I highly doubt it. MKWii was cheap for two reasons... rubberbanding AI and bikes. Bikes could glide around corners effortless and you could hug the edge as much as you liked.
As long as you had drifting, turbo boost+wheelie for straights perfected, you could nail 1st place every single time.
They might be cheap and nasty, but hey, if they're there and they help you win easier, I'm gonna bloody well have it!
The Funky Kong and Bike combo was what really bothered me- Daisy with a bike, Peach, Mario- those never really bothered me. But to be in a race with 4 Funky Kongs on a bike with my VR near 8000 only to see it drop immensely bothered me and I can never reach 9999VR with my Mii and Wild Wing (favorite car because it looks sexy) even though I'm really skillful. And I use the Wii Wheel because I find it more engaging and playing MK Double Dash, I always tend to tilt the controller side to side as if it was a steering wheel especially in sharp corners (Bowser's Castle, for example). Glad it became a reality with MKWii.
I'll most likely be using my Mii in MK3DS than any other character too
Whoa! Thanks for that video Red! That looks awesome. They brought back the coin system from the original Mario Kart! Using hang gliding to add speed is going to make races really interesting too. I can't wait to buy this game.
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Topic: Are Bikes in Mario Kart 3Ds?
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