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Topic: Rumor: Nintendo Frees More of 3DS' Power, Reduced CPU Strain

Posts 21 to 40 of 44

Bankai

Radixxs wrote:

Oh, YellowChocobo would like the option to download full retail games, possibly so he can complain about the small amount of storage on the 3DS.

Why would I complain about that? I don't mind buying SD cards. The PSPGo only has 16GB memory, and I never felt disappointed about that.

Perhaps you should not make assumptions about people. It makes you look silly.

komicturtle

Uh oh.. Let's not turn this into a "Chocobo Showdown" now...

@Waltz True, limits aren't ideal and itms better to not have it so more developers are encouraged. Yet, I don't think downloading 1GB games is really all that good. Takes lots of space and it takes time to download them. Least Nintendo is incorporating "Sleep mode" downloads.

But just as this 25% power is a rumor, 512MB is so too- although the latter sounds like it could be legit.

I'd love to have retail DS games on eShop at least.

komicturtle

Mandoble

One full core is used for the OS?? For what OS? I hope that's a joke, else what a total waste.

Mandoble

komicturtle

When you turn on the 3DS, you have the Home Menu.

Are you sure you are looking at one? You may be looking at the DSlite or DSi.

komicturtle

TeeJay

WaveBoy wrote:

Mandoble wrote:

One full core is used for the OS?? For what OS? I hope that's a joke, else what a total waste.

I swear, I've never heard 'one' positive thing ever come out of your mouth that's Nintendo related.lol You crack me up bud!

I'll have to agree with this one.

If you add me, I need to at least know you or I won't add you back.

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Mandoble

You have never heard me, so that's logical.

KomicZ, if that home menu takes a full core, or even 25% of one core, it is still a total waste. The menus are, by concept, event driven, they should do nothing unless you iteract with them, and they should do even less when not present (a game running, for example).

Mandoble

Raptor78

One core runs the menu so while your in a game it can check for Notifications, updates, spotpass, streetpasses etc and you can if you want to come out of the game, check notifications, go on internet, check friends list, read the manual for game and make notes before jumping back into the game where you were... sounds about right for using one of the cores for the OS. Vita does the same too, does that seem laughable as well?

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Mandoble

Quite laughable in both cases, but even more if you only have only two cores (3DS) instead of four (Vita)

Mandoble

shingi_70

Mandoble wrote:

Quite laughable in both cases, but even more if you only have only two cores (3DS) instead of four (Vita)

Quad Core is stupid Ramble Ramble wait were not talking about phones....well then I agree.

WAT!

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komicturtle

Does it matter?

And the OS isn't taking 25% of anything. Wireless functions, if you read correctly.

And four cores in PSVita. Ok cool. I'll be too concerned about playing games than to care about what's inside my game consoles.

Edited on by komicturtle

komicturtle

Mandoble

WaveBoy, do you know how many multiplatform games were not present for the Wii just because of its lack of power? Of course you can always come and say that none of them would provide any fun for you and that Nintendo is wrong trying to design something 8 times more powerful than the Wii and adding a "U" to it.

Mandoble

CanisWolfred

WaveBoy wrote:

Mandoble wrote:

Quite laughable in both cases, but even more if you only have only two cores (3DS) instead of four (Vita)

Geez, i didn't know that having the most power equals the most fun.

More power = More possibilities, as we've explained to you 100 times. Do you honestly think they could've done Skyward Sword on the NES or Skyrim on the Commadore 64? Even the little bit of extra power the 3DS could be getting could allow a developer to produce the full extent of its creative vision.

Edited on by CanisWolfred

I am the Wolf...Red
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Wolfrun?

Tare

I hope they can introduce a patching system.

Thaaaaaanks for noticin' me.

FOREST_RANGER

Mandoble wrote:

WaveBoy, do you know how many multiplatform games were not present for the Wii just because of its lack of power? Of course you can always come and say that none of them would provide any fun for you and that Nintendo is wrong trying to design something 8 times more powerful than the Wii and adding a "U" to it.

Heh heh. This is a bit unrelated, but it always seemed to me that the handheld world is a "split-personality" kinda world. There were almost no games made as a multi-platform; each had their own games. I wonder if the next handhelds will stay with this trend.

Formely known as bobbiKat

Nintendo Network ID: F0R35T_R8NG3R

LzWinky

WaveBoy wrote:

Mandoble wrote:

Quite laughable in both cases, but even more if you only have only two cores (3DS) instead of four (Vita)

Geez, i didn't know that having the most power equals the most fun. Wait a sec, you do play games to have fun and not just to stare at a pretty picture right? Don't tell me you'd pass up Mega Man 9 because it's not rocking Realistic HD Next gen graphics. You sound like nothing in the video game universe is powerful enough to cater to your needs mandy.

You and I should work on the new Commodre 64 Successor muhahaha

Wut?

Current games: Everything on Switch

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Lohengriehn

Well, its really nice to read, but Im not interested anymore in plans or "is about to" or any others rumors: Just DO something Nintendo! You console already feels old in my hands...delays, plans, rumors. Well, actually nothing I could use on my 3DS.

Edited on by Lohengriehn

Grammar errors? We could use the german language instead of the english one of course - do you dare? ;)

FOREST_RANGER

Mickeymac wrote:

WaveBoy wrote:

Mandoble wrote:

Quite laughable in both cases, but even more if you only have only two cores (3DS) instead of four (Vita)

Geez, i didn't know that having the most power equals the most fun.

More power = More possibilities, as we've explained to you 100 times. Do you honestly think they could've done Skyward Sword on the NES or Skyrim on the Commadore 64? Even the little bit of extra power the 3DS could be getting could allow a developer to produce the full extent of its creative vision.

I think more power to the developers encourages better sensational games MORE than funner games, which is also a good thing. But hey, that's just me

Formely known as bobbiKat

Nintendo Network ID: F0R35T_R8NG3R

FOREST_RANGER

Rephrase! More horsepower guarantees more sensational games but doesn't do too much to contribute to the fun factor; the fun factor is more tied to the game designer's discretion and his/her relationship with the producer. But once again...that's just me.

PS: the sensation and fun are both crucial to achieve an exceptional experience for a player.

Edited on by FOREST_RANGER

Formely known as bobbiKat

Nintendo Network ID: F0R35T_R8NG3R

Mandoble

If with sensational you mean Hollywood like cutscenes, these are the less CPU dependant part of any game.

Mandoble

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