Details like the animations really show how much nintendo has thought about the quality of the 3ds experience. It's fun just to look at all the games on your 3ds I wish they could do something interesting for the dsiware, but that'll probalby never happen for such a minute detail.
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Details like the animations really show how much nintendo has thought about the quality of the 3ds experience. It's fun just to look at all the games on your 3ds I wish they could do something interesting for the dsiware, but that'll probalby never happen for such a minute detail.
DSiWare has an equivalent in the form of the icon.
These icons can go from <boring still image> to <funny looping gif> and some even change as you play the game, like Brain Age and Touch Solitaire.
I actually find it a little sad that the 3DS software icons are never animated.
Seriously? Play the actual game. Luigi's Mansion: Dark Moon is stuffed with adorable little details in-game. The character animations are superbly realized in the actual game.
I prefer minimalistic opening menus to really busy ones. Remember the one for Final Fantasy VII? Just a small image of a buster sword and a New Game or Continue option.
We are not talking about intro screens, this is about the little 3D dioramas (or in many cases, boring 2D banners) that appear on the top screen when you highlight a game/app on the Home menu.
We are not talking about intro screens, this is about the little 3D dioramas (or in many cases, boring 2D banners) that appear on the top screen when you highlight a game/app on the Home menu.
Those little dioramas are often quote impressive. Especially with some first party Nintendo games.
Seriously? Play the actual game. Luigi's Mansion: Dark Moon is stuffed with adorable little details in-game. The character animations are superbly realized in the actual game.
I prefer minimalistic opening menus to really busy ones. Remember the one for Final Fantasy VII? Just a small image of a buster sword and a New Game or Continue option.
I have played it, but I could never get around to finishing it.
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it would be neat too if they changed as you progressed and unlocked things in the game.
one thing im disappointed in is that there is no startup noise and animation for the 3ds. its the first handheld to break this tradition since the first gameboy. they have that pusling 3ds one that is sometimes shown, but never on startup.
Judging games on their top screen animations? That's silly!
I judge a game on it's disk cover.
I judge the games by the instruction booklet so all new games are bad on my book(scoring and enjoyment are entirely different stories )
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Topic: Disappointment of 3DS Top Screen "Animations"
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