. Also, I barely ever use the quick-smash thing or whatever, but that could be the D-pad, and taunts could be done with the touch screen.

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Morphbug

1,502. Posted:

Actually, taunts could be used with Select.

Just like in Brawl with the Wiimote, you could "Smash" the taunt to get different ones.

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Shirma_Akayaku

1,503. Posted:

Moorpheel wrote:

Actually, taunts could be used with Select.

Just like in Brawl with the Wiimote, you could "Smash" the taunt to get different ones.

I was also thinking that, but the Select button could also be the Pause button.

Either way, I'm just thinking what the preset controls will be. I'm just hoping that custom controls will be in.

Edited on by Shirma_Akayaku

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Bronze

1,504. Posted:

[quote=DefHalan]Untitled Circle Pad | Move
Untitled | Standard Attack
Untitled | Special Attack
Untitled| Jump
Untitled | Smash (hold this button and press a direction to do Smash Attacks)
Untitled | Grab
Untitled | Shield
Untitled | Taunts (possibly 3 like Brawl)
Untitled | Pause
Untitled | (None)

I hope so, I rather use the control pad to move.

Heres what would be my controls. (which might appear a bit unusual)

Control pad- Move
B- jump
Y-standard attack
L- Special attack
X+control pad- Taunt
R- Block

Edited on by Bronze

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WaLzgi

1,505. Posted:

I'm not too worried about the controls, considering I could play Brawl on just a Wii remote

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WaLzgi

1,506. Posted:

TeeJay wrote:

DefHalan wrote:

I am wondering if people are going to get Smash Bros in a physical or digital form? It seems like a game I will always want to have with me and is very easy to pick up and play anywhere, so I plan on getting it digital. I have not decided for the Wii U version but for the 3DS versions I am totally going Digital

I'll be getting the digital version for the same reason. Smash Bros on the go, PLUS always just a stylus tap away? Yes please!

I may get digital if it comes late summer. In the early summer, I won't have access to fantastic internet

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Bronze

1,507. Posted:

Whats wrong with the wii remote? :p

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NintyMan

1,508. Posted:

Bronze wrote:

I dont think I ever seen mario as epic as he was before this nintendo direct... :p
(look at the scene where he charges at charzard.)

Untitled
I finally found a GIF of it.

Edited on by NintyMan

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Bronze

1,509. Posted:

Heh, awesome. :D

After seeing custom move sets, I said to myself "I'll make him like he is in the trailer"

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Morphbug

1,510. Posted:

Miis would make a lot of sense with customizable movesets.

You could make basically a Mii version of any humanoid character you want and then make an approximate moveset for it.

Edited on by Morphbug

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Bronze

1,511. Posted:

another reason to appear in the game. Many people believe they will not show up...

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Morphbug

1,512. Posted:

Well. They already have three stages from Mii games:

The Wii Sports Resort Island, Find Mii and Tomodachi Collection.

And they were a really big part of the the Wii.

It would be odd if they don't appear.

Edited on by Morphbug

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MegaStoneSmash91

1,513. Posted:

The zoomed out view of the layout of Smash Run bears a striking resemblance to the Underground Maze in Melee's Adventure mode. Granted, Smash Run is much larger and more diverse, but it has the same feel and look to it. This is a very good thing, as I wanted something similar to appear in the new games. Mushroom Kingdom and Underground Maze are my favorite parts of Adventure Mode. Side-scrolling, beating up on enemies from different Nintendo franchises, exploring the different areas....oh yeah, this'll be good.

Beep.
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Bronze

1,514. Posted:

And we can play online? I'm going to enjoy it. :)

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NintyMan

1,515. Posted:

Untitled
"This is the final destination version of Gerudo Valley. No more surprise visits from Koume and Kotake, and the bridge is gone. There are no distractions and there's nowhere to run. And the score that plays in the background is 'Gerudo Valley.'"

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NintyMan

1,516. Posted:

More from Sakurai:

"You can make most stages turn into a final destination. Depending on the stage, it might be floating in midair or perched on a cliff."

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OdnetninAges

1,517. Posted:

Cool. Nice to know the 3DS version will have Final Destination versions of it's stages, too.

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NintyMan

1,518. Posted:

Who wouldn't think the 3DS version would have Final Destination-like stages?

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OdnetninAges

1,519. Posted:

@DestinyMan

Well, so sorry for being an idiot for thinking there might not have been, then. :/

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NintyMan

1,520. Posted:

@OdnetninAges: Sorry, no offense. I just think it was rather expected the Final Destination-like stages would carry over into the 3DS version as that's releasing first.

Here's a thought; what will the 3DS Final Destination look like? We've seen the Wii U version now.

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