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Topic: All this 3DS/Nintendo bashing reminds me of something...

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LordTendoboy

WaltzElf wrote:

But to be fair to Nintendo, they've done a lot to fix the perceived "problems" of the 3DS.

So that circle pad add on was universally well-liked by the gaming community? I just imagined the complaints on forums and in the media.

My point was that Sony had a bad launch, and then proceeded to get things right. The 3DS had a bad launch, and Nintendo is currently running 50-50 with its comeback plan.

And the real problems (eShop, online play, connectedness of the console to social networks and the like)... those problems are not being resolved.

I know Nintendo hasn't fixed the problems with the eShop yet, but they have plenty of time. Nintendo has a LOT on their plate right now. You expect Iwata to get all this stuff done overnight? The eShop needs more 3DS games, and more Virtual Console games than just Game Boy (where are all the Game Boy Color games?). I would like to have some sort of messaging program, but perhaps Nintendo will include that in another system update?

And do people really expect handhelds to have the same online features as consoles? Does Android have all the features of Xbox Live? No it doesn't, and people don't care. Apple's GameCenter is worse than Nintendo WiFi Connection; the only thing it has in common with Xbox Live and PSN is achievements.

Edited on by LordTendoboy

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Bankai

The 3DS also needed Wireless N. Oh well.

And I expected Nintendo to get it right in the first place, not provide an online service on par with technology that's six years old (PSP). In lieu of that, Nintendo doesn't have plenty of time, it needs to get things fixed sooner, not later.

Apple's Game Center is better than the WiFi connection. It features online leaderboards, which is great for 90% of iOS games, and it has cross platform compatibility - buy a game on iPhone, play it on iPad. With Nintendo you'll need to buy the same bloody virtual console game twice - once for Wii, once for 3DS. Another thing Nintendo screwed up. And then there's the fact that Nintendo continues to insist that download content is hardware locked, not account locked. Fail.

So no, cutting the price and giving away some free games (which most of us should be able to play on 3DS via Wii's Virtual Console anyway), does not constitute a turn around of the equivilent of what Sony pulled off with the PS3.

LordTendoboy

WaltzElf wrote:

The 3DS also needed Wireless N. Oh well.

And I expected Nintendo to get it right in the first place, not provide an online service on par with technology that's six years old (PSP). In lieu of that, Nintendo doesn't have plenty of time, it needs to get things fixed sooner, not later.

Apple's Game Center is better than the WiFi connection. It features online leaderboards, which is great for 90% of iOS games, and it has cross platform compatibility - buy a game on iPhone, play it on iPad. With Nintendo you'll need to buy the same bloody virtual console game twice - once for Wii, once for 3DS. Another thing Nintendo screwed up. And then there's the fact that Nintendo continues to insist that download content is hardware locked, not account locked. Fail.

Well yeah, that is a big problem, but Nintendo is too stubborn to listen to their fans. They do things their own way, we just have to deal with it or move on to something else.

Apple has games that are optimized for the iPad, and you have to buy them separately from the iPod versions.

Edited on by LordTendoboy

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Bankai

tendoboy1984 wrote:

WaltzElf wrote:

The 3DS also needed Wireless N. Oh well.

And I expected Nintendo to get it right in the first place, not provide an online service on par with technology that's six years old (PSP). In lieu of that, Nintendo doesn't have plenty of time, it needs to get things fixed sooner, not later.

Apple's Game Center is better than the WiFi connection. It features online leaderboards, which is great for 90% of iOS games, and it has cross platform compatibility - buy a game on iPhone, play it on iPad. With Nintendo you'll need to buy the same bloody virtual console game twice - once for Wii, once for 3DS. Another thing Nintendo screwed up. And then there's the fact that Nintendo continues to insist that download content is hardware locked, not account locked. Fail.

Well yeah, that is a big problem, but Nintendo is too stubborn to listen to their fans. They do things their own way, we just have to deal with it or move on to something else.

Apple has games that are optimized for the iPad, and you have to buy them separately from the iPod versions.

There are a bunch of game's that area universal. Buy them once, and you get them for both iPhone and iPad, no additional sale necessary, and it has indeed been optimized for iPad.

Apple provides the technology to do that. Another fun fact that non-iPad owners get wrong when talking about these devices as games consoles.

And that Nintendo stubbornness is exactly why it's screwing up right now. Sony realized it needed to do right by its fans. Being stubborn is not an excuse for being wrong.

Edited on by Bankai

moomoo

It took Sony over a year to get some good exclusives under their belt for the PS3, and in turn actually sell the thing to people. We should wait at least a year before we make any "3DS is dead/3DS is the best system ever" statements. Although I agree, there are some serious problems with the 3DS, mainly that eShop, the stupidity of the friends list and lack of a messenging system. I actually think adding the second circle pad will help the 3DS, due to the fact that it will make shooters playable without having to deal with the lack of the face buttons and R button.

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LordTendoboy

WaltzElf wrote:

There are a bunch of game's that area universal. Buy them once, and you get them for both iPhone and iPad, no additional sale necessary, and it has indeed been optimized for iPad.

Apple provides the technology to do that. Another fun fact that non-iPad owners get wrong when talking about these devices as games consoles.

And that Nintendo stubbornness is exactly why it's screwing up right now. Sony realized it needed to do right by its fans. Being stubborn is not an excuse for being wrong.

I have an iPod Touch. I go on iTunes and see these games that are enhanced for the iPad, and they cost more than the iPod Touch versions. I simply figured all iPad games were like that.

Nintendo's stubbornness also made the Wii and DS huge hits. Nintendo could have made the Wii and DS graphical beasts like the PS3, Xbox 360, and PSP. But they chose to make their systems affordable, cheap to manufacture, and easy to develop for (compared to the other consoles). Now Nintendo is finally catching up to the PS3 and Xbox 360 (in terms of graphics), and people STILL complain?! You people are never satisfied.

Edited on by LordTendoboy

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CanisWolfred

No doubt the second analogue stick is necessary, the problem is that it's an add-on, which Nintendo is notorious for underutilizing.

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LordTendoboy

WaveBoy wrote:

Tell Sony to fix their damn inferior looking MultiConsole titles.
Then again, it's always been a mash up. Resident Evil 5 looked so soft and unimpressive along with it's poor washed out contrast on the PS3, along with Ghostbusters(I played the demo and it was soft beyond belief....) Bioshock and StreetFighter IV ect ect. it's like playing a game almost running on composite cables. Resident Evil 4 looks more impressive on my Wii than RE5 did on my PS3. Just goes to show you how next gen graphics don't exactly make a game look better.....It's all about the sharpness/clearness and what cable you're using and many of the other bells and whistles. And didn't Bayonetta get an inferior port to the PS3 as well?

I mean seriously, aside from the loose analog sticks and the fact that most PS3 titles just don't appeal to me....I just can't stand it when the PS3 gets a crappier looking 'soft' multiconsole title. the Xbox 360 always or 'usually' always wins in this case. I rememember reading about how the PS3 uses some sort of Filter which makes those multi console titles looked soft...

Hopefully BioShock Infinite doesn't suffer the same fate. I had an XBOX 360 and RE5 looked crystal clear and beautiful on it. Don't even get me started on Virtual Fighter 5. That one looked pretty amazing as well. Nope, no 'SOFT' looking crappy ports that's for sure. I mean how are you supposed to notice the fine detail and next gen graphics when everything has been blurred a bit and softened up? it's like night and day.

That's because most games are developed for the Xbox 360 first, and then ported to the PS3. This means the games are made with the Xbox 360 hardware in mind, which is less powerful than the PS3.

The games made by Sony's 1st-party studios are the ones that really show what the system is capable of. The same thing goes with Nintendo's games. The console manufacturers know the ins and outs of their systems better than 3rd-party developers, which is why they are (usually) the first to make the most of their hardware's capabilities.

Edited on by LordTendoboy

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bonesy91

"wishes the 3DS forums wasn't 99% bashing/talk of bashing/talk of fall of Nintendo etc."

The new world of gamers... "complainers" ha! Now we have a third name for Gamers

"Runs off with a pot of hot coffee in his hand, whilst clog dancing over a pack of hungry owls."

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komicturtle

Yeah, most games on multiplatform don't properly utilize the PS3's raw power :/

This will happen with WiiU, as games released on it will also be on 360 and PS3 3rd party wise.

And then, the WiiU will be the PS2 of next gen in terms of power.

komicturtle

skywake

WaltzElf wrote:

The 3DS also needed Wireless N. Oh well.

rant, rant, rant, rant

I agree with one of your points (that if you buy on the Wii VC you should be able to play it on the 3DS VC) but the rest is total BS.

Why does it need wireless N? For online play it's simply not necessary with the speed of internet connections currently in the wild. It's not like people are using their 3DS to stream HD media from a media center and it supports all of the modern wireless security standards so... what's to complain about? Marginally better local multiplayer performance? A little bit shorter wait when doing download play?

What's wrong with the eShop? You can browse the shop, look at videos of the game in action, get a small description and rate and look at ratings. What more do we really want? Sure, it would be cool if you could download stuff in the background and the previously mentioned unified account and cross compatibility would be cool but other than that I don't see what the problem is. The Wii shop sucked something hard but compared to iTunes and other online stores the eShop is only trivially different.

Online stuffs? Yeah, I guess it could be better but they have fixed the most annoying problems. I now know when my friends are online and what game they are playing. If they have, say, Mario Kart and I have Mario Kart I'd assume that Mario Kart would have an leaderboard within the game itself much like they had on the Wii. Does it need to be unified? I don't really think so. Even if only the friend list is unified and my friends are automatically added to each individual game it's suddenly not much of an issue.

for the tl;dr I think you're complaining about a whole lot of nothing much

Edited on by skywake

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"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Bankai

Why does it need wireless N? For online play it's simply not necessary with the speed of internet connections currently in the wild. It's not like people are using their 3DS to stream HD media from a media center and it supports all of the modern wireless security standards so... what's to complain about? Marginally better local multiplayer performance? A little bit shorter wait when doing download play?

You didn't download Let's Gold 3D, did you? I can download 2 GB games off the PSN in half the time it took me to download that game.

Yes, not everyone has fast broadband. But online gaming - especially digital e-shopping, is still largely an early adopter method of content delivery. A large percentage of people who are using PSN/ XBLA/ Steam/ Nintendo's 'Wares are doing so from pretty fast broadband connections.

And by being so damned slow in a big to cut a tiny cost from the console's manufacture, Nintendo has released a bit of hardware that is primitive when it comes to speed. You can bet the Vita is going to be wireless-n. Oh look. Nintendo is once again going after those "core" gamers with inferior technology. They just love inferior technology.

What's wrong with the eShop? You can browse the shop, look at videos of the game in action, get a small description and rate and look at ratings. What more do we really want? Sure, it would be cool if you could download stuff in the background and the previously mentioned unified account and cross compatibility would be cool but other than that I don't see what the problem is. The Wii shop sucked something hard but compared to iTunes and other online stores the eShop is only trivially different.

The navigation is pathetic. The only reason the eShop currently gets away with is because there is a relative handful of games on it. If the iOS App stores, or even the PSN/ XBLA used the same interface, it would be clunky to the point of unusability.

What else do I want? Faster navigation, better interface, background download, the ability to gift people/ input download codes, the ability to pay the correct amount of money for the content, rather than having to buy credit in blocks, and online savegame backup. Furthermore, I want sales tied to accounts, not hardware.

None of that above that I've mentioned is new to the industry. In fact, Nintendo had years in some instances to figure out how to do that stuff themselves.

Online stuffs? Yeah, I guess it could be better but they have fixed the most annoying problems.

You're right. Just the other day I got a game of RE: Mercs going when I noticed someone on my friends list come online who I knew also owned the game.

Oh wait.

No. Nintendo has fixed sweet F-all with its online services. Who cares if you know what your friends are doing? It's still a pain to join them in a game. You can't message them. To access leaderboards you need to open up the game itself, rather than just go to a centralised location like you can with Game Center.

for the tl;dr, you might be able to forgive the 3DS for being a crap online experience, but I personally will not buy another 3DS game that relies on online play or leaderboards for a significant portion of the experience until Nintendo actually fixes things, rather than just promise they will.

Edited on by Bankai

skywake

Your reasons to complain about the lack of wireless N are really poor. Because it's g the 3DS can in theory connect to a wireless router at 56Mbps and in reality, from my experience with g, it's probably connecting at fairly close to that (40-50Mbps). N is better and you get better range and in theory you can get above 100Mbps... in reality you're getting something like 60-70Mbps but maybe upto 130Mbps.

What good is that extra speed to the end user when the vast majority of people in the world are forced to be on ADSL2 and when most of the people on fiber are mostly on 25-50Mbps plans? Even countries like Japan and South Korea who have the best internet in the world have the average user on 30Mbps. Even if you are one of the lucky few where g would be a minor inconvenience the big problem with performance in gaming is ping not bandwidth..... and wireless N and G perform about the same for ping.

The eShop isn't that much worse than iTunes for navigation. Background downloads and unified accounts aside, which I agree with you on, the interface isn't that bad. It's got sales charts, defined categories and a search function. The same as what iTunes has. If I was after Tetris it would take me the same amount of time to find it on either shop. Credits in blocks? meh. If you want to complain about monies complain about the cost of the games! Gifting? they had that in the Wii Shop I don't know why it's not here. iTunes doesn't have gifting BTW.....

Online leaderboards not being unified? I still don't get what the big problem is but then again I never used game center on my iPod Touch and I don't endlessly stare at achievements on steam. As far as I'm concerned even if all the game did was allow me to notify my friends when I beat their score I'd be happy. That's all I want out of leaderboards and the 3DS can do that. The lack of messaging sucks but we do live in a world of twitter, facebook and other kinds of IM. It'd be nice if the 3DS did it by itself but it's not THAT hard to get around.... at least now I know my friend is online with their 3DS playing that game I want to play with "friendcodes" already exchanged

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

LordTendoboy

skywake wrote:

WaltzElf wrote:

The 3DS also needed Wireless N. Oh well.

rant, rant, rant, rant

I agree with one of your points (that if you buy on the Wii VC you should be able to play it on the 3DS VC) but the rest is total BS.

Why does it need wireless N? For online play it's simply not necessary with the speed of internet connections currently in the wild. It's not like people are using their 3DS to stream HD media from a media center and it supports all of the modern wireless security standards so... what's to complain about? Marginally better local multiplayer performance? A little bit shorter wait when doing download play?

What's wrong with the eShop? You can browse the shop, look at videos of the game in action, get a small description and rate and look at ratings. What more do we really want? Sure, it would be cool if you could download stuff in the background and the previously mentioned unified account and cross compatibility would be cool but other than that I don't see what the problem is. The Wii shop sucked something hard but compared to iTunes and other online stores the eShop is only trivially different.

Online stuffs? Yeah, I guess it could be better but they have fixed the most annoying problems. I now know when my friends are online and what game they are playing. If they have, say, Mario Kart and I have Mario Kart I'd assume that Mario Kart would have an leaderboard within the game itself much like they had on the Wii. Does it need to be unified? I don't really think so. Even if only the friend list is unified and my friends are automatically added to each individual game it's suddenly not much of an issue.

for the tl;dr I think you're complaining about a whole lot of nothing much

The thing I hate about the eShop is all those pointless categories they have on the main page, it makes it look like a cluttered mess. I actually like the clean look of the Wii shop. The Wii shop has just 3 main categories: Virtual Console, WiiWare, and Wii Channels. It's organized and easy to navigate, unlike the eShop.

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James

@tendoboy1984 I don't know, I rather like the categories, although I agree some — "games beginning with R" — are a bit stupid!

James

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Bankai

Your reasons to complain about the lack of wireless N are really poor. Because it's g the 3DS can in theory connect to a wireless router at 56Mbps and in reality, from my experience with g, it's probably connecting at fairly close to that (40-50Mbps). N is better and you get better range and in theory you can get above 100Mbps... in reality you're getting something like 60-70Mbps but maybe upto 130Mbps.

What good is that extra speed to the end user when the vast majority of people in the world are forced to be on ADSL2 and when most of the people on fiber are mostly on 25-50Mbps plans? Even countries like Japan and South Korea who have the best internet in the world have the average user on 30Mbps. Even if you are one of the lucky few where g would be a minor inconvenience the big problem with performance in gaming is ping not bandwidth..... and wireless N and G perform about the same for ping.

OK, I don't know much about the background technology with this stuff, so I'll take your word for it. Explain why the 3DS' download speed is slower than iPad, PSN and XBLA then. Because it shouldn't be, assuming Nintendo actually cared about competing with downloads.

The eShop isn't that much worse than iTunes for navigation. Background downloads and unified accounts aside, which I agree with you on, the interface isn't that bad. It's got sales charts, defined categories and a search function. The same as what iTunes has. If I was after Tetris it would take me the same amount of time to find it on either shop. Credits in blocks? meh. If you want to complain about monies complain about the cost of the games! Gifting? they had that in the Wii Shop I don't know why it's not here. iTunes doesn't have gifting BTW.....

I wasn't talking about search. Search is fine if you know what you're looking for. Browsing is terrible compared to iOS. The iPad has a lovely "featured apps" each week, as well as the top 100 odd selling games. The eShop has those lousy categories. iPad has Genius. eShop doesn't tailor the experience to the owner in any way. iPad lists all the new games in reverse chronological release order. eShop doesn't even provide links to many DSiWare games the week they're released. It's terrible.

The lack of messaging sucks but we do live in a world of twitter, facebook and other kinds of IM.

You're assuming that your 3DS friend list = your real life friends. Most of my 3DS friends list comes from these forums, and I don't use twitter, facebook and other IM with them. As such I have never managed to get a game in Mercs through friends lists, and only once was I able to with DoA Dimensions.

Game Invites are a basic necessity for a good online gaming experience.

skywake

Some of the categories are usefull some aren't so much and the way you have to scroll through them isn't great. The categories themselves though are a standard thing on online shops though.

Opening up the App Store on my iPod Touch I have Headliners and lists of games broken up into groups. I have Made in Austraila, Staff Favourites, Essentials, "the best games you've never played". I click on a tab and I get Game Center games, hall of fame, shooters. If I click on cagegories I litterally get a list of something like 20 different categories with them all split into best selling free, best selling paid and highest grossing.

The eShop does the same sort of thing really just not AS well I don't think. The lists by best selling and highest rating are nice and it's good to have a separate area for VC games and then have it split into ever changing groups. I'd like if if there were LESS categories personally or if they were easier to move through but other than that I don't see how it's worse than the Wii Shop. It's a LOT better than the Wii Shop actually.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

LordTendoboy

James wrote:

@tendoboy1984 I don't know, I rather like the categories, although I agree some — "games beginning with R" — are a bit stupid!

Well yeah, when you find categories like that, it does seem a bit overkill. Nintendo should reduce the number of categories to just Virtual Console, DSiWare, and 3DS Download Software. It would make the whole thing much easier to navigate.

In a way, the eShop reminds me of the PlayStation Store (for the reasons above). I hope Nintendo doesn't make the Wii U shop as crazy as the eShop.

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LordTendoboy

skywake wrote:

Some of the categories are usefull some aren't so much and the way you have to scroll through them isn't great. The categories themselves though are a standard thing on online shops though.

Opening up the App Store on my iPod Touch I have Headliners and lists of games broken up into groups. I have Made in Austraila, Staff Favourites, Essentials, "the best games you've never played". I click on a tab and I get Game Center games, hall of fame, shooters. If I click on cagegories I litterally get a list of something like 20 different categories with them all split into best selling free, best selling paid and highest grossing.

The eShop does the same sort of thing really just not AS well I don't think. The lists by best selling and highest rating are nice and it's good to have a separate area for VC games and then have it split into ever changing groups. I'd like if if there were LESS categories personally or if they were easier to move through but other than that I don't see how it's worse than the Wii Shop. It's a LOT better than the Wii Shop actually.

I just think the way the categories are set up makes it looks messy. I like the Wii shop's simplistic layout, with just 3 main groups: Virtual Console, WiiWare, and Wii Channels.

3DS Friend Code (NEW) 4597-0176-3500
Minis March Again (NEW) 2323-0441-2739
Mini-Land Mayhem (NEW) 5071-8232-0670
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