Ugh...I hate noobs...well I hate it when I wanna see a game played mildly correctly atleast so that I can see how the game is but the only people that put up footage are noobs and this dude was no exception.and the game looks so amazing
Currently playing: 3DS: KI: Uprising Wii: Xenoblade Chronicles "Heh, heh... Thanks... You're nice. Umm... Can I ask... a question? Your friends... What kind of... people are they? I wonder... Do these people... think of you...as a friend?"
Except it doesn't. At all. Not only are the controls completely different (controls are everything in MH) but it keeps all the new weapon mechanics introduced in MHP3 and even augments them some. So... yeah :3
Except it doesn't. At all. Not only are the controls completely different (controls are everything in MH) but it keeps all the new weapon mechanics introduced in MHP3 and even augments them some. So... yeah :3
I honestly don't know how you know this. And as of right now I dont believe you.
But by playing the same, I mean it looks like the same game. The pace, the objective, all looks familiar. Which is what I wanted.
I am pretty funny. And yeah, but I've never played a MH other than Freedom unite 2 and MH3. So I didn't know how they were going to handle this one. >.>
Just for you. "I'm just a musical prostitute, my dear." - Freddie Mercury
Except it doesn't. At all. Not only are the controls completely different (controls are everything in MH) but it keeps all the new weapon mechanics introduced in MHP3 and even augments them some. So... yeah :3
.....AND THEY KEPT THE UNDERWATER HUNTING!! I love underwater hunting almost as much as I love gunning(and my love for that weapon is absolute).
Currently playing: 3DS: KI: Uprising Wii: Xenoblade Chronicles "Heh, heh... Thanks... You're nice. Umm... Can I ask... a question? Your friends... What kind of... people are they? I wonder... Do these people... think of you...as a friend?"
Just read that MH4 was all real-time gaming....People didn't know?? It was pretty obvious that it was real-time...I can't believe there was doubt.
Currently playing: 3DS: KI: Uprising Wii: Xenoblade Chronicles "Heh, heh... Thanks... You're nice. Umm... Can I ask... a question? Your friends... What kind of... people are they? I wonder... Do these people... think of you...as a friend?"
@zezzy no like underwater hunting? Why no like? ._.
zezzy wrote:
I knew it was real-time, didn't expect it was gameplay though. Makes me kinda sad.
Why does it make you sad...Because how it looks? I'm sure it will look better then what we saw because that was pretty early in development(it is early in development right?).
Currently playing: 3DS: KI: Uprising Wii: Xenoblade Chronicles "Heh, heh... Thanks... You're nice. Umm... Can I ask... a question? Your friends... What kind of... people are they? I wonder... Do these people... think of you...as a friend?"
@zezzy no like underwater hunting? Why no like? ._.
Major headache for me...camera gets glitchy all the time (especially when you're cornered or against the wall). I just don't like it as much...but if its the only way to keep in Gobul, then go for it, lol.
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
That's exactly why I liked it! It was more challenging and it just suits MH so well! The overall atmosphere of MH was only augmented because of the underwater hunting.imho! @Eureka What controller did you use? I played with ccp and the camera rarely got glitchy on me....well maybe because I was always gunning and didn't have to get very close to the monster, therefore I was never cornered or up against the wall. Actually now that I think about it...It might actually maybe might possibly kinda suck for blademasters? idk... What I do know is one time I actually tried being a blademaster and tried using the GS. Got annihilated by the Gobul and never touched another blade so I wouldn't know how it is for people who aren't gunning... so...yeah xD
Currently playing: 3DS: KI: Uprising Wii: Xenoblade Chronicles "Heh, heh... Thanks... You're nice. Umm... Can I ask... a question? Your friends... What kind of... people are they? I wonder... Do these people... think of you...as a friend?"
I use Pro too...I never used the gunning, but at times (especially in the Flooded Forest) I end up getting cornered or something and the camera starts acting up and all that.
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@zezzy no like underwater hunting? Why no like? ._.
It's slower, slower, and a bit slower. Not only that, but you don't have the "superman dive" evade thing that you do on land when running in an area where a big monster sees you. It gives you lots of invincibility, which is why I use it a lot last-minute. ...And when I automatically try to use it underwater while playing MHT I end up getting hit. Every time u__u
The melee moves/combos also change up when underwater and like Eureka said the camera is all stupid. It's just so much smoother and faster up on land... Not to mention the game looks better when it's out of water
Why does it make you sad...Because how it looks? I'm sure it will look better then what we saw because that was pretty early in development(it is early in development right?).
What makes me sad? Simply that what they showed was actual gameplay and not just some action trailer showing off the capabilities of the 3DS. Which means they're completely changing everything I liked about MH. In a main series game. which also for the first time isn't on a home console.
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