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Topic: My Kid Icarus: Uprising Fusion Program (2017 EDIT)

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TheBluestJay

Here is the link: Kid Icarus: Uprising Tools (Google Drive)

November 8th, 2017 EDIT: Hai! Since hosting the Kid Icarus: Uprising Tools website on Google is a thing of the past I've made it available to easily download from Google Drive. I don't know why I took the time to do this in 2017, but I'm sure it will be of use to some people still. As of now I have the best fusion calculator on the internet and I've spent alot of time on this years ago so please give it a try. (^_^)

I created my own program because I thought the interface on some other programs could be simplified.

Tell me what you think. Anything needed to be changed or modified?

EDIT: Changed the link to the new address

EDIT #2: Problem is fixed, but link has a new address again due to Google deleting my website for no reason. :/

EDIT #3: Hello hello, it's been awhile! Just wanted to say that the Kid Icarus Uprising Tools website is down and will be back up within a week. Truly sorry for any inconveniences.

EDIT #4: The site is back up!

Edited on by TheBluestJay

TheBluestJay

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New_3DaSh_XL

Uh, that's really basic. It doesn't show fusion groups, mods, and all that data can be easily found with simple addition or a graph.
Also, feel free to visit the Kid Icarus: Uprising Spotpass Wepaon Thread sometime, we're kinda the Kid Icarus fanbase for NL.

8 Bit Forward
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Prof_Clayton

3Dkid wrote:

Here is the link: FusionGuide.htm

I created my own program because I thought the interface on some other programs could be simplified.

He wanted it simplified, which he did, although yeah it is way too simple for competitive play, but for a casual player it could be useful.

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TheBluestJay

Prof_Clayton wrote:

3Dkid wrote:

Here is the link: FusionGuide.htm

I created my own program because I thought the interface on some other programs could be simplified.

He wanted it simplified, which he did, although yeah it is way too simple for competitive play, but for a casual player it could be useful.

Yeah, that was the point of making it. Though I may make other KI:U web apps if I feel like it.
Don't think that there is a demand for such a program @MyNamels want, though I could be wrong.

TheBluestJay

Switch Friend Code: SW-6655-6652-4893 | 3DS Friend Code: 1908-3902-2152 | My Nintendo: BluestJay | Nintendo Network ID: BlueJay316

New_3DaSh_XL

There actually is a program for or way of finding out what weapons with what mods yields what weapons with what mods, and trust me, there's a demand for it. I believe the system of figuring it all out was discovered by SomeoneWhoDied. Here's a link to one such thing. I can't find the calculator, actually I've never seen it, only heard about it, but give it a read.

Regardless, my point was all the information found in your calculator can be found in a hundred other calculators and graphs all across the Internet. Sorry, but it's the truth, even if yours is a bit more professional-looking.

8 Bit Forward
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TheBluestJay

MyNameIs- wrote:

There actually is a program for or way of finding out what weapons with what mods yields what weapons with what mods, and trust me, there's a demand for it. I believe the system of figuring it all out was discovered by SomeoneWhoDied. Here's a link to one such thing. I can't find the calculator, actually I've never seen it, only heard about it, but give it a read.

Regardless, my point was all the information found in your calculator can be found in a hundred other calculators and graphs all across the Internet. Sorry, but it's the truth, even if yours is a bit more professional-looking.

Hmm. Very interesting.

I've seen the program that you were talking about. It's a pretty awesome tool. Wonder what happened to it?

That document intrigues me. Will research more about these mechanics. No promises, but I may make that program in the near future. Looks like a fun project to do.

TheBluestJay

Switch Friend Code: SW-6655-6652-4893 | 3DS Friend Code: 1908-3902-2152 | My Nintendo: BluestJay | Nintendo Network ID: BlueJay316

Prof_Clayton

MyNameIs- wrote:

There actually is a program for or way of finding out what weapons with what mods yields what weapons with what mods, and trust me, there's a demand for it. I believe the system of figuring it all out was discovered by SomeoneWhoDied. Here's a link to one such thing. I can't find the calculator, actually I've never seen it, only heard about it, but give it a read.

Regardless, my point was all the information found in your calculator can be found in a hundred other calculators and graphs all across the Internet. Sorry, but it's the truth, even if yours is a bit more professional-looking.

Yeah, Zombie and Tearbear did all that stuff. But I think most calculators are down now sadly.

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TheBluestJay

Researched the web about the fusion system. It's a very tough task to do, especially since there isn't a single website that has concrete information about the value of individual attributes. And that what's most important to start making the program. sigh

It is possible to find these hidden variables, but I need lots of help.

Tomorrow I'll either start on the interface or draw the system for the project and go from there.

Don't have much else to do anyway.

TheBluestJay

Switch Friend Code: SW-6655-6652-4893 | 3DS Friend Code: 1908-3902-2152 | My Nintendo: BluestJay | Nintendo Network ID: BlueJay316

TheBluestJay

Finally added fusion groups to the fusion program. Check it out. Use the link located at the beginning of this thread.

The value calculator has also been updated. It now makes more precise calculations. Yes, even more than the previous version.

Edited on by TheBluestJay

TheBluestJay

Switch Friend Code: SW-6655-6652-4893 | 3DS Friend Code: 1908-3902-2152 | My Nintendo: BluestJay | Nintendo Network ID: BlueJay316

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