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Topic: Monster Hunter 4 Ultimate Discussion

Posts 761 to 780 of 5,926

Eel

I can play some more.

This makes me wish the 3DS version of 3 had online... I mean, I have the wiiu version too, but I prefer my monster hunting on the small screen.

Bloop.

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TeeJay

nacho_chicken wrote:

MorphMarron wrote:

I remember breaking his horns, though I'm not sure if it was me or if someone was mounting him.

You can break the horns without mounting him, it's just not safe because he will annihilate you with his explosion breath.

...I can't wait until this comes out.

TeeJay wrote:

I'm up for more hunts if anyone still wants to play

Night everyone! I'm still up for anything. We can destroy a Jaggi. Multiple simultaneous Gunlance Wyvern Fire, anyone?

I don't know how to use the gunlance, but sure we can do Jaggi. Wouldn't that be over in like 5 minutes though?

Edited on by TeeJay

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TeeJay

Oh wait yeah, I remember using the gunlance in MH3U actually, I mained it for a bit...before I discovered how great the switchaxe is. Not sure if I remember how to use it though...

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nacho_chicken

Well, I started a Jaggi room. ID 54-2153-7242-2171, Pass 5763

I'll take all the traps + bombs. This'll be great.

Edited on by nacho_chicken

Jack of all trades, master of some

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TeeJay

nacho_chicken wrote:

Well, I started a Jaggi room. ID 54-2153-7242-2171, Pass 5763

I'll take all the traps + bombs. This'll be great.

I'm in! I'm player 2.

I'll give the gunlance a shot again

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Eel

I don't really know how to use the gun lance so bear with me.

Edit: joined as player 3

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

TeeJay

Oh man, that was a lot of fun! I slowly started remembering the controls, and why I liked using it so much. I totally forgot it had a shield too.

I also forgot just how quickly it loses sharpness if you fire with it

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nacho_chicken

It's hard to coordinate with no chat and everyone blowing each other up.

It was like a Michael Bay movie in there.

Edited on by nacho_chicken

Jack of all trades, master of some

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TeeJay

nacho_chicken wrote:

It's hard to coordinate with no chat and everyone blowing each other up.

Yeah all gunlances doesn't seem like the best of tactics for a real hunt, lol. We were flying everywhere

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TeeJay

So is that it?

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Eel

I can't play too much the demo or else I'll end up disliking these monsters

Wanna have another go at Gore tomorrow?

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

TeeJay

MorphMarron wrote:

I can't play too much the demo or else I'll end up disliking these monsters

Wanna have another go at Gore tomorrow?

Sure

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Epac98

Does anybody know when the demo will go live to the public? I haven't received a demo code ;_;

3DS is my favorite game console
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Eel

Did this demo go public in Japan?

The Internet element makes me think it might not be available for everyone on the eshop.

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Joeynator3000

TeeJay wrote:

Xiao_Pai wrote:

How are the monsters online anyways? Do they die quickly or are their health scaled like back in Tri?

It seems to be the case. I imagine the monsters would be way too easy otherwise

Well it wasn't like that in 3U aside from those Super monsters, though those guys have high health regardless anyways. lol

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Keep it PG-13-ish.

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nacho_chicken

Xiao_Pai wrote:

How are the monsters online anyways? Do they die quickly or are their health scaled like back in Tri?

It's been like that since at least Monster Hunter 2, so yes, guild/multiplayer monsters are scaled HP-wise for (IIRC) four players. The number of players doesn't affect health scaling.

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Joeynator3000

nacho_chicken wrote:

Xiao_Pai wrote:

How are the monsters online anyways? Do they die quickly or are their health scaled like back in Tri?

It's been like that since at least Monster Hunter 2, so yes, guild/multiplayer monsters are scaled HP-wise for (IIRC) four players. The number of players doesn't affect health scaling.

In Tri their health was scaled to deal with 4 players, but not in 3U. Where you could take out a normal G-Rank monster in about 5 minutes.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

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