I assume people think that they'd be able to use it as a C-stick.
Honestly, I could see them implementing that, but I personally wouldn't use it. I don't have a Circle Pad Pro, nor do I have a reason to get one... Being able to C-Stick with it isn't gonna make me go rush to buy one, either.
Actually, I was gonna use it for the extra trigger buttons and that it feels like a controller in your hands. I find it very comfortable, the only thing is that it lost it's portability....
Interesting that this Blue Kritter is doing a spin attack. It didn't do that in Donkey Kong Country.
It's a substitute for a jump because in DKC Blue Kritter is capable of jumping, but this spin maneuver is much more effective. Also it is reminiscent of DK'S up special.
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I assume people think that they'd be able to use it as a C-stick.
Honestly, I could see them implementing that, but I personally wouldn't use it. I don't have a Circle Pad Pro, nor do I have a reason to get one... Being able to C-Stick with it isn't gonna make me go rush to buy one, either.
I thought the C-stick was pointless. I don't see the need for it now
Current games: Everything on Switch
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I thought we wouldn't need the Circle Pad Pro. We already have an idea of how the C-Stick could be implemented.
Simply hold the Circle Pad in a direction and press Y for instant smash attacks.
Circle Pad | Move | Standard Attack | Special Attack | Jump | Stick-smash/Smash Attack | Grab | Shield | Taunts (possibly 3 like Brawl) | Pause | (None)
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I assume people think that they'd be able to use it as a C-stick.
Honestly, I could see them implementing that, but I personally wouldn't use it. I don't have a Circle Pad Pro, nor do I have a reason to get one... Being able to C-Stick with it isn't gonna make me go rush to buy one, either.
I thought the C-stick was pointless. I don't see the need for it now
In Melee C-Stick did nothing in single-player so it took me awhile to find out what it did in multiplayer but a Smash Stick is very useful. That is why I think there will be a Smash button, where you can hold that button (replace 1 of the jump buttons) and move a direction to Smash Attack. I don't think I will get the Circle Pad Pro as I am going to get the Wii U version anyways.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
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I thought we wouldn't need the Circle Pad Pro. We already have an idea of how the C-Stick could be implemented.
Simply hold the Circle Pad in a direction and press Y for instant smash attacks.
That's how I play on all the controls though. It's not really changing anything
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky
I thought we wouldn't need the Circle Pad Pro. We already have an idea of how the C-Stick could be implemented.
Simply hold the Circle Pad in a direction and press Y for instant smash attacks.
That's how I play on all the controls though. It's not really changing anything
The difference would be rather than charging the Smash Attack it would just attack. Now you don't have to charge the attack by hitting A and a Direction at the same time to do a Smash Attack, but not charging the Smash Attack makes it weaker than using the Smash Stick. The Smash button would also not require timing like for the A and Direction Smash Attack. You could in essence hold the button and wait for the player to get close enough then hit a direction, or be holding a direction and when close enough hit the Smash Button. There are differences and I think it would be a smart idea but with custom controls (like in Brawl) I think everyone will get to play exactly how they expect.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
What makes me curious is that Sakurai said that the 3DS stages will represent a game on handheld consoles, and Balloon Trip is an NES title. Maybe they're not just bringing stages from Handheld games after all.
What makes me curious is that Sakurai said that the 3DS stages will represent a game on handheld consoles, and Balloon Trip is an NES title. Maybe they're not just bringing stages from Handheld games after all.
it was an ambassador title
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I do like that this stage features the old school "leave on one side, come out the other" screen edges, and I'm sure with the flippers and the infamous fish that this will be a fun and chaotic stage. I can just picture people throwing Bob-ombs and other such items "off screen" and have them hit characters on the opposite side of the stage.
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