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Topic: Suddenly, Theatrhythm Dragon Quest

Posts 1 to 13 of 13

LzWinky

Dammit it's about time!

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

HandheldGuru97

YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Holy sh#t it's about time Enix! As much as I loved the first two Theatrhythm's I'm much, much, MUCH more of a DQ fan than a FF fan (DQ V and IX are some of my personal favorite DS games, RPG's and games of all time). I swear to God if this doesn't come westward....(Might be a good time to import a New 3DS LL.....

Formally Square-enixFan, Neo-GeoFan. A lover of fine games and handheld systems!!!!!!!!!!
The New 3DS XL is amazing, soon the NX will be upon us!
Backloggery
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3DS Friend Code: 1289-8230-2854 | Nintendo Network ID: Square_Enix_Fan

Resh

Please let this come to the states. This and a new Rocket Slime (that is actually released in the west) would make everything in the world right again.

3DS FC: 3711-7657-1935
NNID: AwesomeReshiram

Ralizah

Heh, I'll be more than a little annoyed if they refuse to localize any of the DQ 3DS RPGs but localize the rhythm game spinoff.

Currently Playing: Yakuza Kiwami 2 (SD)

sinalefa

Not sure about the sales numbers for the other two Theatrhythm games, but I find it easier to localize and with a possible wider appeal than other DQ games. I mean, not everyone will play a deep JRPG but a music/rhythm game I guess more people would.

I will comment in this thread, never being able to find it again.

Jordie

If they'd made a Kingdom Hearts Theatrhythm, a localisation would've been much more likely. With this I'm just crossing my fingers, but I remain somewhat hopeful. It's really not much of an effort to do, so why not?

3DS FC: 2964 - 9993 - 9139
NNID: muchlyJord
in-game character name: Kurai

Eel

Ralizah wrote:

Heh, I'll be more than a little annoyed if they refuse to localize any of the DQ 3DS RPGs but localize the rhythm game spinoff.

Actually, localizing the easier spinoff first would be a nice way to measure interest in the series.

It could open the door to localizing the RPGs.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Dezzy

sinalefa wrote:

Not sure about the sales numbers for the other two Theatrhythm games, but I find it easier to localize and with a possible wider appeal than other DQ games. I mean, not everyone will play a deep JRPG but a music/rhythm game I guess more people would.

The first game sold half a million copies. I'm guessing that was insanely profitable for a game that was probably made by about 6 people.

As for the appeal. I dunno if rhythm games have more appeal than JRPGs. But a much more relevant fact is that they have a hell of a lot less text to translate.

It's dangerous to go alone! Stay at home.

Ralizah

Morpheel wrote:

Ralizah wrote:

Heh, I'll be more than a little annoyed if they refuse to localize any of the DQ 3DS RPGs but localize the rhythm game spinoff.

Actually, localizing the easier spinoff first would be a nice way to measure interest in the series.

It could open the door to localizing the RPGs.

That would be nice. Although, on the flip side, lack of interest in the spinoff could lead to confirmation for them that there's no market for DQ here.

I didn't even know DQ music was supposed to be notable at all.

Currently Playing: Yakuza Kiwami 2 (SD)

Ralizah

And then... Theatrhythm Theatrhythm!
BWOOONG
BWOOONG
BWOOONG
BWOOOOOOONG

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (SD)

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