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Topic: Should NIntendo's next portable system be an HD 3DS?

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Sleepingmudkip

61. Posted:

@Il-Fortissimo i donno i just hate 2 joysticks(fine what ever i be fine with it if its not in the way and only used for a camera angle)

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GuSolarFlare

62. Posted:

@feline2 that's what second joystick normally are just a way to aim/control camera they can be used for other creative stuff but anything that comes to my mind would feel awkward(like using the second joystick to slash a sword in a zelda game making precise swings depending on the direction you push)

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Obito_Tennyson

63. Posted:

Why this again? Wasn't there like a million other topics about the next-gen portable game system? I made a three paragraph description on what the next-gen handheld should be. I didn't even talk about the software and Home Menu renovations. I also would have liked Gamecube and Dreamcast Virtual Console games in the next-gen handheld...

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GuSolarFlare

64. Posted:

@Obito_Tennyson
yes there were lots of those that's why I always try to come up with a different opinion in every one of those I see. it's more fun seeing different possibilities than having a fixed idea of what will come, but it's safer with portables because nintendo's predicatable with its main handhelds(and before anyone says anything about the ds, it wasn't the main portable at the time it came out, it wasn't even suposed to be the death of the GameBoys, it just was too different to be seen as secondary and by chance took its "brother GBA" down for good)

Edited on by GuSolarFlare

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salty tears tenderize true beef
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DePapier

65. Posted:

What say 3DS can't handle Gamecube VC? All it could need is a Circle Pad Pro.

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DePapier

66. Posted:

@GustavoSF DS had backwards-compatibility from the start, it was meant to replace the GBA.

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GuSolarFlare

67. Posted:

@DePapier oh yeah, I know it but that's one of the excuses I saw in the most articles about the DS when it came out(I know it's a shameless lie but it's convenient for being so known in the gaming comunity). but nintendo was really predictable with its handhelds until the DS and only if you disconsider the DSLite the DSI and all the XL versions they released.

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looking forward to Codename S.T.E.A.M.
salty tears tenderize true beef
my Backloggery
my Banner made by Dark-Luigi!
My Galaxy Bio also by Dark-Luigi!

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Guovssohas

68. Posted:

Naah i don't think it's necessary, 480p should be enough and that's probably what it'll be. Nintendo never goes overboard with those things.

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GuSolarFlare

69. Posted:

@Guovssohas
nintendo actually did go overboard with things like it with the GameCube(compared to playstation 2 not to Xbox) but since it didn't go too well they decided that having a monster hardware wasn't necessary as long as the games were good(strangely I heard that the third parties started leaving nintendo even before it)

Edited on by GuSolarFlare

I was once a fighter in spirit alone, but not long ago I found something that was missing and became a fighter in body and mind too.
looking forward to Codename S.T.E.A.M.
salty tears tenderize true beef
my Backloggery
my Banner made by Dark-Luigi!
My Galaxy Bio also by Dark-Luigi!

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RR529

70. Posted:

TheLilK98 wrote:

tsm7 wrote:

Will they start off with a big screen and then release a more compact version ala gameboy advance or the reverse like the 3DS?
I think the first option as I think it's actually more costly to make a smaller hd screen as it would require a higher ppi density.
The 3d I'm sure will stay as backwards compatibility has been a standard for Nintendo portable hardware.
HD is also practically a given. It would be a very hard sell to have a SD screen in 2016.

While I do agree HD is a given, I'm pretty sure 3D won't be. Oh they'll be backwards compatibility no doubt, just not in 3D. Most games aside from SM3DL didn't really use it for anything anyway.

Actually, every single game that has 3D, uses it for something. And that something is making the game look prettier. As a visual enhancement, I'm not really sure what else you expect of it.

There isn't a single game on the PS3 or 360 that can't be played just fine on a standard definition television (meaning HD hasn't affected gameplay anymore than 3D has), yet no one is talking about how "useless" it is.

Talk about a strange double standard.

Edited on by RR529

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Happy_Mask

71. Posted:

DePapier wrote:

What say 3DS can't handle Gamecube VC? All it could need is a Circle Pad Pro.

Z button. Analogue triggers. And an Analogue stick with more space. :P

But Ninty already said they'd be directing their attention away from 3d after this gen, idk why people think they won't. I just want the touch screen to go bye bye, but I'm pretty sure that's an impossibility. :(

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Guovssohas

72. Posted:

RR529 wrote:

TheLilK98 wrote:

tsm7 wrote:

Will they start off with a big screen and then release a more compact version ala gameboy advance or the reverse like the 3DS?
I think the first option as I think it's actually more costly to make a smaller hd screen as it would require a higher ppi density.
The 3d I'm sure will stay as backwards compatibility has been a standard for Nintendo portable hardware.
HD is also practically a given. It would be a very hard sell to have a SD screen in 2016.

While I do agree HD is a given, I'm pretty sure 3D won't be. Oh they'll be backwards compatibility no doubt, just not in 3D. Most games aside from SM3DL didn't really use it for anything anyway.

Actually, every single game that has 3D, uses it for something. And that something is making the game look prettier. As a visual enhancement, I'm not really sure what else you expect of it.

There isn't a single game on the PS3 or 360 that can't be played just fine on a standard definition television (meaning HD hasn't affected gameplay anymore than 3D has), yet no one is talking about how "useless" it is.

Talk about a strange double standard.

Exactly my friend.

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Jaz007

73. Posted:

RR529 wrote:

TheLilK98 wrote:

tsm7 wrote:

Will they start off with a big screen and then release a more compact version ala gameboy advance or the reverse like the 3DS?
I think the first option as I think it's actually more costly to make a smaller hd screen as it would require a higher ppi density.
The 3d I'm sure will stay as backwards compatibility has been a standard for Nintendo portable hardware.
HD is also practically a given. It would be a very hard sell to have a SD screen in 2016.

While I do agree HD is a given, I'm pretty sure 3D won't be. Oh they'll be backwards compatibility no doubt, just not in 3D. Most games aside from SM3DL didn't really use it for anything anyway.

Actually, every single game that has 3D, uses it for something. And that something is making the game look prettier. As a visual enhancement, I'm not really sure what else you expect of it.

There isn't a single game on the PS3 or 360 that can't be played just fine on a standard definition television (meaning HD hasn't affected gameplay anymore than 3D has), yet no one is talking about how "useless" it is.

Talk about a strange double standard.

Actually, the view draw distance isn't as good on some games on a SD TV, so that affects the gameplay a little. For the most part you're right though.

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moomoo

74. Posted:

RR529 wrote:

TheLilK98 wrote:

tsm7 wrote:

Will they start off with a big screen and then release a more compact version ala gameboy advance or the reverse like the 3DS?
I think the first option as I think it's actually more costly to make a smaller hd screen as it would require a higher ppi density.
The 3d I'm sure will stay as backwards compatibility has been a standard for Nintendo portable hardware.
HD is also practically a given. It would be a very hard sell to have a SD screen in 2016.

While I do agree HD is a given, I'm pretty sure 3D won't be. Oh they'll be backwards compatibility no doubt, just not in 3D. Most games aside from SM3DL didn't really use it for anything anyway.

Actually, every single game that has 3D, uses it for something. And that something is making the game look prettier. As a visual enhancement, I'm not really sure what else you expect of it.

There isn't a single game on the PS3 or 360 that can't be played just fine on a standard definition television (meaning HD hasn't affected gameplay anymore than 3D has), yet no one is talking about how "useless" it is.

Talk about a strange double standard.

Not everyone likes the 3D effect, though. For some, it hurts their eyes, so it can be detrimental. Plus, there are some people out there that simply cannot see it (be it one-eyed or just visually impaired in some way that makes it so they can't see the effect). Meanwhile, HD is one of those things that everyone can appreciate.

If Nintendo is thinking about their future system and is deciding whether they should implement 3D or HD into their system, which do you think would be more important? Let me phrase it another way: if a system had an HD option, and it didn't effect battery life or system operations or anything else, would anyone choose to turn it off? I doubt it. For 3D, however, I doubt the answer would be the same among all users.

Nintendo has to keep in mind the costs of their system. If money could be saved by not implementing a feature that hardly any people use for extended periods of time, then why spend the money on it? Nintendo could charge less for the system and thus increase profits.

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DePapier

75. Posted:

Happy_Mask wrote:

DePapier wrote:

What say 3DS can't handle Gamecube VC? All it could need is a Circle Pad Pro.

Z button. Analogue triggers. And an Analogue stick with more space. :P

Z button, that's Circle Pad Pro (ZL/ZR). But analog triggers, quite frankly, I could do without them: finally people won't be able to cheat/snake in F-Zero GX. :p

Edited on by DePapier

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RR529

76. Posted:

moomoo wrote:

RR529 wrote:

TheLilK98 wrote:

tsm7 wrote:

Will they start off with a big screen and then release a more compact version ala gameboy advance or the reverse like the 3DS?
I think the first option as I think it's actually more costly to make a smaller hd screen as it would require a higher ppi density.
The 3d I'm sure will stay as backwards compatibility has been a standard for Nintendo portable hardware.
HD is also practically a given. It would be a very hard sell to have a SD screen in 2016.

While I do agree HD is a given, I'm pretty sure 3D won't be. Oh they'll be backwards compatibility no doubt, just not in 3D. Most games aside from SM3DL didn't really use it for anything anyway.

Actually, every single game that has 3D, uses it for something. And that something is making the game look prettier. As a visual enhancement, I'm not really sure what else you expect of it.

There isn't a single game on the PS3 or 360 that can't be played just fine on a standard definition television (meaning HD hasn't affected gameplay anymore than 3D has), yet no one is talking about how "useless" it is.

Talk about a strange double standard.

Not everyone likes the 3D effect, though. For some, it hurts their eyes, so it can be detrimental. Plus, there are some people out there that simply cannot see it (be it one-eyed or just visually impaired in some way that makes it so they can't see the effect). Meanwhile, HD is one of those things that everyone can appreciate.

If Nintendo is thinking about their future system and is deciding whether they should implement 3D or HD into their system, which do you think would be more important? Let me phrase it another way: if a system had an HD option, and it didn't effect battery life or system operations or anything else, would anyone choose to turn it off? I doubt it. For 3D, however, I doubt the answer would be the same among all users.

Nintendo has to keep in mind the costs of their system. If money could be saved by not implementing a feature that hardly any people use for extended periods of time, then why spend the money on it? Nintendo could charge less for the system and thus increase profits.

Well, yes, as I pointed out in my post on the last page, people should have the option to turn it off for various issues (some of which you lined out), but that doesn't mean it shouldn't be included at all.

Yes, I suppose if they absolutely had to choose between the two, HD should probably take precedence, but if they can include both, why not? Those of us that can't/don't use it, shouldn't ruin it for the rest of us.

I mean, yes, if people aren't using it, save the money & drop it, but I don't think anyone here has concrete numbers on how many 3DS users are or aren't using it. I guess that's just something we'll find out for sure when Nintendo releases their next handheld.

And all this still doesn't address, why do people expect 3D to effect gameplay? You hear all these comments talking about how outside of SM3DL, no titles have used it to improve gameplay, but I don't think improving gameplay was ever it's purpose in the first place.

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Happy_Mask

77. Posted:

@Depapier you do realize that a good portion of GCN games required the use of analogue triggers?

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DePapier

78. Posted:

Happy_Mask wrote:

@Depapier you do realize that a good portion of GCN games required the use of analogue triggers?

Then if so they won't make it to the VC. But that doesn't included:

  • Wind Waker
  • Super Smash Bros Melee
  • Phantasy Star Online
  • Super Mario Sunshine iirc
  • Baten Kaitos
  • Baten Kaitos Origins
  • Fire Emblem: Path of Radiance
  • F-Zero GX :P
  • Tales of Symphonia
  • Sonic Adventure 2 Battle...

The list could go on. Tell me which game you would desperately want on the VC that requires analog triggers.

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GuSolarFlare

79. Posted:

analog triggers sound cool, but all buttons being analogic would be even more cool!(this way smashing buttons all the way down wouldn't feel like an horrible habit that breaks the videogame faster and that I can't seem to stop doing.... :( )

I was once a fighter in spirit alone, but not long ago I found something that was missing and became a fighter in body and mind too.
looking forward to Codename S.T.E.A.M.
salty tears tenderize true beef
my Backloggery
my Banner made by Dark-Luigi!
My Galaxy Bio also by Dark-Luigi!

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kkslider5552000

80. Posted:

Nintendo's next portable system should be a goat. The most logical choice.

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