Showing 41 to 60 of 83
41. Posted: Sun 30th Jan 2011 18:14 GMT
Online co-op baby, good to see more games having online and it seems Tecmo Koei are making it a priority.
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42. Posted: Sun 30th Jan 2011 22:27 GMT
Samurai Warriors 3 on the Wii had one of the best online experiences on the console.
A slightly more refined on on the 3DS would be an awesome addititon.
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43. Posted: Thu 17th Mar 2011 12:00 GMT
This is one of my pre-orders!
I'm still hearing mixed reports about there being online co-op. It seems the only place that says it does have online co-op is Nintendo of America's Site.
44. Posted: Thu 17th Mar 2011 13:27 GMT
Samurai Warriors 3 on the Wii had one of the best online experiences on the console.A slightly more refined on on the 3DS would be an awesome addititon.
Slightly off-topic, but I'll ask anyway. Do you know if there is any way to play any other modes than Murasame Castle online in SW3? I have played the game a lot, really enjoying it, but pretty much all multiplayer has been in splitscreen mode simply because I found no way to start other modes than Murasame Castle in multiplayer. I searched around the net and found the answer somewhere that that mode was the only thing playable online. But it didn't feel like a certain answer, so I simply forgot about online. It probably is that way, but perhaps there's more?
Edited on Thu 17th March, 2011 @ 13:29 by Imerion
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45. Posted: Thu 17th Mar 2011 21:20 GMT
WaltzElf wrote:Samurai Warriors 3 on the Wii had one of the best online experiences on the console.A slightly more refined on on the 3DS would be an awesome addititon.Slightly off-topic, but I'll ask anyway. Do you know if there is any way to play any other modes than Murasame Castle online in SW3? I have played the game a lot, really enjoying it, but pretty much all multiplayer has been in splitscreen mode simply because I found no way to start other modes than Murasame Castle in multiplayer. I searched around the net and found the answer somewhere that that mode was the only thing playable online. But it didn't feel like a certain answer, so I simply forgot about online. It probably is that way, but perhaps there's more?
There isn't, no. The only game mode that can be played online is the Castle, which is unfortunate.
I think this one is 100% online, though.
46. Posted: Thu 17th Mar 2011 23:32 GMT
There isn't, no. The only game mode that can be played online is the Castle, which is unfortunate.I think this one is 100% online, though.
I see. Nice to hear this one will be better in that regard though. Now if I can only convince my friends to get it...
47. Posted: Fri 18th Mar 2011 02:29 GMT
WaltzElf wrote:There isn't, no. The only game mode that can be played online is the Castle, which is unfortunate.I think this one is 100% online, though.I see. Nice to hear this one will be better in that regard though. Now if I can only convince my friends to get it...
That's a problem all us Warriors fanatics struggle with
48. Posted: Fri 18th Mar 2011 09:55 GMT
Thanks for all that insight gatygun! Seeing the screenshots i think the 3D could make for some cool special effects. All other 3D should be nothing mindblowing though.Since i want 3DS games that provide an amazing 3D experience first i guess i'll get that game somewhen down the road. It would be my first experience with the series then.And i really have to say that - after seeing those screenshots - the game went quite a bit higher on my "to get list".
Number 2? Says who? >=o]
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49. Posted: Sat 26th Mar 2011 12:48 GMT
Played the first two stages/levels of this and I'm really enjoying it. It's really polished/got high production values with quite a bit of voice acting, pretty good visuals and really well done exposition bits with some pretty awesome artwork and a pretty cool use of 3D.
Also there isn't any Online Play, the network stuff is purely for SpotPass and StreetPass.
50. Posted: Sat 26th Mar 2011 14:07 GMT
Anyone know how much online multiplayer there is in this game?
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51. Posted: Sat 26th Mar 2011 15:00 GMT
I really wanted get this but after i seen some reviews its put me off some what. I really could do with an adventure game with abit more meat on its bones sumthing that would last good while. In terms of lenght, replay value. I seen trailer of game and said there are 40 officers u play as and over 400 events whic seems alot:)
Could anyone tell me of custom features 4 game. Like ability change weapons and armour and lvl up characters. As ive never had chance play SW series so thought this be gd place start :)
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52. Posted: Sat 26th Mar 2011 19:00 GMT
Judging from screenshots there is some costume customisation but I haven't done it yet(but I'm not that far in) but so far I have a bunch of different swords with different stats and I have some items with special abilities. It seems JRPG style so far.
EDIT: @Dan there doesn't seem to be any online multiplayer, just spotpass DLC.
Edited on Sat 26th March, 2011 @ 19:03 by Oregano
53. Posted: Mon 28th Mar 2011 22:11 BST
Bought game today and its boss
40 officers all with own moves and weapons
Plus can buy horses ride around battle field and attack enemy via horse
Character can level up as well as other 40 officers and change there weapons
Theres streetpass battle &Spotpass to DLC
Plus hou change your appearance with different officers armour and also attact items to increase certain level like attack, speed, etc
Special moves look really cool to!
plus you can have conversations which help you bond with characters and then replay any of missions with that character:O
Also during your mission u get other mission on the fly! It keeps u on your toes!
You tell troops were to go on map as well
While 3D isnt mind blowing! the full animation movies in 3D are really good and look amazing!
And id say out of all other titles excluding SSF4 & nintendogs both having alot content i think getting most for your money with this title
Its hack and slash RPG and i love it:-P
Edited on Mon 28th March, 2011 @ 22:18 by Tate24
54. Posted: Thu 31st Mar 2011 17:32 BST
I was already wondering if I was the only one who liked it considering what it got on Metacritic. I've been told that the game is most enjoyable on Hard so that's what I'm playing on (well, after I got through the first mission because I needed to get used to the game first).
I'm not a big Musou player since I found DW Gundam extremely boring. This is completely different. Sure, Gundam had events popping up but those were mostly a PITA, "run across the whole map and help dude X or you lose the mission". This has missions that give you rewards for completing them (general game flow bonus during the match, experience bonus if you complete the map and bonus weapons/items/gold/xp for fulfilling bonus criteria) and regular events but you rarely ever need to run across the map for them.
That's because they use the touchscreen to put you in control of four heroes at the same time. You can control one of them directly (and switch with a simple touchscreen tap) and give movement or attack orders to the rest of them. The game will automatically order them towards mission goals that are meant for them (so you don't have to micro them all the time) but you can give them other commands if you want. They're usually spread evenly across the map so you can jump to most important locations just by changing your controlled character. The biggest advantage in this is that your side's commanding officer has been controllable in all the missions I've played so far. This removes all of the escort mission frustration from that aspect, you can play the important dude directly or give him orders to keep him away from dangerous stuff or whatnot. The extra characters also add battle skills, every character has a spirit gauge that can be used on buffs, heals, etc. The useful part is that they can be used no matter who you're controlling and most affect your current character (so a heal skill can be used to heal anybody provided you fight with the healer character to build those points up), some even affect your entire army. Unfortunately my main character (I don't know if you always get that or if it depends on your answers to the initial questions) has a battle skill that instantly refills the musou gauge and musou attacks can refill the spirit gauge so she's a massive musou spammer. It's still limited since the musou spam won't work with any other character but it's massively powerful.
The pace of the game is fast, since you have 4 heroes you're expected to multi-task a lot and missions pop up rapidly. You almost never need to kill random grunts since all important targets (officers, guards) are on the field right away (in DW Gundam you had to kill X dudes in a field before the guard would spawn), aiming for them is mostly to fill up gauges and prevent them from backstabbing you while you're fighting an officer (on hard they can be real bastards, especially in morale zones).
A useful break to the hectic multitasking is that the combat simulation for units that aren't near your controlled hero is very slow, while dudes near you can lose half their health in seconds the other guys only wear down slowly. You have to fight enemies that you want to kill yourself but it lets you park other characters without having to worry too much about them getting killed while you're busy elsewhere.
Of course you will regularly have to fight with characters you aren't used to but that adds variety, too.
55. Posted: Thu 7th Apr 2011 20:37 BST
The game has been getting good word of mouth from pretty much everyone who has played it and tons of people are saying it's on the best Musou games ever!(I wouldn't know about that)
Probably the thing I'm most impressed with is just how natural the 3D is, you don't consciously notice it after a while and I haven't had issues with cross talk at all. This is in comparison to Pilotwings(the only other 3DS game I have at the moment) which seems too strong sometimes.
56. Posted: Thu 7th Apr 2011 20:48 BST
And it's the first game to receive DLC (for free). At least, in Japan. Glad to see Koei do this
57. Posted: Thu 7th Apr 2011 23:21 BST
The game has been getting good word of mouth from pretty much everyone who has played it and tons of people are saying it's on the best Musou games ever!(I wouldn't know about that)Probably the thing I'm most impressed with is just how natural the 3D is, you don't consciously notice it after a while and I haven't had issues with cross talk at all. This is in comparison to Pilotwings(the only other 3DS game I have at the moment) which seems too strong sometimes.
The 3D certainly helps it a great deal when it comes to judging distances and spacial awareness. While I wouldn't say it's the best Mosou ever (Dynasty Warriors 7 is pretty much the perfect action game), it's a great deal of fun, and a little bit educational to boot.
58. Posted: Fri 8th Apr 2011 23:00 BST
I love this game. First Mosou game ever for me.Fighting is so intense and so Missions seems to be nearly impossible to finish. Its a great challange.
But what i really like about the game is that even you only got a limited amount of attack buttons you have to use them wisely and not just mash one button. Do a dash attack to break the guard of a foe or do the right combo to knock everyone around you back to get some breathing space.
I play on normal mode and sometimes fall back to easy when i fail too many times on a battle.Great game. So far i would rate it around 80%.
Edit: I just found out that dlc was released in japan on monday. Hope we will get it soon too.
Edited on Fri 8th April, 2011 @ 23:06 by Sinister
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59. Posted: Sat 9th Apr 2011 21:49 BST
For some reason reviewers just hate the game.
60. Posted: Sun 10th Apr 2011 00:07 BST
There are some good reviews but they are very rare. Found a few in the 70 to 80 range. Famitsu gave 32 or 34.If you get someone to review a game that does not care about a game or only plays on easy then you get what we see happening here at nintendolife. A crappy review.