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Topic: Circle Pad Pro. First Impressions Anyone??

Posts 1 to 20 of 98

kyuubikid213

Well, I just watched the IGN Circle Pad Pro Unboxing video on YouTube.
http://www.youtube.com/watch?v=npVi7OM1vCk
I'm personally looking forward to it. Is anyone else?
Post anything you want (or feel the need) to say about this peripheral!

I'll start by reiterating that I cannot wait for this peripheral. I think it is a perfect way to add on to the 3DS. A new 3DS this early would be pushing it, but I don't think there will be a new one any time soon. I mean...there isn't a Wii Remote that infuses the original Wii Remote and the Wii Classic Controller, is there? If there is, please let me know!

P.S. I'm new to nintendolife, so I'm still fiddling around trying to learn everything

I own a PS1, GBA, GBA SP, Wii (GCN), 360, 3DS, PC (Laptop), Wii U, and PS4.
I used to own a GBC, PS2, and DS Lite

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I pro...

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Apollo

Here are a few things you should know about the Circle Pad Pro, presented in handy bullet point form:

  • The device is just as awkward looking as you might expect. The good news, however, is that it's relatively light and actually feels moderately decent in your hands.
  • Gripping the expanded 3DS to play games is trickier. Your impulse is to rest the bottom of the expansion at the base of the palm of your hand. Depending on your hand size, this will force you to awkwardly angle your fingers to reach the L/R and ZL/ZR buttons. It hurts. It sucks. I ended up shifting the system higher in my hand, allowing for better access to the shoulder buttons.
  • Reaching the four face buttons (ABXY) isn't difficult but is slightly more cumbersome than it ought to be. The distance is just outside what I'd consider reasonable. Most genres won't be impacted by this, though I could see some more timing-based games impacted.
  • The 3DS fixes into the Pro shell simply through rubber grips along the inside of the cradle. There are no fasteners or clasps, though you shouldn't worry about the system being loose - it's a very, very snug fit.
  • The headphone jack is exposed, but the cart slot is not. If you want to change games, you'll have to remove the shell.
  • Infrared communication is used between the Pro and the 3DS itself. Not that this is a huge issue, but there you go.
  • One of the bigger issues I have with the Pro, aside from its ridiculous aesthetic, is that the feel of the two Circle Pads is different. The pad on your system does not have the same movement resistance that its counterpart has. I've tested a couple Pros now, and have seen the expansion-based device feel both more resistant and more fluid. It's hard to say if that was a result of frequent use or variation in manufacturing. Regardless, it's a bit annoying.

http://ds.ign.com/articles/121/1214612p1.html

Sounds like a piece of $#!%.

Edited on by Apollo

Apollo

kyuubikid213

Apollo wrote:

Here are a few things you should know about the Circle Pad Pro, presented in handy bullet point form:

  • The device is just as awkward looking as you might expect. The good news, however, is that it's relatively light and actually feels moderately decent in your hands.
  • Gripping the expanded 3DS to play games is trickier. Your impulse is to rest the bottom of the expansion at the base of the palm of your hand. Depending on your hand size, this will force you to awkwardly angle your fingers to reach the L/R and ZL/ZR buttons. It hurts. It sucks. I ended up shifting the system higher in my hand, allowing for better access to the shoulder buttons.
  • Reaching the four face buttons (ABXY) isn't difficult but is slightly more cumbersome than it ought to be. The distance is just outside what I'd consider reasonable. Most genres won't be impacted by this, though I could see some more timing-based games impacted.
  • The 3DS fixes into the Pro shell simply through rubber grips along the inside of the cradle. There are no fasteners or clasps, though you shouldn't worry about the system being loose - it's a very, very snug fit.
  • The headphone jack is exposed, but the cart slot is not. If you want to change games, you'll have to remove the shell.
  • Infrared communication is used between the Pro and the 3DS itself. Not that this is a huge issue, but there you go.
  • One of the bigger issues I have with the Pro, aside from its ridiculous aesthetic, is that the feel of the two Circle Pads is different. The pad on your system does not have the same movement resistance that its counterpart has. I've tested a couple Pros now, and have seen the expansion-based device feel both more resistant and more fluid. It's hard to say if that was a result of frequent use or variation in manufacturing. Regardless, it's a bit annoying.

http://ds.ign.com/articles/121/1214612p1.html

Sounds like a piece of $#!%.

Well, I don't mind much about all of the aesthetic-y bits. If I can play a good game with good controls (nothing to do with a good controller) then I am sold! I'll shift my hand position if it means I get to control a camera for a change or even play Call of Duty in 3D!

I own a PS1, GBA, GBA SP, Wii (GCN), 360, 3DS, PC (Laptop), Wii U, and PS4.
I used to own a GBC, PS2, and DS Lite

I'm on YouTube.

I promise to not derail threads. Request from theblackdragon

I pro...

3DS Friend Code: 4639-9073-1731 | Nintendo Network ID: kyuubikid213

TheKingOfTown

I probably won't be getting it.

Why do people point to their wrists when asking for the time, but don't point to their crotch when they ask where the bathroom is?

PSN ID: CTID16

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Apollo

kyuubikid213 wrote:

Apollo wrote:

Here are a few things you should know about the Circle Pad Pro, presented in handy bullet point form:

  • The device is just as awkward looking as you might expect. The good news, however, is that it's relatively light and actually feels moderately decent in your hands.
  • Gripping the expanded 3DS to play games is trickier. Your impulse is to rest the bottom of the expansion at the base of the palm of your hand. Depending on your hand size, this will force you to awkwardly angle your fingers to reach the L/R and ZL/ZR buttons. It hurts. It sucks. I ended up shifting the system higher in my hand, allowing for better access to the shoulder buttons.
  • Reaching the four face buttons (ABXY) isn't difficult but is slightly more cumbersome than it ought to be. The distance is just outside what I'd consider reasonable. Most genres won't be impacted by this, though I could see some more timing-based games impacted.
  • The 3DS fixes into the Pro shell simply through rubber grips along the inside of the cradle. There are no fasteners or clasps, though you shouldn't worry about the system being loose - it's a very, very snug fit.
  • The headphone jack is exposed, but the cart slot is not. If you want to change games, you'll have to remove the shell.
  • Infrared communication is used between the Pro and the 3DS itself. Not that this is a huge issue, but there you go.
  • One of the bigger issues I have with the Pro, aside from its ridiculous aesthetic, is that the feel of the two Circle Pads is different. The pad on your system does not have the same movement resistance that its counterpart has. I've tested a couple Pros now, and have seen the expansion-based device feel both more resistant and more fluid. It's hard to say if that was a result of frequent use or variation in manufacturing. Regardless, it's a bit annoying.

http://ds.ign.com/articles/121/1214612p1.html

Sounds like a piece of $#!%.

Well, I don't mind much about all of the aesthetic-y bits. If I can play a good game with good controls (nothing to do with a good controller) then I am sold! I'll shift my hand position if it means I get to control a camera for a change or even play Call of Duty in 3D!

I don't care about how it looks either. I care about how it's awkward and uncomfortable.

Apollo

Ernest_The_Crab

@kyuubikid213 I will probably get it when it comes out since I don't really care about the aesthetics of a gaming device much anyways. The system is obviously about gaming and not the actual appearance of the hardware. Quite frankly, ergonomics trumps appearance in my opinion.

Doesn't hurt either if a game down the line works better with it.

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Birdman

I'll probably get it once I need to get it. I'm not that big on any of the games that have been mentioned to be compatible with the device, so I can live without it. I mean, what's the point of buying something that you have no use for?

Exactly.
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Corbs

The day our review unit comes, I'm gonna film a video of me beating it to a pulp with a hammer. I'll post it on here when I get it up on YouTube.

Plain old gamer :)

bub166

Definitely going to get it. It's aesthetically painful, but I can see it being helpful for a lot of games, such as Metal Gear Solid 3D, which I intend to get. Plus, it's not like it has to be in there at all times. It might get a little annoying to transport though...

Nintendo - Where even first person shooters ooze creativity.

the_shpydar

Corbs wrote:

The day our review unit comes, I'm gonna film a video of me beating it to a pulp with a hammer. I'll post it on here when I get it up on YouTube.

But ... Will it Blend?

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zezhyrule

Well I haven't played much 3DS stuffs yet, so adjusting won't be a problem for me. I care more for comfort than I do prettiness anyway.
well in this case at least

[15:36] Corbs: Vita rules - 3DS drools!

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WolfRamHeart

Corbs wrote:

The day our review unit comes, I'm gonna film a video of me beating it to a pulp with a hammer. I'll post it on here when I get it up on YouTube.

Yay, Nintendo Life's first video review!

WolfRamHeart

Apollo

Corbs wrote:

The day our review unit comes, I'm gonna film a video of me beating it to a pulp with a hammer. I'll post it on here when I get it up on YouTube.

I like your style.

Apollo

KarrotMan

I might get it since it supports some of the games I'm planning to get. I don't care how it looks, as long as it makes the system bulkier, I can stop using the charging cradle as a handle grip. The 3DS itself is too cramped for me.

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Kitty_hime1

i'll get it if it's required to play most of the 2012 3ds game lineup lol

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BenAV

I'm actually pretty excited for it.

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Apollo

Karakato_001 wrote:

I might get it since it supports some of the games I'm planning to get. I don't care how it looks, as long as it makes the system bulkier, I can stop using the charging cradle as a handle grip. The 3DS itself is too cramped for me.

I'm just going to wait for a redesign. I'm kicking my current model to the curb as soon as on is released.

Apollo

GameLord08

I'd most definitely not get this if not for the special weapons or blah utilised for most supported games.

I'd also shove it in my toaster for poops and giggles if I was bestowed with useless money to waste on this stunt.

GameLord08

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