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Topic: Monster Hunter Generations (Our Toothy Lord and Savior)

Posts 61 to 80 of 1,565

CaviarMeths

I just want to bring up an unsung hero in game creation: sound design.

Damn, MHX sounds good. Even looking away from the screen and just listening to the effects is very satisfying. The way the weapons swish and clang, the crumbling of earth, shattering of ice, roaring of monsters, etc.

Edited on by CaviarMeths

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Haru17

Yeah, the sound design effort is sometimes easy to overlook when listening via the 3DS's sound processor (processor? matrix? tiny parrot trapped inside your gameboy?)

Edited on by Haru17

Don't hate me because I'm bnahabulous.

Haru17

So I'm thinking of maining some combination of the bow, hunting horn, and maybe the great sword whenever Cross comes out here. The tweaks seem like they could really change those weapons' playstyles. What weapon / changes are y'all in it for?

Edited on by Haru17

Don't hate me because I'm bnahabulous.

Mansa

I use every weapon regardless, I have no opinion or do not know how to state it. XD
By the way, the new back dive move you do with the bow after back stepping three times, any idea how far it will go?

Edited on by Mansa

Mansa

Nintendo Network ID: Bronze

Haru17

Bronze wrote:

I use every weapon regardless, I have no opinion or do not know how to state it. XD
By the way, the new back dive move you do with the bow after back stepping three times, any idea how far it will go?

I believe that it turns the seconds consecutive back step into a backflip that, if you hold down B, charges an arrow completely for you. I would assume that it also has some sort of increased invincibility frames, like the superman dive. We'll have to wait until the 7th at 6pm-ish PST to see.

Don't hate me because I'm bnahabulous.

Mansa

I wondered what the aerial version of the insect Glaive looked like, I was not disappointed.
BTW, the bow's back dive revealed!
I thought it was going to be the backward jump that result in someone landing on their back.

Mansa

Nintendo Network ID: Bronze

Haru17

Bronze wrote:

I thought it was going to be the backward jump that result in someone landing on their back.

Yeah, it's less of a backflip and more of a backwards flip-y turn-y twisty backwards lunge.

That and the light bowgun's super look really cool, though; just masterful, awe-some animations!

Don't hate me because I'm bnahabulous.

Haru17

Untitled

Hyyype: http://monsterhunterthings.tumblr.com/post/128194635141/kogat...

Enumerated HYYYYPPEE:
-The Deserted Island,
-The Swamp,
-And the Volcano (1st or 2nd gen) Return, Remastered!
-Lagiacrus,
-Blangonga,
-And Shogun Ceanataur Return, Remastered!
-Lagiacrus is all on land, The Deserted Island has had the water removed, which isn't great.
-The technical hunting style changes the evade into a counter-type evade, blocking at the last minute gives a corresponding counter or buff for those weapons.
-The remastered areas have LEDGES!
-LEDGE HYPE.
-The new lighting flying wyvern charges his wings, horn, and tail like Zinogre's back.
-Shogun apparently inflicts the bleeding status now.

Edited on by Haru17

Don't hate me because I'm bnahabulous.

Joeynator3000

....Having water removed IS great. >.>

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Joeynator3000

DarthNocturnal wrote:

By "water removed", do you mean there's now an invisible wall to prevent you from diving in, or that it's actually gone? Because an entire ocean vanishing would be quite bad.

And I didn't think ledges were a big deal... well, other then "DEATH FROM ABOVE" mount attempts.

Maybe Lagiacrus hated water combat as much as some hunters did =P.

In Portable 3rd (where there wasn't any underwater), I think the whole place is just shallow water, or something. Guessing it'll be the same here.
Kinda hoping the Flooded Forest will return now...loved that place but the underwater there is just horrid.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Haru17

Megumi wrote:

DarthNocturnal wrote:

By "water removed", do you mean there's now an invisible wall to prevent you from diving in, or that it's actually gone? Because an entire ocean vanishing would be quite bad.

And I didn't think ledges were a big deal... well, other then "DEATH FROM ABOVE" mount attempts.

Maybe Lagiacrus hated water combat as much as some hunters did =P.

In Portable 3rd (where there wasn't any underwater), I think the whole place is just shallow water, or something. Guessing it'll be the same here.
Kinda hoping the Flooded Forest will return now...loved that place but the underwater there is just horrid.

The flooded forest without underwater would be a joke: that stage is a giant river!

Areas 10, 11, and 12 of the Deserted Island were some of the coolest areas in the game and now 10 is drastically altered, and 11 & 12 are presumably totally removed. Nothing beats the feeling of swimming out into the ocean for the first time and resurfacing in an underwater cave.

Edited on by Haru17

Don't hate me because I'm bnahabulous.

Joeynator3000

Whatever, Underwater is just a major headache for me, especially in the forest, as well as Ceadeus and Miralis.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Haru17

Megumi wrote:

Whatever, Underwater is just a major headache for me, especially in the forest, as well as Ceadeus and Miralis.

Ceadeus was the perfect underwater monster, though. It was slow just like the players were so it didn't stunlock anyone.

Don't hate me because I'm bnahabulous.

Joeynator3000

Ceadeus was fine the first time, after that he was just boring...a bigger, slower Lagiacrus with no lightning...so, yeah.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Iggly

Lagiacrus was my favourite water monster to hunt on land so I'm glad to see him return. Also Deserted Island was my favourite map of Tri/3U, hopefully the default boss music for that map will return as well since it always gets me into the hunting mood.

I'm not lazy! ...I'm just very forgetful. :|

3DS Friend Code: 1177-9364-2530 | Nintendo Network ID: MerchantAnna | Twitter:

Joeynator3000

...Why wouldn't the battle theme be there? lol
Only way that would happen is if it only contained monsters like Tigrex, Jho, etc.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Iggly

I'm probably just being a bit too worried since monsters like the Great Jaggi, Lagombi and Rathalos had their themes removed for generic battle musics in 4. But then again, those are monsters and not maps who had their songs changed.

I'm not lazy! ...I'm just very forgetful. :|

3DS Friend Code: 1177-9364-2530 | Nintendo Network ID: MerchantAnna | Twitter:

Joeynator3000

...Rathalos never had his own theme to begin with...lol
I do hope some old themes get the Tigrex treatment, though...that would be awesome.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

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