OK I bought the dog theme and the guy DLC. I will get the cow theme some other time. I think I'm just about done terraforming the valley. There's little space left that I -haven't- terraformed anymore, and I'm happy with what I've done with it. I just need materials now to make the fences and stuff, but that obviously won't take that much work compared to terraforming, so I can start farming again, taking care of my animals (they don't mind living in my pocket) and talking to random people again.
I got some floor tiles already but I don't think I've unlocked them all yet. Does the tiles change the entire column to stone or just the stone that the tile is on? If it's the entire column, then I can actually make a totally stone wall and castle.
I wish there wasn't a 99 limit in your knapsack. Going back and forth between Moon Valley and your house takes too much time and you can only manage 2-3 trips before Doc/Brutus closes up shop, and you only get like 14-20 tiles which is far too little for my project. Right now I'm sadly very short on funds right now (I barely have enough to feed my livestock), so I have to stop my project for a bit to get more money rolling in first. It's a good thing mining is a huge money maker, except I can't mine every day so that's a bummer too. Maybe I should place tiles everywhere in the valley (well not EVERYWHERE, but mostly) so I can stop those trees/rocks spawning >_> I am going to make footpaths to various locations though, with the yellow brick tile.
BTW, it's a good thing I got the Luke DLC, 'cause I think I may end up marrying him. Unlike the other guys, he isn't a hick (nothing against hicks, BTW. I just don't like the way they talk), doesn't rhyme all the time (oh crap, I just rhymed!), and doesn't look like a kid (even though he's supposed to be the same age as the other guys). In fact, he looks and acts entirely normal (for me) which is great.
Oh yeah, I plan to make some paths too (those darn trees keep spawning in the way to Moon Valley), and I think it will take some months to do all the tiles I need.
It would be nice if we could use the materials straight from our storage... But oh well...
Here's a WIP of my latest project so far. I'm doing all the narrow pathways first so rocks can't spawn on them and block the way to mines and stuff. The path shown in the screenshot is the ONLY way to get to the top of the west and south wall so I did that first thing.
Yeah it does look pretty nice, doesn't it? Unfortunately, I have LOTS of places in the valley that have only 1 block access to them; all the mines save one, the paths leading to the top of the 7 towers (3 on the wall, 4 on the castle), and the alternate path up to the HG Spring. Amazingly, I had a rock spawn on these 'stairs' only once so far, but I'm taking no chances.
I guess rocks prefer to spawn in the larger spaces whenever possible, I have had my stairs blocked only a few times too. It's still annoying when it happens
I really want to open this game and steal your castle for my valley (I flattened Gorgan's desert and it looks too... Flat)... But Pokemon Mystery Dungeon has been getting in the way D:
Yeah, why bother labouring over hard work over many days/months/seasons to erect a castle when you could have fun exploring dungeons for cool loot instead? I'd rather do that too, to be honest, but then after I had finished my work, I was proud over what I have accomplished. If only other people could visit my valley and see it. That is something that future games should have.
If the patch can fix the freezing, then it'd be awesome. I wonder if 'improving' the sprites means their relationship bar will go up faster when you talk to them. I haven't been playing lately to work on my project. Sorry. I have lots of other stuff to do and it's hard to find a couple free hours to work on my wall.
OK here is the patch notes:
Improved Harvest Sprites~ Earn friendship faster, and watch them do way more work!
Improved Watering Can: 50 wasn't enough, so now it holds 200!
Change in dog's behavior: Some of Fido's naughty habits have been minimized!
Minor tweaks to code that should improve gameplay!
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Topic: Harvest Moon: The Lost Valley
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