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Topic: NA Bravely Default Demo Impressions

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CanisWolfred

41. Posted:

The boss battles in the demo are immensely fun. I just finished it up, and all of the bosses were intense ad required a certain degree of planning to defeat. I only wish they'd warn me about what classes to use on the dragon, but I won anyway despite being severely impaired.

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Gioku

42. Posted:

I want to play this...!
...but I must...
...fistful of dirt...
...the bottom is so close...!

(I'll make sure to play this next and let you guys know what I think. ;))

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MERG

43. Posted:

Is there only one level in the western cave?

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CanisWolfred

44. Posted:

MERG wrote:

Is there only one level in the western cave?

Yes, none of the dungeons are multilayered in the demo.

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MERG

45. Posted:

Thanks Canis.

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ChronoPower

46. Posted:

CanisWolfred wrote:

ChronoPower wrote:

Like the demo so far. (Im at the dragon)
I kind of wish you could enter all the buildings, but whatever. I heard there are 1 or 2 story centric buildings each town so I guess thats ok.
The brave/default thing is fun.

Hey, didn't you just Join RPGFan? I'm Mickeymac over there. (Never did get around to changing my name on that site)

And which dragon? Is there a boss dragon or are you talking about the ones in the cave?

Haha, yes I just joined RPGfan. I was recently thinking about how I have recognized some people on multiple sites, and wondering when I would get recognized....so thanks!
Also, your profile pic reminds me of one of my favorite game, Solatorobo: Red the hunter. Have you ever heard of it?

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CanisWolfred

47. Posted:

Solatorobo is one of my favorite games, too. :)

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feelthesarcasm

48. Posted:

The first hour I played it was frustrating because I was being wiped out. I also went trecking into the cave before I should have. The system is definitely a learning curve but once I figured out how to utilize the classes and equipment properly, I had a lot more fun. I agree the demo is nothing but fetch quests and grinding but I think the main purpose was to familiarize yourself with the battle system. I probably won't finish it since it's a bit repetitive but I like going back to it and playing it every now and again just to pass some time and get better at the game mechanics for the full game. And it does feel strange playing without any kind of story/cut scenes but I understand why it's that way.

The only thing about the demo I would change is a little explanation of the class/jobs. For the first couple of battles all of my people were freelancers until I actually went into the menu. I don't usually care much for turn based RPG's because they feel slow but I really enjoyed this one.

Edited on by feelthesarcasm

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Blathers

49. Posted:

I've been looking for a delicious class-intensive and customizable system ever since Dragon Quest IX and Fire Emblem: Awakening, and this one is really hitting the mark. I recently bought both Shin Megami Tensei: IV and Etrian Odyssey Untold (Have not played any of the earlier games in the series though, really jumping into the deep end)
I like how you have to figure things out for yourself. It's a bit brain-intensive (learning how the game works is as difficult as the battles are on "Hard" :P) but it's forgivable because it's a TBG and I'd far prefer that to a tutorial or story-based unlock system where you are babied until the game thinks you're ready for a new something that late game you'll be using a lot. (Fire Emblem was pretty good with this: allowing you access to everything in Battle from the word "Go" save for the world map options)

Edited on by Blathers

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Windy

50. Posted:

Don't kill me guys but I was very bored. I will still get the full Version but after playing the demo I'm apprehensive. The game looks good enough and I absolutely loved Four Heroes of Light. Something just doesn't seem right or interest me. Hopefully the full version will change that. If I compare I gotta say I liked the Millenium Girl Demo and game much better so far. Also as far as games go Shin Megami IV blew me away.

Edited on by Windy

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MERG

51. Posted:

That dungeon to the south keeps kicking my butt!

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Blathers

52. Posted:

Are you running into it randomly or are you up to the quest that asks you to go there?

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MERG

53. Posted:

Blathers wrote:

Are you running into it randomly or are you up to the quest that asks you to go there?

Randomly.

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CanisWolfred

54. Posted:

MERG wrote:

Blathers wrote:

Are you running into it randomly or are you up to the quest that asks you to go there?

Randomly.

Don't even bother going into a dungeon unless there's a quest. Most of the itemns there are more helpful for the bosses there, and by the time the quest asks you to go there, you'll be able to handle the monsters there (hopefully). The Tower is more difficult than it reasonably needs to be, though...

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Blathers

55. Posted:

The west cave comes first, it's the third quest in.
I walked randomly into the south dungeon early on and half my party wiped in the first battle (three skellies) , barely made it out with fleeing. XD

To be honest, I kinda freaked when I was confronted by 6 Kobolds in the west cave, but then Crescent Moon happened. (Valkyrie)

Edited on by Blathers

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CanisWolfred

56. Posted:

Windy wrote:

Don't kill me guys but I was very bored. I will still get the full Version but after playing the demo I'm apprehensive. The game looks good enough and I absolutely loved Four Heroes of Light. Something just doesn't seem right or interest me. Hopefully the full version will change that. If I compare I gotta say I liked the Millenium Girl Demo and game much better so far. Also as far as games go Shin Megami IV blew me away.

I've said it before, but it's a bad demo. The pacing is horrendous, and the learning curve is unreasonably high even for a game trying to be old-school. From what I've seen and read, it's not well indicative of the final product outside of how the battles work. I wouldn't use this as a determination of how the main game is going to be.

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Blathers

57. Posted:

CanisWolfred wrote:

Windy wrote:

Don't kill me guys but I was very bored. I will still get the full Version but after playing the demo I'm apprehensive. The game looks good enough and I absolutely loved Four Heroes of Light. Something just doesn't seem right or interest me. Hopefully the full version will change that. If I compare I gotta say I liked the Millenium Girl Demo and game much better so far. Also as far as games go Shin Megami IV blew me away.

I've said it before, but it's a bad demo. The pacing is horrendous, and the learning curve is unreasonably high even for a game trying to be old-school. From what I've seen and read, it's not well indicative of the final product outside of how the battles work. I wouldn't use this as a determination of how the main game is going to be.

Well I'm loving it. Any RPG with decent customization (sorry Rune Factory, putting 20 skills that auto-level when you do as much as walk around the place a bit just doesn't cut it) earns a tick in my books. The deepness of this one (allowing cross-class skills) makes me think of a refined DQIX (Y'know, dropping the 20+ pages of 4-per-page abilities) and that's a massive plus

Additionally, any Demo that takes longer than 2 hours to complete is definitely worth its salt. (looking at you, Etrian Odyssey IV and Untold)

I'm loving the simplicity in buttons (the D-Pad and Circle controls crossing over with other things seems a bit clumsy at first, but it does save time instead of diving in and out of menus constantly)

Edited on by Blathers

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Metroidlink

58. Posted:

Actually the actual game is not that hard, and I love the fact that you can just change difficulty whenever I want, I have changed between normal and hard constantly :P I don't feel like I have to grind that much and for a RPG lover I just adore this game, and I have only got through 1/4 of the game (I think) but nemesis could need a bit of work!

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CanisWolfred

59. Posted:

Blathers wrote:

CanisWolfred wrote:

Windy wrote:

Don't kill me guys but I was very bored. I will still get the full Version but after playing the demo I'm apprehensive. The game looks good enough and I absolutely loved Four Heroes of Light. Something just doesn't seem right or interest me. Hopefully the full version will change that. If I compare I gotta say I liked the Millenium Girl Demo and game much better so far. Also as far as games go Shin Megami IV blew me away.

I've said it before, but it's a bad demo. The pacing is horrendous, and the learning curve is unreasonably high even for a game trying to be old-school. From what I've seen and read, it's not well indicative of the final product outside of how the battles work. I wouldn't use this as a determination of how the main game is going to be.

Well I'm loving it. Any RPG with decent customization (sorry Rune Factory, putting 20 skills that auto-level when you do as much as walk around the place a bit just doesn't cut it) earns a tick in my books. The deepness of this one (allowing cross-class skills) makes me think of a refined DQIX (Y'know, dropping the 20+ pages of 4-per-page abilities) and that's a massive plus

Additionally, any Demo that takes longer than 2 hours to complete is definitely worth its salt. (looking at you, Etrian Odyssey IV and Untold)

I'm loving the simplicity in buttons (the D-Pad and Circle controls crossing over with other things seems a bit clumsy at first, but it does save time instead of diving in and out of menus constantly)

Speaking of which: Play Final Fantasy 5. This is basically just a beefed up version of that game. Which I am totally cool with.

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Blathers

60. Posted:

What console's that on? I only have a 3DS. :|

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