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1. Posted: Thu 17th Jun 2010 13:25 BST
For many years, Nintendo has been big on game play and smaller graphics. Then the 3DS came along. It has absolutely AMAZING graphics! Does this mean the game play could suffer (as far as Nintendo's games go)? Or do you think game play will excel just like it always has? You can also put in whatever comments u may have on the game play/graphics
Side Note: Which system are the 3DS graphics closest to? Gamecube? Wii? maybe even XBOX 360? or somewhere in between?
Edited on Thu 17th June, 2010 @ 13:29 by MoFaJo
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2. Posted: Thu 17th Jun 2010 13:58 BST
No.Nitnendo itself wouldn't stop making great games just because the graphics are good now And if you look at the other systems with great graphics they have great games with great gameplay, too.So I don't fear that at all.
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3. Posted: Thu 17th Jun 2010 14:26 BST
The gameplay won't suffer. All the 3D stuff is hardware-side, so now it's in the 3DS they'll just have to make games like they normally do and the 3DS will make it 3D. There probably won't be much extra work involved making each game display in 3D.
Sidenote: They look closer to Gamecube output, but on the small resolution screens they'll appear much better.
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4. Posted: Thu 17th Jun 2010 14:44 BST
3D actually enhances the gameplay, so...no.
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5. Posted: Thu 17th Jun 2010 14:45 BST
It's funny how many people are talking about the quality of graphics on the 3DS. Yes, the 3D feature is really cool. The actual graphics, however, don't seem any more impressive than what the aging PSP handheld can already offer. Am I wrong?
The good news is that graphics shouldn't affect the gameplay of "real" games. There might be a few glorified tech demos early on that rely on 3D graphics to be worth playing, but that will probably not last too far into the systems lifespan.
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6. Posted: Thu 17th Jun 2010 19:01 BST
Yea I agree, the graphics look great and I would say (only from what I have seen as of now) they look to be as good as the PsP's, maybe slightly better, maybe not. We will really have to wait to see it in action with better videos I think before we can make that judgement.
As far as games go, i dont expect to see them suffering at all.
To each his own.
7. Posted: Thu 17th Jun 2010 19:05 BST
Put it this way: Mario controls well in 2D as well as 3D. So I don't think games will suffer.
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8. Posted: Fri 18th Jun 2010 09:03 BST
I personally think it didn't look much better than the PSP. That might be saying a lot since the system isn't out yet and games get better visually as companies get use to new hardware.
Only time will tell. They were really mumm on the specifics such as system specifications.I personally want to know how much RAM it will have. If they are including a browser I want it NOT to suck.
9. Posted: Fri 18th Jun 2010 10:11 BST
there's a comparison here that makes it pretty clear how much better the graphics are on the 3DS compared to a normal DS. to me, the better improvement is the screen size: http://ds.ign.com/articles/109/1099732p1.html
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10. Posted: Fri 18th Jun 2010 13:06 BST
Never. I doubt gameplay will suck just because of an improvement in the graphics arena.
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11. Posted: Fri 18th Jun 2010 13:06 BST
Kid Icarus didn't look too impressive, only around PSP level but the Metal Gear Solid 3 real time demo(camera can be moved freely) proves that the 3DS is much more powerful and due to its shader capabilities is actually more capable than anything up to and including the Wii in some aspects.
and if you want to compare screens, here's some shots of Peacewalker which is a good comparison due to the sharing the same character and also because Peacewalker has the best graphics on the PSP.
Edited on Fri 18th June, 2010 @ 13:07 by Oregano
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12. Posted: Fri 18th Jun 2010 13:12 BST
^ that marks the end of PSP.
13. Posted: Fri 18th Jun 2010 13:35 BST
I personally think that graphics can be a huge part of the game. A few examples are...Mirrors edgeBioshockResident Evil (If the zombies didnt look like zombies it wouldnt be the same)X-ScapeF.E.A.R. (Imagine if it was bright and colorful instead of dark and creepy)
14. Posted: Fri 18th Jun 2010 13:48 BST
i think nintendo i asstill gonna do wat they do and gameplay will b there as normal
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15. Posted: Fri 18th Jun 2010 22:14 BST
Oregano, awesome comparison. MGS 3D is definitly the standout as far as graphics are concerned. Anyways, Kid Icarus definitly looked like a PSP game. Resident Evil Revelations wasn't 'in-game' While Nintendog's + Cats was definitly impressive regarding the texture on the dog's fur and so on. Yet Mario Kart looked just as good as Mario Kart Wii regardless of the fact that it's still in it's early development stage.
What I'm curious about is if the 3DS can pump out graphics as good as Super Mario Galaxy 2, Metroid Prime 3, Kirby's Epic Yarn or Donkey Kong Returns? I'm thinking 'maybe' close, but not quite. And then there's the Resident Evil Remake, which would look amazing on the 3DS. But now after seeing that screen shot/model of Snake on the 3DS I'm thinking any of those titles I mentioned are possible.
Edited on Fri 18th June, 2010 @ 22:16 by WaveyChristmas
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16. Posted: Fri 18th Jun 2010 22:34 BST
The comparison isn't mine, it's from a user named Arnon on N4G.com(I think)... but it's a really good comparison.
The Resident Evil: Revelations demo was real time though with the ability to move the camera and the lighting would probably not be that good during gameplay but the character models are legit, you can tell by the imperfections and noticeable lack of polygons in certain areas(most arms strangely enough).
17. Posted: Fri 18th Jun 2010 22:46 BST
What's a game with bad game play and great HD graphics? ????What's a game with great game play and non-HD graphics? ????
See the difference? Play the difference. Graphics really don't matter to matter to me. As long as the game is fun I don't care if the graphics are "bad" or whatever.
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18. Posted: Fri 18th Jun 2010 23:02 BST
Ew, Lost Planet bored me to tears, and so did the LP2 demo. I don't care how nice the graphics are, the controls were sluggish, and dual analog just doesn't cut it anymore. It makes for an unimersive, clunky, dated and boring experience.
19. Posted: Fri 18th Jun 2010 23:05 BST
The comparison isn't mine, it's from a user named Arnon on N4G.com(I think)... but it's a really good comparison.The Resident Evil: Revelations demo was real time though with the ability to move the camera and the lighting would probably not be that good during gameplay but the character models are legit, you can tell by the imperfections and noticeable lack of polygons in certain areas(most arms strangely enough).
I swear IGN said it wasn't real time, but but then again I could be wrong. Anyways, so if it is real time the model design for Chris looks fantastic. Better than anything seen in RE4:Wii Edition, and even looks close or on par in ways to his model in RE5. Pretty damn impressive, yet I'm more curious about the environments. Based on alot of the footage, the 3DS can truly pump out some fantastic character models, but some of the environments looks PSP-ish.
20. Posted: Fri 18th Jun 2010 23:27 BST
Yes Chris does look close to his Resi 5 incarnation but if you look at his arms on the shot where he's walking through the corridor you can see it has less polygons.
The environments in the MGS demo look fantastic to me but I don't really know how or why character models would look superb and environments poor, I'm not a developer after all.
EDIT: Here's a perfect example of Resi though:Look at her arm, where the sleeve isn't smooth, showing a lack of polygons. If it wasn't real time that would be smooth as you can see in the CG in DS games.
Edited on Fri 18th June, 2010 @ 23:29 by Oregano
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