People still complaining about the story in a Fire Emblem game? Ugh. The way the story is presented is a masterpiece compared to Fates and Awakening. (I still like Fates and Awakening, but people are expecting way too much for a remake of a 20 year old game.)
@Aaron09 I've enjoyed it a lot more than I did those two, but that doesn't mean it isn't without its issues that need to be pointed out.
I'll put it this way: I make in-depth criticisms of things I care about. And I'll keep doing that until IS manages to tell a story without any glaring flaws in it or the main characters.
@Sleepingmudkip Halfway through Chapter 4 (and well aware of how things go down in the end), I've actually written down my thoughts on Alm and Celica as characters: https://pastebin.com/kiULEhhA
Tl;DR They had potential in the original Gaiden that couldn't be capitalized on but end up feeling quite generic in SoV when they could've been much better characters if they'd utilized more of their few traits from the original.
It's written the way it is because I plan to polish it up a bit once I finish the game and post it on SF and maybe the subreddit. Y'all get the first peek.
@Tsurii I don't disagree, but I'm more talking about stuff that happens... later. Anymore is major spoiler territory.
Palla and Catria immediately joined in Gaiden. Having to go back to Zofia Harbor feels like a superficial way of emulating "old-school" design: making the best stuff hard to get. They're amazing units, but it was a dumb change.
People still complaining about the story in a Fire Emblem game? Ugh. The way the story is presented is a masterpiece compared to Fates and Awakening. (I still like Fates and Awakening, but people are expecting way too much for a remake of a 20 year old game.)
How is it different from those, in terms of its presentation?
Maybe that's not the right word for it, but the full voice acted cast, less 3D character modeled cut scenes (not the anime ones) and pacing of the game is better than Fates and Awkening IMO @Dezzy
While the battle animations are great, sometimes, the cut-scenes where the characters interact with each other in their 3D forms can just come off as odd to me. I know the 3ds has limitations, and I'm not bashing it for it, however, I personally prefer when characters interact with each other in their 2d forms. It's not as bad with full voice acting, and Echoes looks way better than Fates/Awakening. this is just my opinion @Dezzy
1. I hope you know I don't mean the CGI cut scenes. 2. I don't want you to think I don't like Fates/Awakening I love them! The stories had great concepts and ideas, but unfortunately, it was poorly executed. Still love them @Dezzy
Had to reload an earlier save to grind for the final map.
Tip: get Tatiana up to level 4. She learns Fortify then, which you'll probably be spamming about every turn on the final map (especially when Duma uses megaquake).
"There's a very fine line between not listening and not caring. I like to think I walk that line every day of my life." -Leonard Church Jr.
Idk about the ending, but I think the journey accounts for 99% so, even if the ending doesn't quite live up I don't think it matters much. I've been enjoying the heck out of this game (3/4 done with Act 3). And it's been great through and through.
Unlike Fates Birthright, which ended on a fantastic note but was dry the entire journey to the end
All have sinned and fall short of Gods glory. Wages of sin is death. Romans
God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John
@Dezzy I think Awakening got more positive press than it probably deserved at the time due to how new and fresh it seemed. Also, despite the loud minority on gaming forums, I think most people really like the social mechanics that were introduced in Awakening and expanded upon in Fates.
For better or for worse, Waifu Emblem is here to stay.
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Topic: Fire Emblem Echoes
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