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Topic: Rayman Origins Demo

Posts 61 to 80 of 85

Terave

Horrible demo. The levels were pretty decent, except for 2. That's just a pain in the butt. But for the overall game... it feels like a simple port. Rayman is hard to see (I didn't enjoy that on the Wii either), controls are a bit weird, 3D-effect gives me a headache etc.

I was going to get this one, but after playing the demo.... Pass. Next.

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Nintenbro

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Edited on by Nintenbro

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Chaoslink1

i think the demo was fine, i also had a hard time with the 2nd level but that's actually a bonus stage so i don't think i have to beat that if i get the game. i think i will get it because i don't think anyone would play the game with me on multiplayer so i would would rather have it portable with 3d, streetpass and a minimap.

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Late

The second stage wasn't THAT hard. I beat the stage with about 15 tries. I should probably get this game for Wii.

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TheKingOfTown

It was boring.
Of course, the PS3 version was also boring, so no surprise here.

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WesCash

The demo was okay. I felt like the view was zoomed out too far or something.
The 3D effect isn't superb and the gameplay is pretty generic too.

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GoldenSun

Tried the demo, wasn't impressed. I don't know, but in terms of physics, the game feels so different than Mario. It felt...floaty.
Mario, to me, feels much more fluent and more responsive, if that makes sense

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TeeJay

GoldenSun wrote:

Tried the demo, wasn't impressed. I don't know, but in terms of physics, the game feels so different than Mario. It felt...floaty.
Mario, to me, feels much more fluent and more responsive, if that makes sense

I agree with this.

WaveBoy wrote:

I'll give it a Trident Blast tomorrow, for now I've gotta hit the sack and let the starry' waves whisp me away into Super Mario Slumberland. lol

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Platypus

WaveBoy wrote:

pixelman wrote:

Too compressed. The audio was awful and everything looked JPEG-y. On top of that, it was too small, and the second level was impossible. Probably will pass on it — might get the Wii version at some point though.

This.
Rayman Origins just wasn't destined to be on the 3DS. The compressed-like Soft graphics were a bit of a letdown, and since the enivoronments are large scale it makes it even tougher to play due to the 3DS's smaller screens. The 3D Effect? Meh...Dissapointing. The audio also sounds muffled, it's obviously low quality....If this is any indication of the final product than I'll definitly be passing. Oh and i remember the original PS1 Rayman having slightly tighter controls...And I don't like how you now have to hold down the jump button to perform Rayman's hair proppeller, instead of tapping the jump button and tapping it again to stop using it like in the original game. Still, i totaly dig the art style and environments visually, yet it just doesn't look right on the 3DS.

I'll be getting the Wii version and that's that.

This. This.

I'll be getting the PS3 version.

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TeeJay

WaveBoy wrote:

kiddo?

...Ugh.

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sugarpixel

Seems split: either people totally love it or absolutely hate it. I'll have to see for myself once I get wi-fi again.

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It's free and it's fun. Why not.

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Joeynator3000

Well, as usual Ubisoft screws up with another Rayman port...doubt they'll fix anything for the retail version. :/

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skywake

I was pretty disappointed with this demo but saw the Wii version selling for $45AU new. I was wanting to get a game and it was between it or Mario Tennis for an extra $10AU. Decided to get the Raymans.

Seriously people, avoid the the 3DS version like the plague if you have a Wii, PS3, 360 or PC and get it on one of them instead. I was complaining like hell about the 3DS demo but I'm in love with the Wii version of this game. Better than New SMB Wii or Donkey Kong Country Returns and probably the best thing I've played on the Wii outside of Mario Galaxy and Zelda.

Best $45 I've spent on a game in a long time.

Edited on by skywake

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SlyGuy29

I did not like this demo, however I will give it this. I felt on top of the world after I finally beat that challenging chest level.

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Silvervisiona

I'll admit, this is the first handheld game that I didn't enjoy because it was simply too small. Shame really, because they've now proven that the 3DS is now capable of modern day console experiences. Now it just has to optimize for the small 3" screen!

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Shadowflash

Am I the ONLY one who found the chest-level super fun?.......guess so .

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kow777

ChocoGoldfish wrote:

Rayman Origins wasn't meant for a handheld console.

The (excellent) Vita version says hi.

This was always going to end badly, sadly. The 3DS is a technically impressive machine, but it's not up to home console standards.

have you played RE:R?

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Bread-Not-Toast

Shadowflash wrote:

Am I the ONLY one who found the chest-level super fun?.......guess so .

It was super fun,but it was a super pain in the backside,thanks to the iffy controls.

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