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Topic: Please no more delays

Posts 21 to 40 of 47

Bankai

komicturtle92 wrote:

... Then what's the point of making new games on new platforms? What's the point of making games on PS4, Next-Box, WiiU- yeah, the fail logic is complete utter fail. How are you going to get a user base with no games? Rely on Nintendo?

Nuh-uh. Get your act together. Market your game right. And this won't be an issue. And let those delays actually be real delays. Finding out that the game is done in September- but they decide to hold it off for some later date, no way. That's tacky.

Because legacy systems don't get the same support from Nintendo/ Sony/ Microsoft, others break down, and most people prefer to buy new shiny things. When was the last time you saw an advertisement for a PlayStation One? Do you think there are still 100 million active Game Boys out there? Of course not to either.

That's why most console launches are fairly slow in terms of quality - 3rd party publishers are not going to spend a lot of money on a game that isn't going to sell big units. They'll put out some cheap games for an early mover advantage, but it's entirely unrealistic to expect a AAA title from a third party for a console with 4 million install base

(and again, this is why you don't see Dragon Quest games launch new consoles).

komicturtle

Haven't you heard the news? There's a role switch- Europe is getting games before US :3

Hahaha, thanks for bringing Dragon Quest up

But really- companies need to lay off the magic marijuana and get with the times. Build a user base if you're oh so concerned. And stop following what others are doing. So very few publishers have the balls to take a risk and set themselves apart. If Sony is ballsy to sell consoles at a loss- do the same for games.

Good games makes happy customers. And happy customers buy more of your games.. Oh, have a reason to purchase the console where the games you're making are being sold on.

Oh... And upon reading your post... Where are you getting legacy systems from? I don't understand how that contributes... Well, whatever.

Edited on by komicturtle

komicturtle

Chrono_Cross

the_shpydar wrote:

I hope every game coming out gets delayed even further. Otherwise what will we complain about?

How unsatisfied we are with the games we really wanted. Duh.

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kkslider5552000

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Now admittedly, nothing new. PS2 was considered worthless as a gaming system until Final Fantasy X or something like that.

Edited on by kkslider5552000

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komicturtle

Exactly. We'll be seeing similar threads and hate for WiiU, Vita (Yes, I'm freaking serious), PS4 and Next-Box.

Oh, and Google's home console too. Except, that's going to get tremendous hate.

Edited on by komicturtle

komicturtle

Bankai

komicturtle92 wrote:

Haven't you heard the news? There's a role switch- Europe is getting games before US :3

Hahaha, thanks for bringing Dragon Quest up

But really- companies need to lay off the magic marijuana and get with the times. Build a user base if you're oh so concerned. And stop following what others are doing. So very few publishers have the balls to take a risk and set themselves apart. If Sony is ballsy to sell consoles at a loss- do the same for games.

Good games makes happy customers. And happy customers buy more of your games.. Oh, have a reason to purchase the console where the games you're making are being sold on.

Oh... And upon reading your post... Where are you getting legacy systems from? I don't understand how that contributes... Well, whatever.

How can a publisher sell a game at a loss? It doesn't have any other revenue to fall back on. Sony can sell its hardware at a loss because it makes the money back in software licensing. Publishers don't enjoy that luxury - the majority of publisher projects have to be profitable.

Considering a AAA game can easily cost more than the entire number of 3DS' currently in people's hands, surely you can see why this is a deterrent for publishers.

What Nintendo could do is provide subsidies to the publishers to encourage them to generate projects. But I've seen no evidence of that.

And once again, why would a publisher even care if the 3DS fails? There's other consoles out there. It's crazy to expect genuine commitment to a console by a publisher if there's no money involved - they're in business here, not making fanart.

I brought up legacy systems because you asked "why make a game for any new console?" That's why - legacy systems don't actually have big, active install bases at all. Already the DS install base is dropping away as people trade in for 3DS', or buy 3DS and no longer use the DS, etc etc. 2 years from now no one will by buying DS, or producting games for it.

komicturtle

@Waltz_elf

I said "why make a game for any new console" in response to your "why make games on a console with an install userbase of 4 million when they can on a 50 million base". I don't want to chase my tail or yours, so I'll leave it at that. Either way- Publishers should still have games out on 3DS even with it's low install base. That's it. That's the point. That's how user bases are made. Not with magical beans and Nintendo magic.

"And once again, why would a publisher care if 3DS fails?" Uhm, why should I care if publishers don't care if the 3DS fails? Cause really, I don't. If they don't want to put out good games, well, too bad. I'll look to other games, especially my personal list of 20 games I'm looking at for 3DS... So, yeah

@kkslider5552000
I wouldn't mind. Just... Don't have them dirty Angry Birds as a 'mascot' of some sort D:

I hate those things.

Edited on by komicturtle

komicturtle

Joeynator3000

They'll probably just cancel them, lol

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Bankai

Either way- Publishers should still have games out on 3DS even with it's low install base.

No - publishers will have games on 3DS when they can make some money out of it. Sometimes, that sucks as a consumer, but trying to do things the other way around will put you out of business, and I'd rather Square Enix or EA or whatever cancel a project or two than not be here at all in a year.

"And once again, why would a publisher care if 3DS fails?" Uhm, why should I care if publishers don't care if the 3DS fails? Cause really, I don't. If they don't want to put out good games, well, too bad. I'll look to other games, especially my personal list of 20 games I'm looking at for 3DS... So, yeah

Cool story. Not really relevant to why a publisher might delay or cancel a project for an underselling console, though.

All I'm saying is that, if Nintendo gets the install base up, or provides some other incentive to put games on the 3DS, then publishers will be on board. By nature they need to be mercenary, though - if they can make more money from Vita or 360 or iPad or PS3 or Wii, then they'll devote more resources to that format.

Edited on by Bankai

komicturtle

WaltzElf wrote:

Either way- Publishers should still have games out on 3DS even with it's low install base.

No - publishers will have games on 3DS when they can make some money out of it. Sometimes, that sucks as a consumer, but trying to do things the other way around will put you out of business, and I'd rather Square Enix or EA or whatever cancel a project or two than not be here at all in a year.

"And once again, why would a publisher care if 3DS fails?" Uhm, why should I care if publishers don't care if the 3DS fails? Cause really, I don't. If they don't want to put out good games, well, too bad. I'll look to other games, especially my personal list of 20 games I'm looking at for 3DS... So, yeah

Cool story. Not really relevant to why a publisher might delay or cancel a project for an underselling console, though.

1st part- So. Don't make any games. Because you're not going to get any money from making any games anyways. So, don't bother bulding a user base. No monies. And monies make good games. Not talent, oh no. Lovely logic. Best one I heard yet. Props, bro.

2nd part- I can rag on you for also bringing up the irrelevance of the legacy systems, but I won't. That was a neat story. Though, I'd be lying if I said I was impressed with that concept.

Edited on by komicturtle

komicturtle

cyphid

Yeah I'm eagerly waiting for Tales of the Abyss! I read in NP that its coming this September. However, it is concerning since Namco hasn't said anything for awhile..

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Bankai

1st part- So. Don't make any games. Because you're not going to get any money from making any games anyways. So, don't bother bulding a user base. No monies. And monies make good games. Not talent, oh no. Lovely logic. Best one I heard yet. Props, bro.

What? You are going to make money making games. It's quite clear you can make money making games. You just need to make the right games at the right time.

And once again, it's Nintendo's responsibilty for building the 3DS' user base, not the publishers. Feel free to disagree with me, but I don't see how you can possibly supply an argument that a publisher should be responsible for another company's product.

Think about a non-gaming example - People who still broadband connections are not responsible for making sure people buy PCs. That's HP's job. And it's Telstra's job to sell the broadband that goes with that.

Edited on by Bankai

yoyogamer

komicturtle92 wrote:

Exactly. We'll be seeing similar thread and hate for WiiU, Vita (Yes, I'm freaking serious), PS4 and Next-Box.

I'm fairly certain a well paid Downloads Editor will prevent that thread from ever existing.

Edited on by yoyogamer

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yoyogamer

I just re-read the March issue of Nintendo Power, and based off of the release dates they had, almost every 3DS game has been delayed.

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kkslider5552000

I do agree on a point that even if this is smart business, it is extremely safe business. You know what got people's interest back in Nintendo. Reggie had balls. He's like we have games and we have new stuff cause we're awesome. And Nintendo won despite the many mistakes they've made since then.

Companies completely unwilling to even take a chance lately has done quite a lot to get me to play the smaller developers that actually do. Granted the horrible tragedy known as Little King's Story might have something to do with it but I respect everyone involved (except for maybe marketing) more than almost anyone in the business. It's obvious they were just like "y'know, screw funds. We're gonna make an awesome game. So there!" I don't care how stupid a decision it was, that's awesome.

Just because it's smart business decision doesn't mean I necessarily have to like it or even care about it. Or sympathize that the company that makes millions off of slightly improved versions of the same game all the time might lose some money off a game.

Edited on by kkslider5552000

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the_shpydar

Kid_Crono wrote:

the_shpydar wrote:

I hope every game coming out gets delayed even further. Otherwise what will we complain about?

How unsatisfied we are with the games we really wanted. Duh.

Win.

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Bankai

kkslider5552000 wrote:

Just because it's smart business decision doesn't mean I necessarily have to like it or even care about it. Or sympathize that the company that makes millions off of slightly improved versions of the same game all the time might lose some money off a game.

I do completely agree with you on this (we're agreeing far too often lately). I've been pissed off with a fair share of business decisions as well (Square Enix did shut down one of my favourite developers of all time after Nier). But at the end of the day it's something we just have to accept - at times, smart business means suck for fans.

I don't hold it personally against Square Enix, though. As I've said in the past - I would rather SE be here 20 years from now, then go out of business in a year.

Companies completely unwilling to even take a chance lately has done quite a lot to get me to play the smaller developers that actually do. Granted the horrible tragedy known as Little King's Story might have something to do with it but I respect everyone involved (except for maybe marketing) more than almost anyone in the business. It's obvious they were just like "y'know, screw funds. We're gonna make an awesome game. So there!" I don't care how stupid a decision it was, that's awesome.

Every major publisher (and Marvellous is a major publisher in Japan) does need to take a few risks to try and find the "next big thing." Sometimes those risks work and make lots of money (Demon's Souls), sometimes those risks work and make no money (Little King's Story), sometimes those risks fail badly and make lots of money (Um, anyone know a new IP that is categorically bad, not just 'casual', but bad, and has made a lot of money), and sometimes those risks fail badly and fail to make any money (Mindjack).

The way the industry is panning out, though, it's better from the publisher's perspective to either take those risks with relatively inexpensive downloadable games (Deathspank), or put out a 'risky' retail game on a mature console (Enslaved). That way, even if it sells relatively poorly, it's still selling to a larger demographic.

There are still some risky stuff being done with all the major publishers. They're just don't have the marketing budget, because they are rarely games that 'sell themselves.' Call of Duty, meanwhile sells bucketloads by itself. With the substantial marketing budget it becomes even bigger. In other words, you could give Little Kings Story a $1 billion marketing budget, and it still wouldn't sell as well as Call of Duty. Because it's a risk.

Anyway, this is a big digression. But tl;dr, I pretty much agree with you, even if my end feelings towards the publishers are different.

komicturtle

Eh, I really don't care. This discussion is really tired. I made my point- If you want a user base, start building it. Waltz can nevar be wrong, so I'll just do what most people do

And so life goes on in the turtle kingdom.

komicturtle

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