Nintendo thought New Super Mario Bros online would be too complicated, you think they'd be willing to put their online fighter that barely managed to work on the Wii, and attempt to replicate a better experience on a handheld?
Wi-Fi would be a hassle, saying that you would have to look at 4 people at one time, along with the possibility of lag/hacks, AND the 3D enhancement, all at the same time.
But, hey, Nintendo can make it work. They made the 3DS work, so they could surely make this work.
That's your own opinion. I loved it actually, it just needed to last longer and have more explanations for some of the character appearances. (Srsly, Sonic appeared out of nowhere)
That's your own opinion. I loved it actually, it just needed to last longer and have more explanations for some of the character appearances. (Srsly, Sonic appeared out of nowhere)
First, I agree that online on the DS can lag at times. But a smash bros. on the 3DS is very possible. With it's increased rendering capabilities, the processor will be free to process the information coming online, and sending it back. If the 3DS is wireless N capable, it is even less of a problem. Frankly, with N becoming the standard, they would be morons to only include support for wireless B and G.
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That's your own opinion. I loved it actually, it just needed to last longer and have more explanations for some of the character appearances. (Srsly, Sonic appeared out of nowhere)
No, it's the predominant opinion. It's a tacked on mode for a game never properly designed for an adventure that has been criticized by nearly everyone. I understand a few do like it (and I certainly envy them) but not enough for a DS version to be successful.
That's your own opinion. I loved it actually, it just needed to last longer and have more explanations for some of the character appearances. (Srsly, Sonic appeared out of nowhere)
So did I, Irken. So did I.
I thought the Subspace Adventure was pretty fun, it was a great distraction for when you can't find anybody to play multiplayer with!
Smash Bros is like the main Pokemon franchise of the Wii
Nintendo knows they have to keep certain franchises exclusive to their consoles and to their handhelds so that they give people incentive to buy both and maximize their profits.
Well, I don't think- WAIT a minute, did you say that Super Smash Bros., that game with EVRY DANG NINTENDO CHARACTER IN EXISTENCE, is a POKEMON game?! That makes no since whatsoever.
And continuing on, Mario Kart as been on both Nintendo's consoles and handhelds, and Paper Mario is getting a 3DS outing, even if it has been "Console-Exclusive" for 10 years now and the handhelds already have a similar series (Mario & Luigi). Where you surprised when Nintendo announced Mario Kart Super Circuit because you thought that Mario Kart would NEVER be on the GBA because it was destined to be a console series? Did you not ever think about the thought of Paper Mario going portable because it seemed impossible? Well, never doubt the seemingly impossible, because anything could happen. That is all.
I'm pretty okay.
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The similarity is that Pokemon is predominantly handheld, Smash Brothers exclusively console, a fact that you seem to make sense of only one sentence later after feigning obliviousness to make it seem preposterous.
You'll notice that he also says certain franchises, not all franchises. Of course there are exceptions to the rule like Mario Kart and now Paper Mario, but even if it is unintentional, it makes good business sense to isolate one or two series on a certain type of platform to encourage buyers to buy both handheld and console each generation.
Personally, I don't think that's Nintendo's reasoning, but it works out in their favor nonetheless. Pokemon is best on handhelds, at least now that consoles don't offer multiple memory slots. Trading would be awkward through the limited Wii remote internal memory and otherwise only possible online, and not all Wiis are online. Smash Brothers is a versus fighter game, and that is a genre best played locally on one screen.
Your other examples work fine either way. Racing games are more online-friendly, and Mario Kart is much more popular with the average gamer, so it would sell well on handhelds even without online (as it's done before). Paper Mario is an RPG. RPGs are for some reason becoming more popular on handhelds, so it's a logical move, especially given how the 3D effect will work beautifully with the pop-up book theme the series has going on. It's a perfect fit.
Just because some series cross platforms doesn't mean all will or should.
First, I agree that online on the DS can lag at times. But a smash bros. on the 3DS is very possible. With it's increased rendering capabilities, the processor will be free to process the information coming online, and sending it back. If the 3DS is wireless N capable, it is even less of a problem. Frankly, with N becoming the standard, they would be morons to only include support for wireless B and G.
I know it's just a prototype but look at this.
The Nintendo Website wrote:
Wireless Communication: Can communicate in the 2.4 GHz band. Multiple Nintendo 3DS systems can connect via a local wireless connection to let users communicate or enjoy competitive game play. Systems also can connect to LAN access points to access the Internet and allow people to enjoy games with others. Will support IEEE 802.11 with enhanced security (WPA/WPA2). Nintendo 3DS hardware is designed so that even when not in use, it can automatically exchange data with other Nintendo 3DS systems or receive data via the Internet while in sleep mode.
I know 3DS has potential and subspace, I actually enjoyed it, I grew up with the first mario released in the U.S.. although the subspace had elements that are a pain in the butt.......Those DARN elevating platforms!(whatever they are called)
Eh..Adventure mode was ok the first time around, but I can't even finish it a second time. Really wanted to get those boss trophies too...but, I, just, can't. XD
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Keep it PG-13-ish.
It would be a big seller for the online for sure. I just can't see any handheld being able to handle the framerate that a Smash Bros. game requires. Sure, they did it on the N64, but look at how much they had to scale back the graphics.
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Topic: Super Smash Bros. 3DS!!! (possibilities)
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