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Topic: New Super Mario Bros 2

Showing 341 to 360 of 1,508

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RYBlast

341. Posted:

I would be completely hyped for this game if you could share your coin rush records via spotpass as well as streetpass. I mean, is Nintendo allergic to online or something?

RYBlast

3DS Friend Code: 0044-2803-1972 | Nintendo Network ID: LittleEgyptian | Twitter: HR_Blast

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RYBlast

342. Posted:

And put me in the "who cares about the story" club. There's Paper Mario and Mario and Luigi for that.

RYBlast

3DS Friend Code: 0044-2803-1972 | Nintendo Network ID: LittleEgyptian | Twitter: HR_Blast

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KaiserGX

343. Posted:

I take bad what I said, it might be the final music.

http://www.youtube.com/watch?v=Hgi3n3LD3Ko&feature=related

I still liked the music from NSMBW though.

Edited on by KaiserGX

Kachou on!

3DS Friend Code: 4296-4029-9396 | Nintendo Network ID: KaiserGX

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Xiao_Pai

344. Posted:

Figures...the trailer didn't have that annoying music...making me think they finally changed the theme...T.T

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WaveyChristmas

345. Posted:

I definitly like the new(even though it's practically the same) NSMB2 main overworld Grass land music better than the ones before it. the extended "Bahhhhhhh ahhhhhh" sounds more cutesy, as if Nintendo hired a band of Smurfs to sing along. :p

Untitled

But the rest? The Forest and Desert Music sound EXACTLY the same as NSMBWii....Same deal with the Castle stage although Nintendo slipped in the "bah Bah-ah!" lol If NSMBU sports the same music, I'm going to rip my pippy long stocking hair out while watching 'this' tubular video 5000 Times in reverse! This is actually where Nintendo's B-Bomb originated from. This version should be a Subcon Dream boss in the inevitable(I'm dreaming) SMB2 USA sequal. :p

Edited on by WaveyChristmas

Currently Playing: Kirby's Dreamland 2!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

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Chrono_Cross

346. Posted:

Why must they reuse the same themes? More than half of the trailer were the same backgrounds from the first two entries. The night level looks interesting but other than that, nothing really spectacular. Poisonous water in the jungle world, sandy beaches with the same background, cloud levels with giant mushrooms to land on with green koopas in the way, and was that the exact Toadstool castle from NSMBW? Shocker. $1 says that Bowser is the antagonist.

Nice to see the new additions. Even if the Tanooki tail is old school.

Just for you.
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KaiserGX

347. Posted:

I sold my NSMBW (all my Wii games actually) to get trade in cash for Wii U and 3DS. I loved NSMBW so this is kinda a replacement but at the same time it's different. The coin aspect will have the whole thing (gameplay wise) give a different feeling. Like a challenge mode of NSMBW.

Kachou on!

3DS Friend Code: 4296-4029-9396 | Nintendo Network ID: KaiserGX

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NintyMan

348. Posted:

Still not thrilled that there's recycled NSMBW music in this, even if remixed, but I'm hoping the frantic coin collecting and some new backgrounds make up for it.

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Emaan

349. Posted:

I like that the main overworld is remixed. Still not happy that they didn't put more work into the soundtrack. I mean, Super Mario 3D Land had its own original soundtrack and that game was rushed to be done by Christmas. What's the excuse this time ._.

If any tracks could've been reused, at least use the original New Super Mario Bros. music, since this is the sequel to that if that matters. However, I don't know if anyone has noticed, but when you have the coin powerup going on, the music is remixed. Its like sped up and has a different key. So there is some things new about the music, but besides that not much.

@WaveBoy, I'm pretty sure New Super Mario Bros. U will have original music, judging by the trailer. And the strong sense of mine that they're spending way more time developing the Wii U game than the 3DS one.

This will still be a fun game, but someone has to say it.

I guess this is what happens when you're rushing to make two Mario games at the same time.

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3DS Friend Code: 0559-6948-0467 | Nintendo Network ID: Emaann

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pixelman

350. Posted:

Miss_Birdo wrote:

I take bad what I said, it might be the final music.

http://www.youtube.com/watch?v=Hgi3n3LD3Ko&feature=related

I still liked the music from NSMBW though.

This looks fantastic. <3

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RR529

351. Posted:

WaveBoy wrote:

I definitly like the new(even though it's practically the same) NSMB2 main overworld Grass land music better than the ones before it. the extended "Bahhhhhhh ahhhhhh" sounds more cutesy, as if Nintendo hired a band of Smurfs to sing along. :p

Untitled

But the rest? The Forest and Desert Music sound EXACTLY the same as NSMBWii....Same deal with the Castle stage although Nintendo slipped in the "bah Bah-ah!" lol If NSMBU sports the same music, I'm going to rip my pippy long stocking hair out while watching 'this' tubular video 5000 Times in reverse! This is actually where Nintendo's B-Bomb originated from. This version should be a Subcon Dream boss in the inevitable(I'm dreaming) SMB2 USA sequal. :p

This reminds me, I was never allowed to watch the Smurfs as a kid, and I have no idea why...

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RYBlast

352. Posted:

If Coin Rush was Spotpass as well as Streetpass, I'd be all over this.

RYBlast

3DS Friend Code: 0044-2803-1972 | Nintendo Network ID: LittleEgyptian | Twitter: HR_Blast

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Emaan

353. Posted:

RYBlast wrote:

If Coin Rush was Spotpass as well as Streetpass, I'd be all over this.

Yeah I agree. Street Pass hasn't been much of a feature for me. I hardly ever get any tags. So it'd be nice to have Coin Rush competitions with your online friends.

I believe in make believe~
[20:48] Emaan dances the pikpik emaan;
[20:48] Sensei_PikPik does the pikpik emaan
The Emaaloggery
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3DS Friend Code: 0559-6948-0467 | Nintendo Network ID: Emaann

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Emaan

354. Posted:

Speaking of online friends. Can I add some of you? The 3DS Friend Codes thread is a mess.

@NintyFan

@Eureka

@RYBlast

@pixelman

@Chrono_Cross

Add me if you can :p

I believe in make believe~
[20:48] Emaan dances the pikpik emaan;
[20:48] Sensei_PikPik does the pikpik emaan
The Emaaloggery
✰ I'm not really here that often anymore :c ✰

3DS Friend Code: 0559-6948-0467 | Nintendo Network ID: Emaann

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grumblebuzzz

355. Posted:

I love how all these people keep dissing on the "difficulty" of the game when none of us have even played it yet. So you'll get 99 lives really quickly from all the coins. When was the last time you saw the game over screen in a Mario game? Rayman Origins has infinite lives and it still makes me wanna throw my controller sometimes.

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Emaan

356. Posted:

@grumblebuzz, exactly. If anything. Game over's give you a break from trying the same level over and over. I find it more frustrating to get stuck on a level, regardless of how many lives I have.

I believe in make believe~
[20:48] Emaan dances the pikpik emaan;
[20:48] Sensei_PikPik does the pikpik emaan
The Emaaloggery
✰ I'm not really here that often anymore :c ✰

3DS Friend Code: 0559-6948-0467 | Nintendo Network ID: Emaann

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WaveyChristmas

357. Posted:

grumblebuzzz wrote:

I love how all these people keep dissing on the "difficulty" of the game when none of us have even played it yet. So you'll get 99 lives really quickly from all the coins. When was the last time you saw the game over screen in a Mario game? Rayman Origins has infinite lives and it still makes me wanna throw my controller sometimes.

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When i lose all of my lives lets say on World 3-5, i should then have to face the consequence of starting back at 3-1. This was exactly the case in SMB3 which is what i loved about it. In NSMB & NSMBWii what happens? You lose all of your lives and you start right back at 3-5, what's the point of having lives when they have absolutely no meaning? Why bother collecting coins if i already have so many lives to begin with. it defeats the purpose and it makes visiting the Mushroom houses feel like a pointless waste of funkin' time. It's almost like Nintendo is afraid that with the casual gamer in mind frustration may set in. What happened to the days where you lost all of your lives and continues and started right back at the beginning of the game or World. Save Points are too frequent in this day and age.

Sure, the platforming gets pretty tough in NSMBWii's 9nth world, and 'especially' when going for the star coins....But eh, there's no consequences layered on top of it all. It's too easy. The Mastering and memorization is practically gone half the time. Contra ReBirth is another example of selling out.

2D Mario has become too easy, regurgitated, uncreative and 'plastic' :p But I still love it haha. But if a 5th entry in the NSMB series is released i'm going to lose my funk! lol Nintendo better do something new with 2D Mario, enough is enough and i haven't even played NSMB2 and NSMBWii U yet. This feeling struck me as soon as i played the Wii sequal. lol

Edited on by WaveyChristmas

Currently Playing: Kirby's Dreamland 2!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

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Emaan

358. Posted:

Actually in New Super Mario Bros. on DS. On your first playthrough, you can only save your game when you finish a sub-castle and castle at the middle and end of the world. So if I'm in World 1, and let's say I get a gameover (if something was wrong seriously wrong with this world) after I finish the sub-castle. I have to start back at the first level after that.

Also, could you add me? ._. I've been wanting to get you on my 3DS friends list.

I believe in make believe~
[20:48] Emaan dances the pikpik emaan;
[20:48] Sensei_PikPik does the pikpik emaan
The Emaaloggery
✰ I'm not really here that often anymore :c ✰

3DS Friend Code: 0559-6948-0467 | Nintendo Network ID: Emaann

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WaveyChristmas

359. Posted:

It's been quite a while since i played my copy of NSMB for the DS. Memories are a bit foggy i guess. :p But I remember it being abnormally easy in comparison to 1, 2, 3 and world but a large chuck of that obviously had to of been because of the insane 1-up overdose the game gave you.

And while being only able to save at a Sub Castle or Castle is a step up in comparison to NSMB Wii it's still being too generous. Miyamoto needs to man up and give us retro goober heads a 'Retro' Hard mode. B-) Oh and I'll add ya in a sec Emaan ;)

Edited on by WaveyChristmas

Currently Playing: Kirby's Dreamland 2!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

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bonesy91

360. Posted:

This game just looks like Nintendo is trying to troll about mario and how they use his games when they need to boost sales.

Nintendo: "Look at us, making all this gold because of this plumber we keep abusing in stale platformer! lololololololol"

:P
Wish it could have gone back to the pixel art, or even those voxel? things would have been nice to see... instead of the bland NSMB style.

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