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Topic: New Super Mario Bros 2

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Joeynator3000

...Then what was with the 1-UP sound in the trailer? o.0
EDIT: Yeah I just watched it again and you even see 1UP pop up...are they SURE Nintendo got rid of them?

Edited on by Joeynator3000

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e-love

They might've gotten rid of lives, but left 1UP's in for the nostalgia.
Just the noise and everything every time you reach 100 coins. We never actually saw in the video, Mario's lives go up 1, so you never know!

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Joeynator3000

Emaan1 wrote:

They might've gotten rid of lives, but left 1UP's in for the nostalgia.
Just the noise and everything every time you reach 100 coins. We never actually saw in the video, Mario's lives go up 1, so you never know!

You know it could be on the bottom screen....xD

My Monster Hunter Rise Gameplay
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Keep it PG-13-ish.

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e-love

@Eureka, I know but....yeaahhh I don't know

@Retro, I'm actually really glad this game is daring to try something different. That's not what I would have expected from a New Super Mario Bros. game.

Edited on by e-love

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grumblebuzzz

The more I hear about it, the more I'm warming up to it. I like that there's 2 player co-op in the main adventure and I like that the million coins thing has been implemented. Still yet, though, I hope they give it a new soundtrack and mix the worlds up a bit. The E3 demo kind of disappointed in that area since it seemed so cut and paste.

When I close my eyes, I see pixilated blood.

Joeynator3000

I do hope Nintendo does something with the live system...would be nice to have a harder Bros. game. The Wii version did bump up the difficulty level, but man...the stupid extra lives there. xD

My Monster Hunter Rise Gameplay
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Keep it PG-13-ish.

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mamp

@grumblebuzzz
That's what I hated about the game when I saw it at E3 it just looked like it was copied and pasted. I wish the co-op would have been online, also if both players have a 3DS it sucks that the camera only follows the lead character, they should have done something like after one player reaches the pole the other player has 30 seconds to get there (kinda like Mario Kart online)

The cat's the only cat who knows where it's at.
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3DS Friend Code: 3136-6586-7657

grumblebuzzz

Eureka wrote:

I do hope Nintendo does something with the live system...would be nice to have a harder Bros. game. The Wii version did bump up the difficulty level, but man...the stupid extra lives there. xD

[/div]

I kind of feel like NSMB2 will actually be a harder game. I just get that vibe from it. It seems very SMB: The Lost Levels in the screens we've seen. As far as all the extra lives, it really doesn't matter. Games like Rayman Origins and Little Big Planet have proven that you can have infinite lives and still be cursing and throwing your controller.

Edited on by grumblebuzzz

When I close my eyes, I see pixilated blood.

grumblebuzzz

mamp wrote:

@grumblebuzzz
That's what I hated about the game when I saw it at E3 it just looked like it was copied and pasted. I wish the co-op would have been online, also if both players have a 3DS it sucks that the camera only follows the lead character, they should have done something like after one player reaches the pole the other player has 30 seconds to get there (kinda like Mario Kart online)

I agree. They could have made the co-op online but I also agree with their standpoint that NSMB co-op requires you to talk to people to tell them what to do and what you're going to do. They could have implemented voice chat, but this is Nintendo we're talking about. lol. They might get to that level in Mario games around the time of the Wii U 2 if we're lucky.

When I close my eyes, I see pixilated blood.

GamecubeMan

I have 2 say..... I not liking the coin thing. I can see Nintendo giving you a live for every 100 coins you get. They almost have to do that. They've set a standard to get something special when you do this.( Super Mario Bros. - earn a life, Super Mario 64 - get a star, Super Mario Sunshine - get a shine sprite,etc) Why wouldn't they do this with this title? This would end up making the game boring and too easy!

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Djrr-ific

Btw, did anyone notice the "Nintendo Network" logo on the box art? Does that mean there's some form of online? (:

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skywake

I hope there's download play for the co-op mode......

Edited on by skywake

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mamp

I have a feeling maybe something like putting up scores since now people can get thousands of coins.
@grumblebuzzz you can't communicate with people on RE revelations or the Mercenaries yet somehow people manage just fine IDK I feel like either they were too lazy, or they rushed this game.

The cat's the only cat who knows where it's at.
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3DS Friend Code: 3136-6586-7657

e-love

@grumblebuzzz, I'm in the same boat as you as far as the soundtrack goes. Like I said earlier, I'm really hoping what we saw at E3 wasn't the actual audio for the game, otherwise it literally was NSMBW music -.-

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WispMetas

GamecubeMan32 wrote:

I have 2 say..... I not liking the coin thing. I can see Nintendo giving you a live for every 100 coins you get. They almost have to do that. They've set a standard to get something special when you do this.( Super Mario Bros. - earn a life, Super Mario 64 - get a star, Super Mario Sunshine - get a shine sprite,etc) Why wouldn't they do this with this title? This would end up making the game boring and too easy!

It shows in the trailer that when you get 100 coins you get a live I hope that doesnt happen, Super Mario 3D Land i never did a game over because of the number of coins we got.

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e-love

Like I said before. The game can still be difficult even if you don't gameover

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WispMetas

Emaan1 wrote:

Like I said before. The game can still be difficult even if you don't gameover

Yeah but it would be harder. Super Mario 3D Land was easy mostly because of that (in my opinion), because if i died i would start at the middle of the level.

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FonistofCruxis

Aside from The lost levels, this must be the most uncreative and lazy main series Mario game ever! All the themes of the worlds look the same as the two previouse 2D Mario platformers and there doesn't seem to be anything new apart from all the coin related additions which isn't exciting at all. When watching some gameplay videos from E3, I felt like I'd seen it all before, the levels look like they could have been levels in the NSMB game for DS. I hope that the music tracks were just placeholders as that would be even worse if even the music was the same.

Also, the multi-player doesn't look like its being handled as well as it could be. I don't like the way that if focuses on the player that's in the lead and puts the other played in a bubble if they fall behind. The camera should be focused on the character that the owner of the console is playing as and it should show where the other player is so if one player falls behind, they will still know where the other player is.

Due to how uncreative and lazy it looks, I probably won't get it until I can get it pre-owned for £20 or less. If Nintyfan's idea of Wario being in it happens, I might change my mind as he's my favourite Mario character. Then again, just the inclusion of him might not make me want to get such a lazy title at full price.

ThePirateCaptain

Well the Koopalings are back again for this game. Shame there was no Wario. Hopefully there is a different villain that isn't Bowser in NSMBU.

Edited on by ThePirateCaptain

ThePirateCaptain

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