Showing 21 to 31 of 31
21. Posted: Tue 7th Jun 2011 05:08 BST
Oh man, The unboxing I had was thee' best unboxing out of all the system I've owned...Well aside from getting my NES(especially) and SNES that is.lol
And I'm actually fine with the sweet spot, but sometimes you'll get used to the 3D and with me I often turn it off and then back on to reminde myself how awesome it is.lol Also my only other minor gripe with the 3DS, is the Headphone jack placement. Having it dead stuck in the bottom middle may be nice since it won't get in the way, but it's visually in the way since it's more noticable that a wire is drooping down.lol
As for PilotWings, tis' a shame that Nintendo got lazy and jsut stuck in Wulu Island from Wii Sports Resort, AND the Mii's....The game shouldn't bear the pilot wings name as it has no ressemblance whatsoever aside from the gameplay.....or mildy i suppose. It should of been called Air Sports Resort 3D.Nintendo basically just detroyed one of their tinier franchises, ah well. I never cared for PilotWings anyways.
Edited on Tue 7th June, 2011 @ 05:11 by WaveBoy
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22. Posted: Tue 7th Jun 2011 05:11 BST
The game shouldn't bear the pilot wings name as it has no ressemblance whatsoever aside from the gameplay.....or mildy i suppose.
Um... you could say the same thing about going from PilotWings SNES to PilotWings 64.
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23. Posted: Tue 7th Jun 2011 05:23 BST
Not really....At least PilotWings and especially PW64 had their own distinctive goofy style and art direction.Pilot Wings just takes your Mii's and throws them in Wuhu Island....I don't recal PW and PW64 taking characters from a different franchise and sticking them in a world that's already been explored and seen in a previous game.
24. Posted: Tue 7th Jun 2011 05:26 BST
Here's where the excitement really is at! http://www.nintendolife.com/forums/online_gaming/na_excitebik...
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25. Posted: Tue 7th Jun 2011 07:23 BST
I wish they would have given us sound options for this game. It's really loud, and if I turn the volume down, then I can barely hear anything else when I exit the game. I think this game might cause hearing damage to kids if they play it with headphones and aren't careful with the sound.
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26. Posted: Tue 7th Jun 2011 08:19 BST
wow i suck at this game D:
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27. Posted: Tue 7th Jun 2011 08:29 BST
This times 2.
[strong]When you touch me I die,
just a little inside,
I wonder if
this could be love.[/strong]
28. Posted: Tue 7th Jun 2011 08:37 BST
It's pretty fun. I managed to set 3 records in mode A. :3
29. Posted: Tue 7th Jun 2011 09:03 BST
I played NES Excitebike before World Rally and didn't have a problem — went back to it after World Rally and suddenly it felt so sluggish and difficult to keep using the turbo or get as much air on the jumps. After being prepared from before it's not so bad to go back to this time around, but yeah, World Rally is far easier than this.
One improvement they did seem to make is you can see the course better on the 5th track, or maybe it's just because the 3DS screen is so great.
So I guess if we want to share custom tracks we have to keep a record of the letters for the obstacles so other people can remake them. I wonder if anyone has put some online from the original somewhere.
30. Posted: Tue 7th Jun 2011 09:29 BST
So I'm guessing each game sound louder or quiter than the other, weird. My only complaint about the 3DS is that it's just not loud enough when using headphones, it's even quiter than the DS lite. eek!
31. Posted: Tue 7th Jun 2011 15:16 BST
One interesting feature: Excite Bike marks the first time I've seen the 3D-slider used for more than the 3D effect. When you move it up or down, it not only switched on the stereographic display but also zooms the camera to a different position, showing a very different playing field. This means that the slider can really be used to trigger any kind of graphical action, not just the addition or removal of the 3D effect itself. Very interesting.
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