Showing 1 to 10 of 10
1. Posted: Mon 24th Jan 2011 20:17 GMT
Hia, just wondered if somebody who's played the 3DS could tell me if when you glance down at the bottom screen, does the 3D screen blur, or does it stay 3D, just at the top of your vision?
Edited on Mon 24th January, 2011 @ 20:37 by archie96
2. Posted: Tue 25th Jan 2011 03:20 GMT
That is a damn good question. I just wanted to state that, but I have no answer -- I'm sorry. Given the type of technology it is, I would think it wouldn't lose it. I know some high profile camcorders record in 3D with a 3D viewfinder... and if you look away and back it does not lose the effect... so maybe it's just a matter of how fast our eyes adjust back and forth. I'm sure we'd get used to it.
3. Posted: Tue 25th Jan 2011 05:06 GMT
...I dunno, then again it shouldn't matter much, I mean, you're not looking at it directly anyways. xD
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4. Posted: Tue 25th Jan 2011 05:14 GMT
If it did I'm sure someone would have noticed it after all this demoing.
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5. Posted: Tue 25th Jan 2011 05:44 GMT
This. You have to look directly at the 3D screen to get the effect, so it would blur when you look at the bottom screen. The screens are different widths, so I'm guessing you're not going to see bosses that take up both screens anyways (except for on regular DS games which will be in 2D anyways, so it doesn't matter). It looks like the bottom screen is mainly used for controls/inventory/map, stuff like that, while the main gameplay is shown on the top for most games.
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6. Posted: Tue 25th Jan 2011 05:52 GMT
What I'm worried about is using the tilt function and losing the 3D, 'that' is going to be the problem.
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7. Posted: Tue 25th Jan 2011 05:55 GMT
According to some previews for games I read, the 3d blurs when you look to from left or right, but it mostly sames in place when you look up and down. So look at the bottom screen than looking at the top screen the 3d should still be in place but I still don't.
8. Posted: Tue 25th Jan 2011 06:11 GMT
Well, when it's in our hands, we'll know for sure.
9. Posted: Tue 25th Jan 2011 06:13 GMT
It seriously would of been awesome if the bottom screen were 3D Touch screen based. But apperantly Nintendo was saying that they tried it, but there was too much blurring going on.
Edited on Tue 25th January, 2011 @ 18:08 by CountWavula
10. Posted: Tue 25th Jan 2011 13:59 GMT
Here's my guess. You don't lose the 3D effect, but the switch from view from the 3D screen, to the 2D back to the 3D probably needs some milliseconds of adjustment with your eyes.Probably not a deal for most games, but I imagine some fighting games or racing games there might be an issue.