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Topic: NWR's Top 10 3DS Titles! (Honorable Mentions Part 2!)

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RR529

61. Posted:

NWR loves to overrate themselves some Mutant Mudds (it made the top spot in a seperate, eShop only list they did months ago), so I predict it'll find itself onto the list, probably pretty high up.

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Klimbatize

62. Posted:

Oh, I'm not too familiar with them. If they put Mutant Mudds at the top just a few months ago then, yeah, it'll be there. I think Mutant Mudds is good, but not Top 5 good.

Edited on by Klimbatize

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Retro_on_theGo

63. Posted:

If this list includes all 3DS games Mutant Mudds just doesn't deserve to be on the list IMO. I loved it and still think there's plenty of better games on the system.

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RR529

64. Posted:

MetallicDonkey wrote:

Oh, I'm not too familiar with them. If they put Mutant Mudds at the top just a few months ago then, yeah, it'll be there. I think Mutant Mudds is good, but not Top 5 good.

Yeah, while I like Mutant Mudds, I don't think it belongs anywhere near a top ten list that consists of both eShop & retail titles.

If it were an eShop only list (like their last one), I could understand it getting getting 10, 9, or maybe even 8, but the eShop just has so much better, IMO.

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Spoony_Tech

65. Posted:

I'm telling you guys because of the placement of Pushmo that Mutant Mudds, VVVVVV, and MSF almost have to be in the top ten. Just look at the other list! I don't think any of those games are system sellers and belong in a top ten with retail games this good. Maybe last year at this time yes but definitely not this year!!

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rayword45

66. Posted:

RR529 wrote:

NWR loves to overrate themselves some Mutant Mudds (it made the top spot in a seperate, eShop only list they did months ago), so I predict it'll find itself onto the list, probably pretty high up.

Which I really don't understand. Is there some Mutant Mudds drug out there? Were they (lol generic comment) paid to praise it post-review (where it got a 9)? At times I feel things go past the subjective with what they say.

Free DLC was made available this past October that put Max’s grandmother behind the gun with all of the power-ups at her disposal. The developer, Renegade Kid, crafted some of the most deviously challenging levels that while frustrating, were completely beatable. Most of the time when a death would occur, it would be your own fault and [double bold]not bad level design.[/double bold]

http://www.youtube.com/watch?v=Rcx4_CszaDI - The first film basically sums up my thoughts there, so long as you replace "Belanie" with NWR and "Best friend/Todd" with Renegade Kid.

If it makes it high up on this list, I'll be thoroughly frustrated... At a damn list.

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Spoony_Tech

67. Posted:

I was frustrated when they think that eshop games could compete with the ten best retail games!!

I don't understand the love with Mutant Mudds. It's slow boring and unfun for me. I don't think its a good game if it was released 25 years ago as an NES game then alone now. Yes it looks prettier but that's about it! At least with MSF there is actually action going on and looks so much better!

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MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
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Kyloctopus

68. Posted:

Mutant Mudds was fun. It was short and sweet, and even though I had fun with it for only a few days, it was still a solid experience, that does great things with the 3D effect.

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rayword45

69. Posted:

I thought it was fun as well and I loved the 3D effect, but it was nothing innovative at all, the graphical style was off-putting (RR259 can go in detail with that one) and the gameplay was a tad too slow for my personal tastes (That's subjective however).

What isn't subjective is that the DLC levels are COMPLETE F***IN GARBAGE. It's not even that they're difficult, I could beat them if I had the patience, it's that the level design is full of leaps of faith, cheap enemy placement and crappy spike position. Basically, it's a memorization game tied to a twitch platformer.

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Midnight3DS

70. Posted:

This is their list of their top ten. I don't see anything unreasonable on there yet, as all those titles have generally been well received.

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Klimbatize

71. Posted:

rayword45 wrote:

What isn't subjective is that the DLC levels are COMPLETE F***IN GARBAGE. It's not even that they're difficult, I could beat them if I had the patience, it's that the level design is full of leaps of faith, cheap enemy placement and crappy spike position. Basically, it's a memorization game tied to a twitch platformer.

I didn't find the add-on levels that bad at all. I may be in the minority here, as I have seen a few people complain about them, but I liked that they were unique to the other levels of the game up to that point. I had a blast beating them.

A tip for those who think they're too difficult/cheap. You can actually land right next to a spike that's at the end of a platform. You have a few pixels of space to work with there.

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Ralizah

72. Posted:

OldMan-Tech wrote:

I was frustrated when they think that eshop games could compete with the ten best retail games!!

I don't understand the love with Mutant Mudds. It's slow boring and unfun for me. I don't think its a good game if it was released 25 years ago as an NES game then alone now. Yes it looks prettier but that's about it! At least with MSF there is actually action going on and looks so much better!

The art style is awesome. The platforming is the right mix of challenging and fun. Great usage of 3D. LOVE the special themed levels. Awesome music.

It's definitely top five eshop for me.

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Electricmastro

73. Posted:

I'm pretty sure Ocarina of Time 3D, Super Mario 3D Land, and Mario Kart 7 will be there.

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CanisWolfred

74. Posted:

I just found Mutant Mudds forgettable, as others have said. Solid, but nothing special. I actually gave up on it about halfway through, simply because I felt it wasn't worth my time. Well, that and the Dark World levels were horrible in my opinion...but at least they were optional.

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I-U

75. Posted:

Geonjaha wrote:

Not to mention Metal Gear Solid: Snake Eater 3D and Fire Emblem: Awakening.

Haven't played either game, so I can't speak for their quality compared to New Super Mario Brothers 2. New Super Mario Brothers 2 isn't innovative nor does it have to be to be one of the better games for the system. It also doesn't have to completely refresh a graphical style to be one of the better games of the system. Level design is repetitive, but no where near as repetitive as some of the entries being suggested for this list such as Kid Icarus Uprising. Also how is Super Mario Galaxy 2 a good upgrade, when it doesn't even do anything new, where as New Super Mario Brothers 2 at least becomes the first Super Mario game with a heavy focus on coin collection and coin themes?

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Dashtag

76. Posted:

@I-U Haha no. KIU is NOWHERE NEAR as repetitive as NSMB2 is. NSMB2 has coin collection, sure , but that's the stupidest theme in a Mario game ever.

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Blaze

77. Posted:

Nice to see Theatrhythm up there, although considering it's not in the lower rankings, I'll just assume ToTA won't be making an appearance. :(

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Spoony_Tech

78. Posted:

Blaze wrote:

Nice to see Theatrhythm up there, although considering it's not in the lower rankings, I'll just assume ToTA won't be making an appearance. :(

You assumed correctly.

I still say the only two retail games left on this list will be Fire Emblem and 3d land. I really hope I'm wrong!

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MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
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I-U

79. Posted:

3Dash wrote:

@I-U Haha no. KIU is NOWHERE NEAR as repetitive as NSMB2 is. NSMB2 has coin collection, sure , but that's the stupidest theme in a Mario game ever.

We must be playing two different versions of the same games. The extent of Uprising's gameplay is shooting and dodging, while traveling along linear routes or, while in air, an on-rails route. I think Chapter 19 and Chapter 25 are the only chapters to break out of that game's constant air/ground/boss formula. New Super Mario Brothers 2 on the other hand encourages exploration to acquire the best coin totals for levels, can leap into the shooter genre with its Flower upgrades while maintaining its platforming genre focus and can become a bit of a puzzler, though lite, with its Star Coin collection and reaching alternative exits/worlds. I would argue Uprising as the most repetitive of Nintendo's offerings on the 3DS.

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CanisWolfred

80. Posted:

I-U wrote:

3Dash wrote:

@I-U Haha no. KIU is NOWHERE NEAR as repetitive as NSMB2 is. NSMB2 has coin collection, sure , but that's the stupidest theme in a Mario game ever.

We must be playing two different versions of the same games. The extent of Uprising's gameplay is shooting and dodging, while traveling along linear routes or, while in air, an on-rails route.

...you need more than that? You're saying that as if that alone doesn't make for a very complex game...

I mean, don't get me wrong, I don't like Kid Icarus: Uprising any more than you do, but a lack of complexity is far from any of the multitude of issues I've had with the game.

Edited on by CanisWolfred

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