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Topic: New Super Mario Bros 2

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CowLaunch

241. Posted:

A few people have voiced concerns about this game (and others), but have also said they will buy it regardless. This kind of makes their reservations meaningless. If there are people who are going to buy a game whatever, then why would/should Nintendo make any effort into making substantially different or particularly good?

CowLaunch

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Gamesake

242. Posted:

mastersworddude wrote:

The story is the same again? I feel like it's such a missed opportunity, with Wario.
I know I shouldn't expect much of a story for a Mario game, but it's kinda getting annoying the it's the exact same story every time.

It's not exacly the same. This time Mario pays Bowser's ransom demands, rather than resort to bouncy violence.

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ReindeerDasher

243. Posted:

I wouldn't mind old(ish) music.
The reason I'm gonna get it eventually is because I want a new game.

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Adam

244. Posted:

The 1-up issue doesn't bother me. You can easily max out on lives in most of the (N)SMB games, and they aren't such difficult games that you lose a ton of lives anyway. I doubt it'll be significantly easier than any other game. Or who knows, they could use the assumption that you'll always have a bazillion lives as an excuse to make more challenging levels, which would suit me fine.

CowLaunch wrote:

A few people have voiced concerns about this game (and others), but have also said they will buy it regardless. This kind of makes their reservations meaningless. If there are people who are going to buy a game whatever, then why would/should Nintendo make any effort into making substantially different or particularly good?

I don't share their reservations, but just because Mario is always good doesn't mean it couldn't always be better.

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Emaan

245. Posted:

mastersworddude wrote:

The story is the same again? I feel like it's such a missed opportunity, with Wario.
I know I shouldn't expect much of a story for a Mario game, but it's kinda getting annoying the it's the exact same story every time.

Exactly how I feel. Its not the same every game, but yeah.

@Gamesake, any confirmation on that?

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Chris720

246. Posted:

@Emaan1 I think Gamesake was having a joke. :P

Can't wait to play this game, definitely looks very fun indeed.

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BenAV

247. Posted:

Woo, August 18th release date for Australia (one day after Europe and one day before America) so looks like we're not going to be stuck waiting while everyone else plays.

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Terave

248. Posted:

mastersworddude wrote:

The story is the same again? I feel like it's such a missed opportunity, with Wario.
I know I shouldn't expect much of a story for a Mario game, but it's kinda getting annoying the it's the exact same story every time.

Is there a story then? :O

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Cevan

249. Posted:

As far as the music goes, in the 3DS Software Showcase, you can hear a slightly remixed version of the NSMB over world theme during the level they did co-op. For the demo at E3, it is most likely just placeholder music. Honestly, though, I wish they had used the NSMBU over world theme for this game as well, rather than use the theme from the first two games again, just slightly remixed. I'm also hoping Wario is in this game, although I highly doubt he'll be in it. It would be nice, though, if he was a boss, or an unlockable character you could play as.

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Emaan

250. Posted:

@Demonic, I feel stupid now :p

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Ecto-1

251. Posted:

Here is something interesting; check out the box art from Nintendo's website. Why does it have the Nintendo Network logo?

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akabenjy

252. Posted:

BenAV wrote:

Woo, August 18th release date for Australia (one day after Europe and one day before America) so looks like we're not going to be stuck waiting while everyone else plays.

Hehe that is nice, for once. I wasn't going to buy this game until I saw that you could fly vertically with the racoon tail. I love Super Mario 3 and this game looks very reminiscent of that.

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SonyFACE

253. Posted:

Ecto-1 wrote:

Here is something interesting; check out the box art from Nintendo's website. Why does it have the Nintendo Network logo?

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Maybe there's online Co-op or leaderboards or something.

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Drawdler

254. Posted:

Sigh... Why can't they just raise the 1-Up cap for once? I'm going to be really sad if that 1800-ish Coin video was just Coin Rush. Mario games are WAY too easy lately! :|

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Geonjaha

255. Posted:

CowLaunch wrote:

A few people have voiced concerns about this game (and others), but have also said they will buy it regardless. This kind of makes their reservations meaningless. If there are people who are going to buy a game whatever, then why would/should Nintendo make any effort into making substantially different or particularly good?

I have concerns for the game, and since it looks like it isnt much of an improvement on the DS version, loses the minigames, and makes a joke of a 1-UP system, I wasn't going to buy it. I was set on not buying it until the Co-op for the whole game and coin rush modes were announced. I will buy it now, because it's still going to be a very good game, but it's just disapointing that Nintendo are settling for that and not adding more. I feel that on this occasion they're doing very close to the minimum they can to get my money.

Edited on by Geonjaha

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Adam

256. Posted:

Geonjaha wrote:

I feel that on this occasion they're doing very close to the minimum they can to get my money.

[/div]

Trying to get your money as efficiently as possible is at least thematically appropriate on this occasion. That was probably their reasoning.

Edited on by Adam

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Simmer_E

257. Posted:

Hope we can see some new out-of-this-world levels :D
Maybe a galaxy level or something, where you hop from planet to planet?

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Not-Another-Ad

258. Posted:

I bet there's a Greek somewhere watching the E3 trailer of the game,and wishing he was Mario.

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Gamesake

259. Posted:

Nibelilt wrote:

Mario games are WAY too easy lately! :|

Maybe you just getting better at them. :)

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Xiao_Pai

260. Posted:

Still haven't decided on this...grabbing ten bazillion coins per second sounds fun and all, but...there has to be more to it than that.

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