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Topic: Fire Emblem: Casual or Classic?

Posts 21 to 40 of 84

moomoo

If you really like the support conversation stuff, I actually suggest casual. Makes things a much smoother experience.

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TheConsonant

CanisWolfred wrote:

TheConsonant wrote:

you won't get any respect from anyone else though.

First off: Why?

Second of all: why would that be at all important?

Because playing Casual is easier. Gaining respect is important to some people, plus there are people out there that will razz you for not playing classic so if you want to avoid that trouble...

TheConsonant

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Eel

Gaining respect for gaming. People being rude to you for playing a game on an easier mode.

If that happens to you, it sounds to me like you're frequenting people or online sites that you shouldn't.

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Klimbatize

TheConsonant wrote:

..you won't get any respect from anyone else though.

NOOOOOOOOOOOOO. I'm crushed.

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TheConsonant

Morphtroid wrote:

Gaining respect for gaming. People being rude to you for playing a game on an easier mode.

If that happens to you, it sounds to me like you're frequenting people or online sites that you shouldn't.

It happens a because elitists exist, they're going to be here or anywhere else. Particularly when it's FE, it's always been a very elitist culture and will be more so for the people that have been playing it for a long time. And gaining respect for gaming shouldn't be something laughed about, some games are very difficult and require a strategic mind.

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Gamesake

Scollurio wrote:

I should go CASUAL or PERMA DEATH CLASSIC mode in the upcoming FE:Awakening?

I chose classic for permadeath. But knowing what I know now about Awakening, I would have chosen the casual mode. Here's why: In the GBA Fire Emblems each character can only have 5 support conversations and no more, unless you choose to kill off one of the characters they've been linked with. In Fire Emblem Awakening there's no limit to how many support conversations a character can have. Sure, you can still only have one top rank support level shared between two characters in Awakening but I found out that if one of the two characters dies the S rank doesn't go away like it used to. So you're stuck with widows and widowers who can't achieve S ranks with anyone new.

Basically, the benefits of permadeath that were present in the GBA Fire Emblems is gone in Awakening. Plus if you choose classic you lose the ability to save anywhere--which is a huge disadvantage.

My advice is pick casual mode and enjoy the save states.

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TheConsonant

Gamesake wrote:

Scollurio wrote:

I should go CASUAL or PERMA DEATH CLASSIC mode in the upcoming FE:Awakening?

I chose classic for permadeath. But knowing what I know now about Awakening, I would have chosen the casual mode. Here's why: In the GBA Fire Emblems each character can only have 5 support conversations and no more, unless you choose to kill off one of the characters they've been linked with. In Fire Emblem Awakening there's no limit to how many support conversations a character can have. Sure, you can still only have one top rank support level shared between two characters in Awakening but I found out that if one of the two characters dies the S rank doesn't go away like it used to. So you're stuck with widows and widowers who can't achieve S ranks with anyone new.

Basically, the benefits of permadeath that were present in the GBA Fire Emblems is gone in Awakening. Plus if you choose classic you lose the ability to save anywhere--which is a huge disadvantage.

My advice is pick casual mode and enjoy the save states.

That's meant to make you play the game more than once. =P

TheConsonant

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theblackdragon

Casual for me. I'm not playing my game for anyone else, so i don't care about being a TROO FIRE EMBLEM PLAYAR ZOMG or not. i just want to see the story unfold and enjoy the support conversations, work on getting my doods up and exploring the DLC. And of course, if I change my mind and decide I'd like the added challenge, FE:A gives us the option to tailor it to our tastes. It's a wonderful game in that respect :3

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Arianabtd

My brother is always poking fun at me.
He said I'm not a real gamer since I played on Casual.

I don't think I'm gonna let him play on MY 3DS anymore x3.

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OptometristLime

CanisWolfred wrote:

TheConsonant wrote:

you won't get any respect from anyone else though.

First off: Why?

Second of all: why would that be at all important?

From what I've heard (plan to buy the game soon) Casual still punishes failure, it's just more of a slap on the wrist.
So honestly... where do people get off telling others how to play, right? I can empathize with the competitive spirit sure, but these are just games meant to be FUN. Such a subjective notion means everyone should seek their own route to enjoyment, the elitist attitudes make me cringe to be a 'gamer'. :/

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CanisWolfred

TheConsonant wrote:

And gaining respect for gaming shouldn't be something laughed about.

Maybe for competitive gaming, but for a singleplayer game? Hell no. That doesn't even remotely make sense. They're not gonna see what you do, so why bother worrying about what they think? I'm certainly not gonna worry about what some elitist pricks think, especially if doing so will keep me from having fun.

And since when was elitism okay? They're basically what keep things from growing and expanding in a healthy manner.

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TheConsonant

CanisWolfred wrote:

TheConsonant wrote:

And gaining respect for gaming shouldn't be something laughed about.

Maybe for competitive gaming, but for a singleplayer game? Hell no. That doesn't even remotely make sense. They're not gonna see what you do, so why bother worrying about what they think? I'm certainly not gonna worry about what some elitist pricks think, especially if doing so will keep me from having fun.

And since when was elitism okay? They're basically what keep things from growing and expanding in a healthy manner.

Yes, for a single player game it's a common thing, like beating Halo on Legendary, or whatever the most difficult mode is, or beating FEA on Classic/Lunatic; they're difficult things to do so people will respect you for them. Sure it's not saving someone's life but people give you respect for just being old so saying getting respect from playing a single player game is ridiculous is just ridiculous.

Anyway, when did I say you had to worry? I was merely telling the op something; I'm not telling everyone to play classic because they should be worried about what others think. And when did I say elitism was ok? I was just saying that the FE community has been very elitist. Goodness sakes, man.

TheConsonant

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Void

Personally, Causal just is too easy, there just wasn't a challenge, even on Lunatic it wasn't very hard to win, I got to chapter 8 before I decided to stop because it wasn't very satisfying.

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Gamesake

TheConsonant wrote:

Gamesake wrote:

Scollurio wrote:

I should go CASUAL or PERMA DEATH CLASSIC mode in the upcoming FE:Awakening?

I chose classic for permadeath. But knowing what I know now about Awakening, I would have chosen the casual mode. Here's why: In the GBA Fire Emblems each character can only have 5 support conversations and no more, unless you choose to kill off one of the characters they've been linked with. In Fire Emblem Awakening there's no limit to how many support conversations a character can have. Sure, you can still only have one top rank support level shared between two characters in Awakening but I found out that if one of the two characters dies the S rank doesn't go away like it used to. So you're stuck with widows and widowers who can't achieve S ranks with anyone new.

Basically, the benefits of permadeath that were present in the GBA Fire Emblems is gone in Awakening. Plus if you choose classic you lose the ability to save anywhere--which is a huge disadvantage.

My advice is pick casual mode and enjoy the save states.

That's meant to make you play the game more than once. =P

Of course. But gamers like me who are trying to see all the support conversations as fast as we can will try to see them all on the first playthrough. You can do it easily in Awakening by working everyone up to an A rank, saving your game, and then loading your game after you read the S rank support conversation. But that's completely possible whether or not you chose classic or casual mode. When it comes to collecting support conversations, Permadeath is no longer useful.

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Zanark

Classic for me since allowing your characters to die just takes all the strategy out of it.

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CanisWolfred

TheConsonant wrote:

Sure it's not saving someone's life but people give you respect for just being old so saying getting respect from playing a single player game is ridiculous is just ridiculous.

That's different. Living longer than most people and surviving into old age is a genuine achievement, not to be looked lightly upon, as it earns you experiences small and large that others may never have. Beating Fire Emblem on Lunatic with Classic mode on could never compare. It's just a game, one you're probably playing alone. Sure, not everyone can do it, but no one else besides yourself will be able to truly appreciate it, so why worry about what others will think?

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TheLilK98

@CanisWolfred Speak for yourself. YOU think permadeath is frustrating, probably because YOU make your characters die a lot. Permadeath forces you to actually think about your decisions. Fire Emblem is ment to be a true strategy game, and without permadeath, you're hindering the experience.

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TheConsonant

CanisWolfred wrote:

TheConsonant wrote:

Sure it's not saving someone's life but people give you respect for just being old so saying getting respect from playing a single player game is ridiculous is just ridiculous.

That's different. Living longer than most people and surviving into old age is a genuine achievement, not to be looked lightly upon, as it earns you experiences small and large that others may never have. Beating Fire Emblem on Lunatic with Classic mode on could never compare. It's just a game, one you're probably playing alone. Sure, not everyone can do it, but no one else besides yourself will be able to truly appreciate it, so why worry about what others will think?

Did I say to worry? I was offering a rebuttal to your point, perhaps using old wasn't a good example but people respect others for different often petty things. I was letting the op know that people might disrespect him if that mattered to him at all; I wasn't saying that it should matter to you.

TheConsonant

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