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Topic: I'd like to see a 2D Zelda platformer

Posts 21 to 40 of 115

FonistofCruxis

Demonic wrote:

@FonistofCruxis How is Zelda not an RPG? After all it stands for Role Playing Game and in Zelda your taking the role of Link. You can't defy logic... unless of course you're a sponge named bob who lives under the sea, in which case...

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It doesn't have any of the stats normally associated with RPGs like HP and MP, there's no EXP or levelling up. If Pandora's tower didn't have these, it would be hard to justify that being classed as an RPG rather than an adventure game.

Edited on by FonistofCruxis

PokeTune

Am I the only one who doesn`t mind the NSMB art style? (Even though it is repetitive and overused).

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19Robb92

PokeTune wrote:

Am I the only one who doesn`t mind the NSMB art style? (Even though it is repetitive and overused).

I don't mind it either. It works just fine IMO. But as you said, the problem is that it's "repetitive and overused".

I'd like to see something else now personally.

WaveBoy wrote:

This is exactly what i want. Not this plastic CG'd artifical minimal 'Mario' Look that we're getting in the NSMB series. Old School mario looks wonderful and I'd kill to see an actual Mario game based on the old school art of SMB2,3, world and Super Mario Land 1 & 2. And am i the only one else who isn't exactly thrilled to get their hand on NSMB2? I mean I'm looking forward to it, but I'm just thrown off by the lazy and boring visuals + reused music and practically everything else that's going on.

Glad to hear that I'm not the only one. And I fully agree with you about NSMB.2. I mean, I'll get it for sure cause I'm a sucker for Mario games - 2D especially. But the visuals and 'Wa-Wa' soundtracks are getting very boring by now, not to mention that I'm not a big fan of the 'collect coins' concept.

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DudeSean

Zelda 2 is actually one of my favorite games and I would love to see a new game in the Zelda 2 style. But I don't like your idea of making it like Super Mario Bros. I would rather they made it more of an RPG and still had an overworld map, like many classic RPGs. Imagine something more like Chrono Trigger rather than Zelda 2, though, when it comes to the overworld map. But keep the 2D style gameplay for caves, towns, battles and palaces. Just with nice graphics. I think it would work well on the 3DS.
Although, either as a mutliplayer mode in the game I'm talking about or as a stand alone game, there could be a 4-player Four Swords / Zelda 2 mash-up. That would have to be more linear, making it more like Super Mario Bros.

DudeSean

Nintendo Network ID: DudeSean

FonistofCruxis

PokeTune wrote:

Am I the only one who doesn`t mind the NSMB art style? (Even though it is repetitive and overused).

I like the art style of the NSMB series, they're just using it too much. At least in NSMBU, they're being more creative with the backgrounds but NSMB2 looks very lazy. It looks like it could just be an expansion pack for the DS game. I also don't think they're using as much of the 3DS' power as they could be. It doesn't looks as much of a step-up from the DS one as you'd expect it too. I hope that the next 2D Mario platformer after NSMBU has a completely different style.

Bankai

In a way, Zelda is the purest RPG there is - because you are very much playing a role.

Oh dear God, not this again.

RPG might be short for "Role Playing Game," but the literal interpretation of that is not what the genre stands for.

A real RPG (i.e. Dungeons & Dragons), is not about following a linear path through a game killing stuff with almost no non-combat interaction with NPCs.

Zelda is not an RPG. You'd be more accurate calling it a puzzle game because it has puzzles in it.

The entire idea of genres is to give people easy ways to associate one game with another. When we start calling Zelda an RPG (thus suggesting it's in any way comparable to Dungeons & Dragons) or a puzzle game (thus suggesting it's in any way comparable to friggin' Tetris), then the entire idea of genre is rendered completely pointless.

Zelda is an Action-Adventure game.

Chrono_Cross

Anyone who doesn't like Zelda II, has never tasted one.

(Or beat it in this case.)

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

Chrono_Cross

Mickeymac wrote:

Last I checked, most people don't like to beat games they dislike.

Why do they dislike it? Because they can't beat it? Yeah, that's a good reason.

You don't see me hating on Demon Souls because I can't beat the third boss.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

Retro_on_theGo

Chrono_Cross wrote:

Mickeymac wrote:

Last I checked, most people don't like to beat games they dislike.

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Why do they dislike it? Because they can't beat it? Yeah, that's a good reason.

You don't see me hating on Demon Souls because I can't beat the third boss.

Because if you like it everyone should. Forget personal reasons! Chrono says like this game!

Edlicious

I;d probably try it, but I wasn't the biggest fan of Zelda II but If they remade LTTP or 1 on the 3DS with new top down graphics like if you were looking into a box that would be awesome and the 3D would really shine

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Bankai

Swiket wrote:

Chrono_Cross wrote:

Mickeymac wrote:

Last I checked, most people don't like to beat games they dislike.

[/div]

Why do they dislike it? Because they can't beat it? Yeah, that's a good reason.

You don't see me hating on Demon Souls because I can't beat the third boss.

[/div]

What are you talking about? He meant that most people aren't going to commit to finishing a game if they dislike it in the first place.

And by third boss I'm assuming you mean Fool's Idol, who is easy-modo compared to the Armored Spider or Tower Knight.

#$)^*$ing Tower Knight.

Tower Knight alone was proof that Demon's Souls was harder than the entire Dark Souls game.

TysonOfTime

...
All this talk of Zelda not being an RPG makes me want a Zelda RPG.

You don't die until you're dead!

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Bankai

TysonQ7 wrote:

...
All this talk of Zelda not being an RPG makes me want a Zelda RPG.

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It won't work.

For one thing, Link would need to speak to pull of a convincing RPG. Nintendo doesn't want Link to speak as they would rather the player impart their own personality into the character.

The only way that would work is to go down the Western RPG route and make a Skyrim-style silent protagonist with conversation trees and the like. Not only would that not suit the whimsical setting of Zelda games, but Japanese developers have no clue how to make western-style games, and I'd rather Nintendo not butcher the Zelda franchise trying.

Edited on by Bankai

LzWinky

Yeah, um, no. No platformer or RPG

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TysonOfTime

LollipopChoSaw wrote:

For one thing, Link would need to speak to pull of a convincing RPG

...
Untitled
Untitled
Untitled
:3

...Unless these don't count as 'convincing' RPGs.

Edited on by TysonOfTime

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LzWinky

Link has spoken: [youtube:1D7YCX_gmMs ]

See?

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