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Topic: NA Bravely Default Demo Impressions

Showing 141 to 152 of 152

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RaReRuX

141. Posted:

Almost finished with the demo, and I absolutely love this game. Just pre-ordered the collector's edition a few minutes ago!

Edited on by RaReRuX

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Spoony_Tech

142. Posted:

Just preordered yesterday but I'm not paying what is essentially 15$ more for just a cd I want. Now if it was Atlus then all this stuff would be free. Well with one exception.

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
Words to live by!!

Formerly Tech101 and OldMan-Tech

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Ralizah

143. Posted:

Spoony_Tech wrote:

Just preordered yesterday but I'm not paying what is essentially 15$ more for just a cd I want. Now if it was Atlus then all this stuff would be free. Well with one exception.

I expect the art book is ncier than the ones included with Atlus games. Also, AR Cards and a nice box. It seems pretty similar in value to SMTIV.

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Spoony_Tech

144. Posted:

Oh I agree but don't want to shell out 15$ extra right now. I don't care about art books as the just get put in a box never to be used again and ar cards will get looked at once as well. The thing with SMT IV was at least I was getting something for the extra 10$ spent as it was 50$ anyways even without all the extras.

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
Words to live by!!

Formerly Tech101 and OldMan-Tech

Network ID SpoonyTech

3DS Friend Code: 3050-7580-4390 | Nintendo Network ID: Spoony_Tech

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Ralizah

145. Posted:

Spoony_Tech wrote:

Oh I agree but don't want to shell out 15$ extra right now. I don't care about art books as the just get put in a box never to be used again and ar cards will get looked at once as well. The thing with SMT IV was at least I was getting something for the extra 10$ spent as it was 50$ anyways even without all the extras.

Right, the premium price was based on the fact that it was a main-line SMT game, wasn't it? Still, I do think that book was a nice addition. Really helped me out during the early parts of the game.

I'm glad the American version comes with the original Japanese box art. It really is quite gorgeous. Even the standard edition of the game will look gorgeous on one's shelf.

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MERG

146. Posted:

Finished the demo...now the days will drag until release. I'm probably going digital. While I like the extras, I'm accumulating WAY too much stuff.

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_Wallace

147. Posted:

I just completed the demo. I thoroughly enjoyed it. I don't think I'll be purchasing the special edition though. It's just a little to expensive. I do want to run out and get FFV for the GBA now.

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Blathers

148. Posted:

To metagame the demo, just give everyone Buff Up (Performer) for bosses, and Angelic Ward (White Mage) + Two-Handed (Warrior) for everywhere, and get everyone to go Nothing Ventured, Nothing Gained, either by being the swordsmaster class or taking the Bushido as your secondary trait. You'll completely decimate enemies that use area attacks in this manner because NVNG triggers as long as the character is hit, regardless of whether it's a single-target or multi-target attack.

Maxing out your characters to level 20 and getting the Mythril Sword/Osafune on all of them and doing this on the Dragon boss (who does the Knockdown ability almost every turn) will have you countering for 600-1300 damage per character per turn. The Dragon only has 10,000 health on Hard, you do the math.

A good way to flatten regular mobs is have your Knight with this, (Taking Chivalry) and then reduce everyone else down less than 20% health. Your knight will automatically jump infront of all the other team members (provided it's not an area attack: final dungeon is good for this because no monsters bar the boss do multiple target damage) and then counters with double attack every single time, leaving your team members free to go all out. Just be careful of the skeleton's Flesh Flayer attack, that'll rip him up pretty bad.

Those lil croc guys are a pain in the butt with their poison attacks and their tendency to always run away, but each one you kill (800 HP on hard) gives you 100pg, 40xp and 10jp, so if you're grinding, ganking those guys is a good choice.

Late game, two-handing weapons is more effective than dual-wielding. (for Hard, at least. I'm not sure if monster defenses are different, and thus low enough on Easy or Normal to warrent dual-wielding)

Edited on by Blathers

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Xyphon22

149. Posted:

Sorry if this has been answered somewhere in this thread that I didn't see, but about how long does this demo take? I haven't gotten the full game yet because I've only played the demo once because the 30 play limit makes me assume I'll have to put in a lot of time each time I play in order to beat it, and I usually don't have that much time.

Xyphon22

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Maelstrom

150. Posted:

Xyphon22 wrote:

Sorry if this has been answered somewhere in this thread that I didn't see, but about how long does this demo take? I haven't gotten the full game yet because I've only played the demo once because the 30 play limit makes me assume I'll have to put in a lot of time each time I play in order to beat it, and I usually don't have that much time.

The play bonuses for completing the demo are not worth the time, if you already are confident you want the game. You can get all the items about a hour or two into the normal game. The demo is more just to give a taste of the job system and combat, but the jobs are unbalanced because the abilities are in a different order than the actual game

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Xyphon22

151. Posted:

Maelstrom wrote:

Xyphon22 wrote:

Sorry if this has been answered somewhere in this thread that I didn't see, but about how long does this demo take? I haven't gotten the full game yet because I've only played the demo once because the 30 play limit makes me assume I'll have to put in a lot of time each time I play in order to beat it, and I usually don't have that much time.

The play bonuses for completing the demo are not worth the time, if you already are confident you want the game. You can get all the items about a hour or two into the normal game. The demo is more just to give a taste of the job system and combat, but the jobs are unbalanced because the abilities are in a different order than the actual game

Ok, so that's not the ONLY reason I haven't gotten the full game yet. I think it looks really cool and would like to have it, but I have never cared for Final Fantasy, and so I would like to play the demo to see if I will actually like it as much as I think I will. I found a website that polled people and found the average for the demo was somewhere around 7 hours, a little longer to 100% it. Does this sound about right to people on here?

Xyphon22

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Maelstrom

152. Posted:

Xyphon22 wrote:

Ok, so that's not the ONLY reason I haven't gotten the full game yet. I think it looks really cool and would like to have it, but I have never cared for Final Fantasy, and so I would like to play the demo to see if I will actually like it as much as I think I will. I found a website that polled people and found the average for the demo was somewhere around 7 hours, a little longer to 100% it. Does this sound about right to people on here?

I did about 4-5 hours before stopping and deciding to buy the game. I have never played a different final fantasy game yet, but this is a return to the roots sort of game and is nothing like the newer ones.

My video game arrangements (sheet music for piano)
Completed: Rundas Battle Theme (MP 3), Cave of Darkness (BD)
In progress: The Day the Wind Blew (Bravely Default) 30% completed

Nintendo Network ID: aginor