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Topic: Kid Icarus: Uprising Spotpass Weapons

Showing 15,721 to 15,740 of 16,188

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kuroINK

15,721. Posted:

Sorry, I went out with my family

3DS FC: 1075 1191 3601
Nintendo ID: kuroINK

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Cyb3Rnite

15,722. Posted:

THINGS KEEP HAPPENING

Avatar by Celestier.
Currently playing: Rune Factory 4, Mario Kart 8, Wind Waker HD, Fire Emblem Awakening, Tomodachi Life, and League of Legends.
Also known as sushifreAk, Justice, kidIcarus, and AnActualDash.

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Prof_Clayton

15,723. Posted:

That's why you hafta plan in advance. ;)

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Prof_Clayton

15,724. Posted:

Sorry to double post, but MK7 times are due by 3pm EST tomorrow.

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Mask0Gears

15,725. Posted:

I'm still alive, but most of my time has been spent on SmashBoards. I'm also trying to do backloggery more.

-The Official Wearer of Masks for NL-
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TheLilK98

15,726. Posted:

I honestly forgot I had a BL...

My intro by Dark-Luigi
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3DS Friend Code: 3308-4665-8309 | Nintendo Network ID: TheLilK98 | Twitter: TheKman98

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kuroINK

15,727. Posted:

Baby Rosalina in MK8? I approve...

3DS FC: 1075 1191 3601
Nintendo ID: kuroINK

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KRO

15,728. Posted:

I hope we get Dark Baby Bronze Daisy 2.0 soon

KRO

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Cyb3Rnite

15,729. Posted:

Avatar by Celestier.
Currently playing: Rune Factory 4, Mario Kart 8, Wind Waker HD, Fire Emblem Awakening, Tomodachi Life, and League of Legends.
Also known as sushifreAk, Justice, kidIcarus, and AnActualDash.

3DS Friend Code: 4554-0880-9460 | Nintendo Network ID: Cyb3Rnite

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True_Hero

15,730. Posted:

The Koopalings (and Waluigi) are in MK8, so I'm set. Anything else is just icing on the proverbial cake.
Speaking of cake...

EDIT: Now this is how you start a page. ;)

Edited on by True_Hero

-The truth is incontrovertible, malice may attack it, ignorance may deride it, but in the end; there it is. ~Winston Churchill

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KRO

15,731. Posted:

I'm not content until we got Funky Kong and King Boo

Man, if this is the roster, I'm a bit disappointed. E. Gadd would be nice too

KRO

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Cyb3Rnite

15,732. Posted:

True_Hero wrote:

The Koopalings (and Waluigi) are in MK8, so I'm set. Anything else is just icing on the proverbial cake.
Speaking of cake...

EDIT: Now this is how you start a page. ;)

How dare you out-post my awesome Schwarzenegger thingy! (>n<)

Edited on by Cyb3Rnite

Avatar by Celestier.
Currently playing: Rune Factory 4, Mario Kart 8, Wind Waker HD, Fire Emblem Awakening, Tomodachi Life, and League of Legends.
Also known as sushifreAk, Justice, kidIcarus, and AnActualDash.

3DS Friend Code: 4554-0880-9460 | Nintendo Network ID: Cyb3Rnite

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AddADashOfSalt

15,733. Posted:

I'm leaving for the weekend. Y'all should do tourney battles while I'm away. If you do, remember to @ mention me.

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KRO

15,734. Posted:

Would the game be better if there were no other modifiers than stars? You'd lose some freedom and the game wouldn't have as much depth, but it would make the game much more balanced. There's a lot of min-maxing in this game, I wouldn't mind if that element was removed.

KRO

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Tricoloryoshi

15,735. Posted:

KRO wrote:

Would the game be better if there were no other modifiers than stars? You'd lose some freedom and the game wouldn't have as much depth, but it would make the game much more balanced. There's a lot of min-maxing in this game, I wouldn't mind if that element was removed.

That would make the game suck.
Like, a lot.
At that point, you might as well kill stars too and make everything 100v weapons.

I izz anti-not good at teh grammerrzz.
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KRO

15,736. Posted:

Why? Since you can't have that killer Ninja Palm with Walking Speed +4 or Angel Bow with Shot Range +3 anymore?

It's not like the modifiers shape the entire game. What it does is make it easier to make extra chunky cheese weapons that normally wouldn't be as powerful. Predator Cannon's backwards dash charge shot, for example. Without extra points in homing or the extra range, it's nowhere as deadly as it is.

Edited on by KRO

KRO

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TheLilK98

15,737. Posted:

So...anyone up for a match or two later?

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Prof_Clayton

15,738. Posted:

KRO wrote:

Why? Since you can't have that killer Ninja Palm with Walking Speed +4 or Angel Bow with Shot Range +3 anymore?

It's not like the modifiers shape the entire game. What it does is make it easier to make extra chunky cheese weapons that normally wouldn't be as powerful. Predator Cannon's backwards dash charge shot, for example. Without extra points in homing or the extra range, it's nowhere as deadly as it is.

This backfires completely, because without stats the BDCS of the Predator is still the same amount better then the BDCS of other weapons, because of its unmodifiable hidden stats.
So yeah.

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KRO

15,739. Posted:

Not really, though. Predator's BDCS is the only one in the game that always hits once it has a target, unless you cancel it out with your own shot. No other weapons can rely on this strategy as well as the Predator Cannon, unless I'm mistaken.

KRO

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AddADashOfSalt

15,740. Posted:

I'm back. Looks like I need to say something about this conversation.

Ok, so let's imagine there were no modifiers. What would be affected?

No fusion (or it's an almost entirely pointless feature).
Value becomes almost pointless, thus meaning...
Points in online battles also become almost pointless.
Spotpass Weapons and Streetpass Weapons would be almost pointless, because everyone would have every version of every weapon.
Speaking of the number of unique weapons in the game, there would go from some immensely huge number (I'd give you a number but I don't know how to do that math, much less factor in restrictions and value restrictions. Regardless, I'd say it's in the millions or billions) to somewhere around 18,252, if my math on combinations or permutations or whatever is correct. That still seems like a big number, but consider the fact that it would be easy to obtain any one of them you wish to.

Oh, but, uh, the game would be slightly more balanced. Kinda.

You must consider that what Clay is saying is true. Most modifiers (the one I can think of that doesn't go with the rule is Health) go up in percentage, so they're multiplied, no added. Thus, the ratios stay the same. 1:2 = 2:4. You're just multiplying both sides by the same thing, so they'll still be the same. Thus, the only thing that would really benefit from this is less OHKO completely broken weapons, like the BDCS Predator Cannon and Sliptracks, but even then, they'd still be banned if nothing else changed in the game because proportionally, they'd still be just as OP as before.

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