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Topic: Metroid: Samus Returns

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Yosheel

Add every dead franchise to Kirby.

Yeah I don’t know either.

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Spanjard

@Octane I agree about the remake argument although in this case you could argue it's almost a new game entirely. Gameboy black/white to 3ds is quite a big leap.

A more strong example would be Capcom making a decision in terms of support based on the sales of a retro game for 40,-

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MisterPi

Kirby is all-powerful. Kirby absorbs all.

MisterPi

Tyranexx

Meowpheel wrote:

Add every dead franchise to Kirby.

F-Zero: Kirby Edition would be an interesting crossover, imo.

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Octane

@Dev It's easier to list the years that didn't have a new Kirby game. And for every year we didn't get one, there's another year that saw the release of two or three new Kirby games.

Octane

Samus7Killer

Who cares about Kirby
Too off topic now

Samus7Killer

Yosheel

Kirby is always in-topic.

Yeah I don’t know either.

Oh look! A Morphloggery.
Oh! eShop Gurus.

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Octane

Samus7Killer wrote:

Who cares about Kirby
Too off topic now

Because Kirby >>>>> Metroid

Octane

IceClimbers

The chances of future 2D Metroids being greenlit being based on the sales of Samus Returns is basic business sense. Not silly at all. They're giving the franchise another chance after all the online fan demand. If people don't put their money where their mouth is, then it makes no sense whatsoever to continue making them. Same goes for Prime 4.

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DarthNocturnal

Meowpheel wrote:

Kirby is always in-topic.

Kirby inhaled the topic, becoming Topic Kirby.

"Sometimes, I just don't understand human behavior" - C-3P0

kkslider5552000

Octane wrote:

It's easier to list the years that didn't have a new Kirby game. And for every year we didn't get one, there's another year that saw the release of two or three new Kirby games.

This is true for Zelda too if you include the remakes. And like Zelda, this has basically never been a bad thing. Certain franchises should learn how to not make their series dull from these series tbh, they have better understanding of variety and stuff (despite what dumb people who don't get Zelda say).

...oh this is a Metroid thread. OK!

I'll get the game when it comes out. This is actually news, since I think I've bought a grand total of two 2017 games so far.

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
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RR529

Huh, what a coincidence. I've been saving up on my Amazon account since E3 for this game, and since I had so much saved up, I just ordered Kirby: Planet Robobot on a whim last night after running through the demo (still have enough for Metroid, so I'm not throwing Samus under the bus!).

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Yosheel

You can cancel Metroid. Planet Robobot already has robot suits and alien invaders!

Edited on by Yosheel

Yeah I don’t know either.

Oh look! A Morphloggery.
Oh! eShop Gurus.

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Samus7Killer

Meowpheel wrote:

You can cancel Metroid. Planet Robobot already has robot suits and alien invaders!

smh omg

Samus7Killer

RR529

Not sure if it's been mentioned yet, but they put up an overview trailer on YouTube, and I think it has some footage not shown in the E3 trailer.

It also confirmed some abilities. Space Jump, Wide Beam, Ice Beam, Grapple Beam, an electric barrier that surrounds your armor, a time slow down ability, and a scanning ability that reveals nearby secrets I think the latter three are to make the game more accomodating to new players, as they all drain the same meter, which can be replenished by finding certain energy, or tapping one of the amiibo.

This may not be new (I think I didn't watch the Treehouse footage), but I figure I'd mention it just in case.

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meleebrawler

@RR529 Only the Space Jump and Time Shift abilities haven't been shown before. There is also the Gravity Suit and Screw Attack, though the latter looks different than before, looking more like a ring of energy. And there's the fourth Aeion ability, which is a rapid-fire beam that can seemingly damage enemies through armour. The lightning barrier also enhances your melee counter.

Based on the small areas seen, it doesn't seem likely we'll see the Speed Booster or Shinespark (it'd probably go against the flow of countering rushing enemies), and Time Shift will probably replace it for speed-sensitive obstacles. Guess the Chozo spent some time with Umbra Witches...

Edited on by meleebrawler

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Yosheel

Samus learned from watching Bayonetta in smash.

We already knew about the electroarmor and the super scanner from the treehouse event. And I'd like to say it's safe to assume the abilities in the original will all return.

It's interesting to see the grapple beam added though.

Edited on by Yosheel

Yeah I don’t know either.

Oh look! A Morphloggery.
Oh! eShop Gurus.

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CanisWolfred

^Yeah, that'll be interesting to see how they impliment that. A lot of the world in the original seemed more suited for the Spider-Ball, IIRC...will there be new sections, perhaps?

Edited on by CanisWolfred

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Wolfrun

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Yosheel

I guess it'll be used as a pre-space jump upgrade and to solve puzzle, like in the trailer.

Yeah I don’t know either.

Oh look! A Morphloggery.
Oh! eShop Gurus.

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