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Topic: Harvest Moon: The Lost Valley

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Morphbug

41. Posted:

The only Harvest Moon game ever to include any form of combat was DS.

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Morphbug

42. Posted:

Trailer Time

http://youtu.be/vP7NMd5P-EE

Edited on by Morphbug

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shingi_70

43. Posted:

The art style for this seems a bit soulless, the characters seem to be for the empty bland environments they seem to inhabit and look better in the art work shots. That just could be were not viewing it on a native screen. Despite that Natsume has my money for trying something new with the series instead of making a clone of the Marvelous games. Hopefully this game does enough and we see a sequel on Wii U and hopefully seen a rune factory spiritual successor. (though Fantasy Life should fill that void.)

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Oragami

44. Posted:

This bears some striking resemblances to Minecraft, but you can tell it is still a Harvest Moon game.

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Donjwolf

45. Posted:

Man, nobody at GFAQs seem to want this game. I'd rather get this game than the true HM game, because this one at least tries to change the HM gameplay a bit. SoS doesn't look any different than previous HM games. ToTT is good enough for me for classic HM gameplay.

Man, now someone chooses to argue with me just because I said I am more interested in this game. I dunno why people wanna argue all the time if they don't agree with you.

Edited on by Donjwolf

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Morphbug

46. Posted:

Many people are in auto-hate mode when it comes to this game. It's because they have the mindset that Natsume is a traitor and the epitome of bad and evil because of the current situation, so everything about the game looks and sounds like moomoo-poopoo for them, even if it makes no sense.

At the same time, they are in auto-love mode with SoS. There's nothing wrong with wanting to support Marvelous and xseed, but they are kinda on the extremist side right now.

It's best if you simply ignore them for now, they will calm down later.

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Ralizah

47. Posted:

Detest the art style of this game. Unless it gets amazing reviews, I'll probably just stick with Story of Seasons.

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Cyb3Rnite

48. Posted:

Ralizah wrote:

Detest the art style of this game. Unless it gets amazing reviews, I'll probably just stick with Story of Seasons.

Same. I know I'm being close-minded, but ugh. That art style. Jeeeez.

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GuSolarFlare

49. Posted:

I'm really liking the style!
then again, I'm REALLY easy to please when it comes to videogames

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Morphbug

50. Posted:

I don't mind the art style.

When my mom bought me HM64 I really hated it for the art style in the box. It is a game for girls, I said. Me and my brother ended up addicted to it that same day.

So I learned to disregard childish styles.

It's still not as bad as Magical Melody's character design though.

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CanisWolfred

51. Posted:

They need to make the eyes a little smaller and the bodies much wider. As it stands, it's pretty ugly even for chibi style. Hopefully they'll listen and adjust some things. It's style isn't too bad, really, it's just they're trying waaay too hard on the chibi character designs.

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Tops

52. Posted:

CanisWolfred wrote:

They need to make the eyes a little smaller and the bodies much wider.

This is my biggest problem aesthetically. Otherwise I think it looks okay.

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Morphbug

53. Posted:

According to Natsume's tumblr, the game is pretty much still in alpha state and things are growing fast... So some details may be smoothed out.

Edit: and according to CeeCee, the video was put together from the e3 build, which is a little behind the the actual build of the game.

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Donjwolf

54. Posted:

Graphical style/aesthetics don't really bother me that much. As long as it's a good game and fun to play, the characters could be talking vegetables for all I care. There are some genres that I'd prefer to be in a specific style, though, although that has no bearing on the games themselves.

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Tops

55. Posted:

Well, I must say I've become more interested in HM games recently than I ever thought I would. :D Are you guys more looking forward to Lost Valley or Story of Seasons? Although I'm firmly in the 'wait and see' camp, I must admit that LV's terrain building is a huge reason why I'm interested in it.

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CanisWolfred

56. Posted:

I haven't seen enough of either to say for certain. SoS is the safe bet, but LV could be a really good (or disasterous) experiment setting itself from the pack.

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Morphbug

57. Posted:

I'm not all that interested in SoS. Not even when it was announced in Japan. ANB was very boring and the whole "keep a zoo and fight for land" thing in SoS doesn't interest me.

With this one I am cautiously positive. I like the minecrafty looks and the setting so I want this one to be fun.

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Donjwolf

58. Posted:

I said it several times already here. I'm more interested in The Lost Valley. The HM series is kinda getting stale for me, and TLV looks like it's going to be adding some neat new tricks to spice things up a bit. The only issue is Natsume's track record with localizing the true HM's. Typos and programming errors galore.

SoS may be a good game, but it looks too similar to AnB which I've never played. I didn't get AnB because it didn't look too interesting (other than the return of adorable alpacas) and I already have ToTT.

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Tops

59. Posted:

This info might be a tad old to those following the Natsume Community forums but animals look to be quite meaningful:

CeeCee wrote:

Cows, sheepies, a horse, and chickens are the only ones I can talk about right now. This is something we'll be going into more in-depth at a later time, because we wanted to make animals more meaningful individually than throw a bunch of crazy ones at you. The UI for the animal...individuality I'll call it...is still being finalized, so when I have screens there will be a big reveal about that.

Basic barns have a maximum of five slots and currently can be mix and match for animals. Coops hold chickens (base five slots). Expansion vs additional is something we'll go into when we do the big animal individuality reveal.

You can also change the locations of buildings.
Source for both.

Those are just a couple bits I found interesting. Personally I like the idea of having fewer types of animals in exchange for the idea of their 'individuality' Though I hope llamas or alpacas are still included. They're just too cool :P

*Also the Terraforming is "largely optional" except for flattening some land for buildings/fields so I guess even if you're not that keen on it...it's okay

Edited on by Tops

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k8sMum

60. Posted:

i wish they would slow time up a bit from the 1 sec = 1 minute and stop it when you are in a building.

i wanted to love ANB soooo much but it started so slowly and i felt overwhelmed by everything the character was expected to do. add in the rabid trading going on online for things that people weren't even close to having worked for in the game and it all lost meaning for me rather quickly. i like AToTT and had a farm in both villages which is most likely why i want time slowed down a wee bit, lol.

i am torn on the art in this one: it's a bit too quirky for my taste, yet if it plays good i can tolerate it. unless either SoS or TLV gets horrible reviews i will most likely end up with both anyways.

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