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Topic: 3DS XL crosstalk worse than another 3DS XL (Side-by-side Video)

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Brian123

So, I've always read that the 3DS XL has some crosstalk issues compared to the original 3DS. But I've never heard of one 3DS XL having worse crosstalk than another 3DS XL. A defect, a calibration issue?

I've lived with my 3DS XL's crosstalk performance since launch, thinking it was normal, but disappointing at times. Normal until a friend bought one recently. I was able to test them side by side with our copies of Luigi's Mansion. The game looks great overall, but has some tough spots for crosstalk.

I recorded a video of the two units side by side showing crosstalk issues on my original launch unit. I picked a mostly static stage selection screen with high contrasting elements against a dark background from Luigi's Mansion. Only spoiler is seeing the second stage name.

To my surprise, the new 3DS XL performance was much better. Crosstalk still exists here and there, but not noticeable unless you look for it or move out of the sweet spot slightly. This unit's image was much cleaner, easy to see, and deeper contrast.

My 3DS XL, I could never find the same sweetspot, crosstalk is distractingly visible, making it hard to focus on the overall screen. Same display settings.

VIDEO (Link at bottom): To see the issue, focus on the top 2 glowing dots at the top of the buildings. No matter how I move the camera, those two lights always crosstalk on the right 3DS, while effortlessly, the crosstalk is pretty much gone on the new left unit as I hit the sweet spot.

I plan to make a warranty claim with Nintendo, but I fear it would be hard to prove. I hope this video helps determine if your 3DS XL isn't performing as it should.

Youtube Link:

Brian123

SCRAPPER392

I have no clue what you're talking about. I didn't see any difference between the 2 in your video.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

MAB

I see your problem mate... On the first 3DS you keep the camera in a static position then on the second unit you constantly shake the bloody camera out of the sweet spot

MAB

Brian123

SCAR392 wrote:

I have no clue what you're talking about. I didn't see any difference between the 2 in your video.

To be extra clear so there's no confusion to anyone. With the 3DS showing two images at once, one for each eye to achieve the 3D effect, now and then one eye can see both images at the same time, crosstalk, or sometimes referred to as ghosting. This happens when outside of sweet spot or viewing really high contrasting images since the technology isn't perfect yet.

I test this by focusing on the two blue glowing lights at the top of the buildings against a near black background (High contrast).

— On the left 3DS XL, there's practically no crosstalk as the camera quickly finds the sweetspot. Basically, I can position the camera to only see those two glowing lights once.

— On the right 3DS XL, crosstalk appears as I can never find the perfect sweetspot. You always see double, another set of glowing lights, faded, just to the right of the ones you are only suppose to see once. I move the camera left and right between the 2 images, but at no point can you see the two dots by themselves like the left unit.

Edited on by Brian123

Brian123

SCRAPPER392

I think you're over thinking it. I examined your video like 4 times, and I didn't see anything different. Like @MAB said, you had your eyes set on a newer console, and examined it more thoroughly. For some reason, you avoided the cross point on the left one more so than the one on the right. I know, because I saw it myself in the short ammount of you looked at the left one.
They're built the exact same. My brother is getting an Animal Crossing XL tommorow, and I'll let you know if there's any differences.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

6ch6ris6

wth is crosstalk?

Ryzen 5 2600
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Brian123

SCAR392 wrote:

I think you're over thinking it. I examined your video like 4 times, and I didn't see anything different. Like @MAB said, you had your eyes set on a newer console, and examined it more thoroughly. For some reason, you avoided the cross point on the left one more so than the one on the right. I know, because I saw it myself in the short ammount of you looked at the left one.
They're built the exact same. My brother is getting an Animal Crossing XL tommorow, and I'll let you know if there's any differences.

I felt he might of been sarcastic and messing with me

I've shown the issue to two other people in person who see it issue.

The left unit only shows the crosstalk when I move out of the sweetspot, normal. Because it was so easy to find the sweetspot on the left unit each to I moved to it, I spent less time on it. As I view the right unit, I spent more time on the right to prove it and show I wasn't forcing it to stay in a bad position. Moving all around, overshooting to the right a few times, and many to the left, up and down. No matter what, I could not achieve the same sweetspot. I will agree, I inspected the new 3DS XL because I had doubts about my old 3DS XL. I was expecting it to prove me wrong and show there was no difference, but it was instantly clear there is. The last thing I want to do is the hassle of sending it to Nintendo for something that isn't there for no reason.

I grabbed stills of the video focusing on the problem areas when each side was at their best. The left 3DS looks near perfect, the right one, terrible crosstalk.

https://creative.adobe.com/share/8d660a19-bf2d-4c7f-8292-33f8...

I can enjoy the 3DS XL with most games, looks great, but after recently trying to play the Castlevania demo, I had to turn the 3D off. I'm sure there's crosstalk on the good 3DS XL, but this shows it's not near as bad as the one I own.

Edited on by Brian123

Brian123

Brian123

6ch6ris6 wrote:

wth is crosstalk?

When you see both images of a 3D screen at the same time. Like going to a 3D movie and trying to look at it without glasses, but not that bad. Theaters are usually near perfect. But 3D technology for home has it's flaws and shows it more often, with glasses or screens like the 3DS, seeing both images with one eye can still occur.

Edited on by Brian123

Brian123

Rajveer

I bought a 3DS today which has ghosting, however it disappears when I move vertically lower. I have to align my eyes with the bottom of the screen for all of the ghosting to disappear, which means I'm not perfectly perpendicular to the centre of the display and therefore not in a comfortable viewing position. It looks like you are positioning the camera quite high up - does your ghosting disappear when you move vertically lower too? How high can you go on your friend's 3DS before the ghosting appears?

Edited on by Rajveer

Rajveer

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