Am I the ONLY one who found the chest-level super fun?.......guess so .
It was super fun,but it was a super pain in the backside,thanks to the iffy controls.
I had trouble with that level on the demo but I just played the same level on the Wii and beat it on my second go. The controls on the 3DS demo are a lot worse and there's a lack of precision there for some reason which I couldn't quite put my finger on. That level highlights everything that was not quite right in the demo when compared to other versions.
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"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"
On the Wii, I loved the chest levels, highlight of the whole game by a mile.
On the 3DS demo though, my god, that was a terrible experience.
Got annoyed and gave up after a few tried.
Am I the ONLY one who found the chest-level super fun?.......guess so .
The chest levels are really fun and intense challenges of platforming skill if you know what you're getting into beforehand, but if you're going into them blind, without a full grasp of Rayman's repertoire of skills - like, presumably, a lot of people that downloaded the demo did - I can easily see how it would get incredibly frustrating and off-putting almost instantly. I'm sure that the controls felt a little... off on the 3DS demo (at least to me) in a level that requires the utmost precision and patience on the player's part didn't help matters.
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Topic: Rayman Origins Demo
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