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Topic: New Super Mario Bros 2

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Erica_Hartmann

341. Posted: Fri 22nd Jun 2012 16:19 BST

I honestly thought the story would be something like Bowser getting the ability to turn everything to gold and he'd use it to get rich or something. Maybe him and his kids used it to buy some fancy gold weapons or something. (you know, for bosses. xD )

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Emaan

342. Posted: Fri 22nd Jun 2012 18:32 BST

I know everyone's saying the story doesn't matter for a Mario game, but for real. I'm not asking for a drawn-out epic here, just give us something different than the usual "Bowser kidnaps Princess Peach". Except now its Bowser Kidnaps Princess Peach + Mario wants coins! What? It feels so tacked on. Actually integrate it into the storyline of the game. Its not that hard when I could sit here for 5 minutes and come up with several simple storylines that a new Mario game could use.

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CapnPancakes

343. Posted: Sat 23rd Jun 2012 02:55 BST

Well the trailer from last night was better than anything at e3.

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Nibelilt

344. Posted: Sat 23rd Jun 2012 03:18 BST

How can you say that
Untitled
Was better than this?!?!

But otherwise yeah.

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Emaan

345. Posted: Sat 23rd Jun 2012 06:55 BST

I didn't really like last night's trailer, I couldn't concentrate with that guy speaking over it ._.

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RYBlast

346. Posted: Sat 23rd Jun 2012 16:04 BST

I would be completely hyped for this game if you could share your coin rush records via spotpass as well as streetpass. I mean, is Nintendo allergic to online or something?

RYBlast

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RYBlast

347. Posted: Sat 23rd Jun 2012 16:05 BST

And put me in the "who cares about the story" club. There's Paper Mario and Mario and Luigi for that.

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KaiserGX

348. Posted: Sun 24th Jun 2012 06:12 BST

I take bad what I said, it might be the final music.

http://www.youtube.com/watch?v=Hgi3n3LD3Ko&feature=related

I still liked the music from NSMBW though.

Edited on Sun 24th June, 2012 @ 07:49 by KaiserGX

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Erica_Hartmann

349. Posted: Sun 24th Jun 2012 07:07 BST

Figures...the trailer didn't have that annoying music...making me think they finally changed the theme...T.T

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WaveBoy

350. Posted: Sun 24th Jun 2012 08:51 BST

I definitly like the new(even though it's practically the same) NSMB2 main overworld Grass land music better than the ones before it. the extended "Bahhhhhhh ahhhhhh" sounds more cutesy, as if Nintendo hired a band of Smurfs to sing along. :p

Untitled

But the rest? The Forest and Desert Music sound EXACTLY the same as NSMBWii....Same deal with the Castle stage although Nintendo slipped in the "bah Bah-ah!" lol If NSMBU sports the same music, I'm going to rip my pippy long stocking hair out while watching 'this' tubular video 5000 Times in reverse! This is actually where Nintendo's B-Bomb originated from. This version should be a Subcon Dream boss in the inevitable(I'm dreaming) SMB2 USA sequal. :p

Edited on Sun 24th June, 2012 @ 09:00 by WaveBoy

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Chrono_Cross

351. Posted: Sun 24th Jun 2012 09:08 BST

Why must they reuse the same themes? More than half of the trailer were the same backgrounds from the first two entries. The night level looks interesting but other than that, nothing really spectacular. Poisonous water in the jungle world, sandy beaches with the same background, cloud levels with giant mushrooms to land on with green koopas in the way, and was that the exact Toadstool castle from NSMBW? Shocker. $1 says that Bowser is the antagonist.

Nice to see the new additions. Even if the Tanooki tail is old school.

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KaiserGX

352. Posted: Sun 24th Jun 2012 10:48 BST

I sold my NSMBW (all my Wii games actually) to get trade in cash for Wii U and 3DS. I loved NSMBW so this is kinda a replacement but at the same time it's different. The coin aspect will have the whole thing (gameplay wise) give a different feeling. Like a challenge mode of NSMBW.

Kachou on!

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Dev

353. Posted: Sun 24th Jun 2012 11:01 BST

Still not thrilled that there's recycled NSMBW music in this, even if remixed, but I'm hoping the frantic coin collecting and some new backgrounds make up for it.

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Emaan

354. Posted: Sun 24th Jun 2012 13:20 BST

I like that the main overworld is remixed. Still not happy that they didn't put more work into the soundtrack. I mean, Super Mario 3D Land had its own original soundtrack and that game was rushed to be done by Christmas. What's the excuse this time ._.

If any tracks could've been reused, at least use the original New Super Mario Bros. music, since this is the sequel to that if that matters. However, I don't know if anyone has noticed, but when you have the coin powerup going on, the music is remixed. Its like sped up and has a different key. So there is some things new about the music, but besides that not much.

@WaveBoy, I'm pretty sure New Super Mario Bros. U will have original music, judging by the trailer. And the strong sense of mine that they're spending way more time developing the Wii U game than the 3DS one.

This will still be a fun game, but someone has to say it.

I guess this is what happens when you're rushing to make two Mario games at the same time.

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pixelman

355. Posted: Sun 24th Jun 2012 15:56 BST

Miss_Birdo wrote:

I take bad what I said, it might be the final music.

http://www.youtube.com/watch?v=Hgi3n3LD3Ko&feature=related

I still liked the music from NSMBW though.

This looks fantastic. <3

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RR529

356. Posted: Mon 25th Jun 2012 07:52 BST

WaveBoy wrote:

I definitly like the new(even though it's practically the same) NSMB2 main overworld Grass land music better than the ones before it. the extended "Bahhhhhhh ahhhhhh" sounds more cutesy, as if Nintendo hired a band of Smurfs to sing along. :p

Untitled

But the rest? The Forest and Desert Music sound EXACTLY the same as NSMBWii....Same deal with the Castle stage although Nintendo slipped in the "bah Bah-ah!" lol If NSMBU sports the same music, I'm going to rip my pippy long stocking hair out while watching 'this' tubular video 5000 Times in reverse! This is actually where Nintendo's B-Bomb originated from. This version should be a Subcon Dream boss in the inevitable(I'm dreaming) SMB2 USA sequal. :p

This reminds me, I was never allowed to watch the Smurfs as a kid, and I have no idea why...

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RYBlast

357. Posted: Mon 25th Jun 2012 16:07 BST

If Coin Rush was Spotpass as well as Streetpass, I'd be all over this.

RYBlast

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Emaan

358. Posted: Mon 25th Jun 2012 16:13 BST

RYBlast wrote:

If Coin Rush was Spotpass as well as Streetpass, I'd be all over this.

Yeah I agree. Street Pass hasn't been much of a feature for me. I hardly ever get any tags. So it'd be nice to have Coin Rush competitions with your online friends.

I believe in make believe~
[20:48] Emaan dances the pikpik emaan;
[20:48] Sensei_PikPik does the pikpik emaan
The Emaaloggery
Now Playing : Luigi's Mansion: Dark Moon
Want! : ✰ Animal Crossing: New Leaf
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Emaan

359. Posted: Mon 25th Jun 2012 16:51 BST

Speaking of online friends. Can I add some of you? The 3DS Friend Codes thread is a mess.

@NintyFan

@Eureka

@RYBlast

@pixelman

@Chrono_Cross

Add me if you can :p

I believe in make believe~
[20:48] Emaan dances the pikpik emaan;
[20:48] Sensei_PikPik does the pikpik emaan
The Emaaloggery
Now Playing : Luigi's Mansion: Dark Moon
Want! : ✰ Animal Crossing: New Leaf
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grumblebuzzz

360. Posted: Mon 25th Jun 2012 17:11 BST

I love how all these people keep dissing on the "difficulty" of the game when none of us have even played it yet. So you'll get 99 lives really quickly from all the coins. When was the last time you saw the game over screen in a Mario game? Rayman Origins has infinite lives and it still makes me wanna throw my controller sometimes.

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