I doubt it would work or not, but was thinking about 2D games like the Mario games. You think the depth slider could be used during gameplay, like you had it in 2D and you run into an obstacle, switching the 3D on would cause the obstacle to be "pushed back" so you could continue. Or like with platforms that were in 3D could be in the background and turning back to 2D would "flatten them" or something so they're able to be jumped on or something. I dunno, was just thinking about that randomly, thought it could be neat...but I doubt it'll happen.
3DS Forum
Topic: Flipping between 3D and 2D.
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