Showing 61 to 75 of 75
61. Posted: Fri 2nd Jul 2010 16:24 BST
A Super Mario Galaxy course that goes upside down and keeps changing it's angle depending on where you are on the course that would be an memerable course AWESOME
Edited on Tue 6th July, 2010 @ 07:08 by nintendonerd147
I HATE WIIWARE
62. Posted: Fri 2nd Jul 2010 16:25 BST
I'd go for a nice race through one of the many galaxies in Super Mario Galaxy 1 or 2.
63. Posted: Fri 2nd Jul 2010 16:26 BST
I think a track builder could be in the works considering the game card has 2gigs of flash memory. It would also be cool to download other tracks with their new 'Tag' thing.
Don't forget dlc charaters as well.
64. Posted: Fri 2nd Jul 2010 23:33 BST
yoshdude64 wrote:I think a track builder could be in the works considering the game card has 2gigs of flash memory. It would also be cool to download other tracks with their new 'Tag' thing.Don't forget dlc charaters as well.
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65. Posted: Sat 3rd Jul 2010 00:05 BST
A track that's starts out looking like a normal track, but you reach a portal, and upon entering the portal the graphics become SNES-like
*Hunt the Hare and turn her down the rocky roadall the way to Dublin, Whack follol de rah!*
66. Posted: Wed 15th Dec 2010 02:02 GMT
Track,Character and Item Creator=EPIC WIN
Playing: Call of Duty,Halo,Sonic the Hedgehog[series],Angry Birds[series].
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67. Posted: Wed 15th Dec 2010 04:56 GMT
Yeah, I'd nix the item creator for an item SELECT. Pesky blue shell spammers can GTFO.
68. Posted: Wed 15th Dec 2010 08:10 GMT
I would like a track based on mini-land mayhem. You star on solid ground and you drive on girders and bounce across pit with spring boards and conveyor belts. The finish line could be a mini door. They could also add Pauline as a racer.
I would also like them to remove the blue shell however I would settle for a blue shell that worked the same way as it did in Mario Kart 64 where it traveled the track and hit every one.
I would also like them go a smash brothers brawl approach and make a kart series that include all franchises.
69. Posted: Wed 15th Dec 2010 10:40 GMT
i can make a track based on super mario bros: the lost levels
At Etracks, my favorite track was Active Mountain RaceWay
Edited on Sat 18th December, 2010 @ 04:25 by theblackdragon
70. Posted: Mon 7th Mar 2011 05:02 GMT
you know what they need? tracks based on galaxies from Super Mario Galaxy1/2 imagine racing in Gusty Garden Galaxy or Hightail Falls that would be SO EPICalso a track from F-Zero would be cool
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71. Posted: Mon 7th Mar 2011 08:27 GMT
What about courses based on the worlds of Super Mario Land? I'm thinking of races through a treacherous gauntlet inside King Totomesu's pyramid in Birabuto Kingdom; dodging attacks made by UFOs and Yurarin Boos as you cross from island-to-island in the Muda Archipelago; climbing high mountain-peaks and then suddenly falling down the side of cliffs while ducking and weaving between Moai-esque totems in the Easton Plateau; and driving through thickets of bamboo while avoiding the pesky Pionpis (which slow you down if they grab you) in the Chai Forest!
Perhaps even some courses set in Mario Land, such as racing through a gigantic house in Macro Land; avoiding the traps and machinery of a giant Mario statue; or even racing through the halls of Mario's castle itself! And even further along the series, perhaps some courses set in Kitchen Island too! It's a fantastic way to promote the 3DS' Virtual Console and offer some brand-new, retro-themed courses! It'd be sweet to race across the deck of the S.S. Teacup as Captain Syrup herself!
My D&D Worlds: Astrumium, Terra Neos, Junihoshi, Panarcha, Dracromia-Metaligon, Polinthed, Sunayuki, Wyrmaria, Feruyasei, Thalasera, Nulmahou, Pentorbix, Tankensei, Clefmath, Vitrumund, Periquos, The Known Realm, Incognes, Lanovus, Axis
72. Posted: Mon 7th Mar 2011 08:52 GMT
I think a Super Mario Galaxy course would be really cool! @jafwumbo I agree.
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73. Posted: Mon 7th Mar 2011 12:38 GMT
Shell Cup: Banana Cup; POW Block Cup: Leaf Cup: Lightning Cup: SNES Bowser Castle 1 GBA Mario Circuit SNES Vanilla Lake 2 GBA Ribbon Road SNES Mario Circuit 4 N64 Kalimari Desert N64 Koopa Beach N64 Royal Raceway N64 Wario Stadium N64 Yoshi Valley DS Luigi's Mansion DS Shroom Ridge DS Waluigi Pinball DS Tick Tock Clock DS Airship Fortress Wii Mush Gorge GCN Mushroom City Wii Coconut Mall GCN Wario Colluseum Wii Grumble Volcano
And with all the Rainbow Roads as a Surprise!:SNES,N64,GBA,DS,Wii,GP,GP2,GCN and it's unique one!!
Edited on Mon 7th March, 2011 @ 12:47 by GameInfinite
74. Posted: Mon 7th Mar 2011 12:51 GMT
I would like a track based on mini-land mayhem. You star on solid ground and you drive on girders and bounce across pit with spring boards and conveyor belts. The finish line could be a mini door. They could also add Pauline as a racer.I would also like them to remove the blue shell however I would settle for a blue shell that worked the same way as it did in Mario Kart 64 where it traveled the track and hit every one.I would also like them go a smash brothers brawl approach and make a kart series that include all franchises.
haha yeah imagine Ike racing a standard kart lol
75. Posted: Mon 7th Mar 2011 15:32 GMT
Wario Ware FactoryToad's HighwayWaluigi's Battlefield (could be called Wario's- this place looks kinda gritty and bob-omb's are being blasted from canons in a large desert)
Chai Circuit (Super Mario Land inspired)Sky High Tower (racing in a large tower with lots of curves, similar to Airship Foretress)Luigi's Mansion