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Topic: Pokemon's 20th Anniversary

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IceClimbers

So next year is Pokemon's 20th anniversary already. What do you think they'll do for it?

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Grumblevolcano

Pokémon Yellow HD for Wii U.

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Araquanid

A Japan exclusive event.

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IceClimbers

MegaBeedrill wrote:

A Japan exclusive event.

Don't give them any ideas >_<

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NoUsernameHere

3D Remakes of Red and Blue? Because currently, Kanto is the only region that can't be visited on a 3DS. (HGSS don't count, because the main region was Johto in those games.)

...Or we can have something that isn't pathetically easy and has a good post-game...

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IceClimbers

PKNoUsernameHere wrote:

...Or we can have something that isn't pathetically easy and has a good post-game...

All of them are pathetically easy. The games haven't gotten that much easier, it's just that we've all gotten much better at the game over the years.

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Bolt_Strike

I doubt it'll be a game, it'll probably be an event. That's how Game Freak usually celebrates anniversaries. Maybe Mew?

IceClimbers wrote:

All of them are pathetically easy. The games haven't gotten that much easier, it's just that we've all gotten much better at the game over the years.

They kinda have. Dumbed down region design, smaller rosters, tons of options for Pokemon, and handholding all around. There's been a very noticeable decrease in difficulty in recent gens.

Edited on by Bolt_Strike

Bolt_Strike

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Danksparce

Bolt_Strike wrote:

I doubt it'll be a game, it'll probably be an event. That's how Game Freak usually celebrates anniversaries. Maybe Mew?

IceClimbers wrote:

All of them are pathetically easy. The games haven't gotten that much easier, it's just that we've all gotten much better at the game over the years.

They kinda have. Dumbed down region design, smaller rosters, tons of options for Pokemon, and handholding all around. There's been a very noticeable decrease in difficulty in recent gens.

I'd argue Platinum was the hardest pokemon game yet (before post game)

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Grumblevolcano

Bolt_Strike wrote:

I doubt it'll be a game, it'll probably be an event. That's how Game Freak usually celebrates anniversaries.

I disagree, Game Freak celebrates anniversaries with a new generation. Gen 4 was 10th anniversary, Gen 5 was 15th anniversary yet Gen 6 did change the trend though that was likely due to the existence of the 3DS.

Edited on by Grumblevolcano

Grumblevolcano

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Jacob717

Maybe they'll release Red/Green/Blue on the virtual console.

Jacob717

Bolt_Strike

Amiibo wrote:

I'd argue Platinum was the hardest pokemon game yet (before post game)

By "recent gens" I meant 5th and 6th, 4th gen didn't have any of the problems I mentioned. I think the difficulty was appropriate in 4th.

Grumblevolcano wrote:

I disagree, Game Freak celebrates anniversaries with a new generation. Gen 4 was 10th anniversary, Gen 5 was 15th anniversary yet Gen 6 did change the trend though that was likely due to the existence of the 3DS.

5th gen didn't debut on the 15th anniversary in Japan, it only debuted on the 15th anniversary internationally. 4th gen debuting on the 10th anniversary was coincidence, it's the only generation to debut on an anniversary year and they did nothing in the game to really celebrate it. There's no real rhyme or reason to when they release new generations aside from it usually being every 3 or 4 years.

Edited on by Bolt_Strike

Bolt_Strike

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Araquanid

We might get a new generation new year but not as an anniversay celebration. If they're doing yearly releases like they have been.. we should get the next kalos installment revealed in a couple months. Then the following year the next generation reveal.

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Screenshot

Am I the only one hoping it will have nothing at all to do with Kanto?
Anyways, I predict an event such as Arceus, as from what I know there have only been 1 or 2 Arceus giveaways and/or something along the lines of temporary Pokémon centres opening. (such as the one in Paris last year).

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IceClimbers

@Bolt_Strike Yes, the games have gotten easier, as Masuda has admitted to, but not to the degree that people are saying. The older games are still pathetically easy. Pokemon has always been pathetically easy. Yes, people have memories of Miltank or Lunatone/Solrock being a royal pain, but those are memories. Nostalgia is making people think those games were hard because we were younger and less experienced.

Also "tons of options for Pokemon"? I'm sorry, but weren't you the one complaining about ORAS for having the opposite? Or am I misinterpreting that?

Anyways, going back on topic, for Pokemon's 10th anniversary they did quite a lot, at least in the US and Japan. In the US they had that whole Journey Across America tour that had tons of Pokemon merchandise, tournaments, a preview of Lucario & the Mystery of Mew, and event distributions (that's where almost all of the event items for Emerald were distributed iirc), which ended in NYC. They had a big party of sorts in NYC that had previews of Pokemon Ranger and Pokemon Mystery Dungeon, the finals for the VGC, and Hulk Hogan hosting.

I wonder if they'll do anything similar to that for the 20th anniversary.

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IceClimbers

@SlicingScyther Arceus is being given away this year (in Japan at least) to tie in with this year's movie. I'd imagine Mew, Jirachi, Shaymin, and a Manaphy egg are the most likely events for the 20th anniversary celebration.

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Bolt_Strike

IceClimbers wrote:

Also "tons of options for Pokemon"? I'm sorry, but weren't you the one complaining about ORAS for having the opposite? Or am I misinterpreting that?

ORAS' distribution isn't really indicative of the current trends with the regional dex because it's a remake, you should be looking more at BW2 and XY. But yeah, XY and ORAS are pretty much opposite extremes in terms of how they handle the regional dex and distribution.

Bolt_Strike

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martinskrtel37

throw parades in Japan, release Pokemon games, open Pokemon themed food stores, take over with Pokemon

Octane wrote:

everyone needs to relax and enjoy the games that are released today and stop worrying what Nintendo will do in a year or two from now.

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-Juice-

Bolt_Strike wrote:

IceClimbers wrote:

Also "tons of options for Pokemon"? I'm sorry, but weren't you the one complaining about ORAS for having the opposite? Or am I misinterpreting that?

ORAS' distribution isn't really indicative of the current trends with the regional dex because it's a remake, you should be looking more at BW2 and XY. But yeah, XY and ORAS are pretty much opposite extremes in terms of how they handle the regional dex and distribution.

I like ORAS, I'm very disappointed in X and Y. I think ORAS got it right in terms of handling Pokemon distribution. You have your Hoenn Dex Poke's which build up atmosphere and give the region its own theme and flare, and then after you defeat the Legendary Pokemon you have a whole bunch of new variations and then you have the mirage spots which pretty much work similar to Friend Safari. It also helps that ORAS had a robust post game with all of the Legendary Pokemon and it's own story. I'm not really into battle facilities since you're just battling npcs that aren't really all that important just for the sake of a streak. What I'd like to see replace that is a gym system that lets you battle past gym leaders on an island surrounded by all the regions, and then have an elite group composed of all of the champions and then one last powerful opponent. That way you have badges and you actually think you're accomplishing something other than a streak, which can easily be erased, making all of that work for nothing.

X and Y were really bland in terms of colors, unlike ORAS which were extremely pretty, not to mention the overall story was lacking and the post game was just a battle facility and only three legendary Pokemon with no lore to back up any of them, and I personally like having legends told in the game, without it feeling shoe horned in, I'm looking at you random old man who had no real significance to the plot!!! 6th gen would have been far better if they had just made ORAS instead of X and Y. I don't like how they structure the new regions, and I don't know why they want to keep using the "loop around in the circle so it feels less adventurous and even more linear!!!!" formula, but I want them to stop. In fact, I want to see a regional that is all just landmass(think LoT's hurdle field, but a lot bigger and with towns and mountains and mysterious landmarks all over), where the NPC's and their Pokemon have a level system that chooses the level of their Pokemon based on yours, that way you could go to any town, and your Pokemon would never be over leveled.

Edited on by -Juice-

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LzWinky

Make a game whose content lasts only five minutes. You become the champion, beat the game, and the entire rest is post game. After all, that's what matters to fans apparently

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