Odds are Nintendo's gonna make a Find Mii 3 so, let's make some suggestions on what we want changed from the first 2!
I think instead of having the hero's run away they should have health and when it reaches zero they get K.O.'d and have to be revived with a streetpass (From the owner of the Mii) or a revival potion which you buy by the dose and (depending on the Hero's level) certain hero's could require multiple doses! I think the map feature from the second game should be here but you can go back through old rooms, so you can explore and infinite quest, and lastly the King shouldn't get kidnapped again, he could lead the team and give certain bonuses such as swords dealing 2 more damage or magic being twice as effective. Or he could just get kidnapped again 
What suggestions do you have for the 3rd Find Mii game?
3DS Forum
Topic: Find Mii 3 Suggestions
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) what about a world that like a grid and every 1 block on the grid is one of the rooms (Some wouldn't be rooms so you are forced to go in a certain direction). Once you've beaten a room a second time you can skip over that room instead of re-beating it every time you want to go past it. And the further the room is from your starting point the harder it is but the cooler the hat is, so you won't get the food hats for beating the hardest room, and won't get the coolest hat for beating the first room.
