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Topic: Fire Emblem fates is a shameless cash grab

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Hendesu

As a disclaimer, I'm still buying all 3 versions, but this will probably the last fire emblem I get. This isn't because "I hate Dlc" or "waah version split", but rather one story of the game could have possibly gotten butchered for the dlc, and alot of important information is withheld from each story for the 3rd path, which is set up to be the definitive path and possibly make the other games obsolete. Now, let me explain

Nohr (conquest) story is lackluster due to the naivety of the MU and the idiocy of azure. To put in the vaguest way possible, they make a plan to thwart the great evil by essentially doing everything the evil tells them to do, kill countless innocent people along the way, just to make the great evil sit on the throne. This is terrible writing as you're technically the good guy but still did all this evil... when you already know that the evil is evil from the get go. There is no reason why you couldn't relay this information to your allies and let the evil man action speak for itself, then proceed to subvert the evil man power. This would've saved lives by avoiding meaninglessness deaths. There is an entire thread devoted to the story on serenes for those who want an indepth look at the story, for purchasing reasons. I also asked an importer who gave me a very good spoiler free overview with the strength and weaknesses of each story.

Hoshido (Birthright) story is said to be much better, with worst maps overall. Many of the maps are said to be like awakening's, and the objectives are repetitive, being mostly seize and rout, when Nohr has great variety. This detail clearly highlight the contrast between the games: better story, worse gameplay (Hoshido), Worse Story, Better gameplay (Nohr), setting up the third route to be the definitive version of the game. It doesn't help that the third route has the optimal ending where nothing bad happens to likeable characters, and the main antagonist in both stories is only exposed in this route. The greatest offender here is that the online portion of the game is basically pain to win with the dlc, as they have access to the greatest birth of classes, characters and skills.

To summarize the problems
-3rd route is set up to be definitive fire emblem experience, possessing the optimal mix of story and gameplay.
-3rd route is most likely canon, reducing the other games stories to What if scenarios, no irony intended.
-The 3rd route has the biggest lead online, with the biggest variety of classes, skills and kids.

  • Important details are left out of each game plot, that only appears in the 3rd story.

This is quite honestly unacceptable, as we're basically having one game broken into 3 parts, plot wise, and one version being obsolete from a gameplay perspective. I hope people read the topic and think wisely about this game, as this can potentially spread to other series if Nintendo find it to work.

Some random dude on Nintendo Life.
Toriel left for a while, so Freaky Fred took over her place!
Not changing this part of the signature until Nintendo announces Super Mario Sunshine 2.
[Started 10/31/15]

Nintendo Network ID: DarkSperow

Hendesu

Honestly, the version split and then offering everything on 1 cartridge on a limited, pricy item screamed cash in already.

The fanservice and how they made the side routes feel incomplete in some way just added icing to the cake. Third path being the "true" ending and game, locked behind an eternal paywall.

The worst part is that their strategy is really paying off already, so nothing will stop them from repeating it again.

Some random dude on Nintendo Life.
Toriel left for a while, so Freaky Fred took over her place!
Not changing this part of the signature until Nintendo announces Super Mario Sunshine 2.
[Started 10/31/15]

Nintendo Network ID: DarkSperow

LaserdiscGal

Cool. Go complain on the FE Fates thread.

LaserdiscGal

3DS Friend Code: 0688-5519-2711 | My Nintendo: pokefraker | Nintendo Network ID: pokefraker

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