1OreganoTue 14th Dec 2010 One of the things I've been wondering about the 3DS is the filesize limit on the 3DSware. there will definitely be one but it's unclear how large. Some key factors are still unclear such as the size of the internal storage(or whether it has any at all!) and also how Nintendo plan to position the download service. They are clearly planning on making it a bigger part of the experience than DSiware or Wiiware but most people are concerned with them competing with Apple.The current size limit of ios games is 2GB(same as Xbox Live and most games are well below that limit) but the highest launch 3DS gamecard is 2GB so it's doubtful that will be the 3DSware's limit. The other factor is the storage that we do know about, Nintendo is going to include a 2GB SD Card but how many games will they expect us to store at once?A good indication can possibly be found by comparing it to the Wii. The Wii has 512MB of flash memory(although not all of that is available) and the Wiiware size limit is 42MB(IIRC) which means you could theoretically store 12 Wiiware games on the internal storage: apply that to the 3DS and you have an upper limit of around 170MB. However the DSi provides something of a counterpoint, it has 256MB of flash memory and the DSiware limit is said to be around 16mb which means you could theoretically store 16 games: apply that to the 3DS and you have an upper limit of 128MB.I therefore think we've got a good range in which to estimate the 3DSware size limit.I think that 128MB is a good candidate as it's exactly 1Gb and is the size of the average DS gamecard. I also believe it is the size limit on the PS Minis. I do think they could go higher due to pressure from third party publishers but I can't see them going any higher than 256MB and even that would be a major push.We've also got to consider what developers will be able to achieve with the space, it's already a much more generous limit than Wiiware but even if the limit was 42MB much more would be possible on the 3DS due to the difference in resolution. As a quick example: in PNG format a 640x480(Wii resolution) black rectangle takes up 2.3KB of space but a 400x240(3DS top resolution) rectangle only takes up 1.4KB, at 320x240(3DS bottom resolution) a black rectangle uses 1.3KB of space. Potentially a lot could be done with the 128MB of space but developers(and publishers) may want more space.So, finally, my question is.... what size limit do you expect there to be on the 3DSware? Will it be lower than 128MB? Higher than 170MB? Higher even than 256MB?NOTE: This isn't a topic for complaining or trolling so keep any snide remarks to yourself. I just want to discuss what the filesize could be and the reasons why. http://www.gaminggauge.com/My new gaming website!