Showing 61 to 68 of 68
61. Posted: Sat 20th Jul 2013 02:23 BST
I am fine with the graphics and the 3D makes it come alive and is needed with the lack of anti-aliasing. I hate how obsessed with graphics everyone is, as long as it is above SNES level and it does not make it hard to see something, I do not care how they are. The change to HD makes it hard on developers and killed games like TimeSplitters!
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62. Posted: Sat 20th Jul 2013 03:21 BST
I would like to point out that 2 years ago Nintendo released a 3D sequel system to the popular DS platform that immediately had issues. First of all, the 3D is not the best and few games have had it add anything at all to the experience beyond maybe a cool factor at points for graphics, despite new gimmicks adding to the experience being the main reason for Nintendo's success in the past decade. It was immediately buried for a lackluster lineup in which they had to remake their games from the late 90s to sell anything before Mario came to save the day. This led to an unprecedented immediate price drop and a huge thank you of 20 Nintendo games, including GBA (a platform still not even supported on VC) for people who did buy it ASAP. Meanwhile it was competing with HD Vita with a lot of hype and a great launch lineup.
2 years later it is the only console (barring the PS3) both still getting games and consistently well liked by gamers, Even barring its ludicrous domination in Japan, a remake of a Wii game you likely already bought with worse graphics led to it being the best selling system of May 2013. Meanwhile Vita is doomed as a real serious competitor to 3DS success, which is why Sony is retconning the whole thing as a half system/half add-on for Ps3/4. Vita, a system that is still being seen as a better home for indies than iOS.
So yes, I think the graphics are good enough.
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63. Posted: Sat 20th Jul 2013 03:24 BST
I'd be fine with these graphics forever.They are really good for a handheld
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64. Posted: Sat 20th Jul 2013 04:18 BST
I like these graphics a lot, but if I were to answer your question I would say no. I mean isn't life all about improving? So is it enough? No because as time goes by Nintendo will probably release a next gen handheld which will be even more powerful than this one and I'm pretty sure none of us are gonna say "man why are they making even better graphics they should have just stuck with the graphics they had on the 3DS." Also the Vita shows there's still room for improvement. I like the graphics but I would have preferred if they would have sacrificed the 3D screens for more power I mean even Nintendo said they were rather pointless.
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65. Posted: Sat 20th Jul 2013 04:45 BST
All this take about graphics... Art will always trump graphics in my opinion. Just cause something is pushing super hi-res textures and uber pixel shaders on dx11 blah blah blah... if the game looks good, it looks good. Heck I'm happy with the way Cavestory looks on WiiWare!
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66. Posted: Sat 20th Jul 2013 05:06 BST
I like the graphics, yeah. I mean, I won't protest when the next handheld has even better ones (maybe Wii U level?) but I'm fine with these. They're really pretty in most games.
I wish the sweet spot for the 3D was larger, though. I find myself not really using it much.
67. Posted: Sat 20th Jul 2013 08:29 BST
I honestly thought 3DS was a huge improvement. There were rumors of it being close graphically to Xbox 360 and PS3 with 3D graphics before it came out.
It was able to play Super Street Fighter IV 3D in a slightly less degree of the console version(which has improved since then I'm sure), so that was a pretty good sign 3DS had graphics that could keep up.
There's always gonna be a game system stronger than another, so Sony constantly trying to outdo themselves isn't that bad.
68. Posted: Sat 20th Jul 2013 09:37 BST
I just wish they would have upped the res a bit.
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