Showing 1 to 18 of 18
1. Posted: Tue 8th Mar 2011 23:46 GMT
Many of you likely saw me post about the uncommonly low sound volume while playing Super Street Fighter IV 3D Edition and Ridge Racer. Well I can safely say that this is likely a software issue as the sound volume in Super Monkey Ball 3D is quite loud. Even at the halfway setting it's comfortable to listen to and probably very near the sound level of SSFIV 3D turned all the way up.
Just wanted to clear that up, as it's obviously not a hardware issue but rather developers using lower setting, perhaps in an attempt to conserve battery life. Who knows.
Retro Editor, Nintendo Life
Vita Editor, Push Square
2. Posted: Tue 8th Mar 2011 23:48 GMT
Good, because I will use it for music.
3DS Friend Code: 4768-7445-0519
3. Posted: Wed 9th Mar 2011 01:43 GMT
～master of bankai～
add me 4596-9453-5703
4. Posted: Wed 9th Mar 2011 01:52 GMT
That's good. The energy required for sound should be negligible compared with everything else, so I doubt they lowered the volume to conserve battery life though.
Nintendo Network ID: iphys_eh
5. Posted: Wed 9th Mar 2011 01:58 GMT
Thank goodness. Thanks so much for easing what little worries I had about the system, Corbs.
Nintendo Network ID: TeeJay92
6. Posted: Wed 9th Mar 2011 02:00 GMT
@iphys - Actually the volume setting had a great deal of effect on the battery life tests I performed, so I think volume has a lot more to do with battery life than you think.
7. Posted: Wed 9th Mar 2011 02:04 GMT
Uh, Corbs, will using earphones save battery life? Like, because the 3DS won't have to physically produce the sound itself, but just send the information to the earphones?
8. Posted: Wed 9th Mar 2011 02:05 GMT
interesting at least it sounds like it will have wide range of volume.
Wii U MAD?
Currently playing: Tales of Graces, Kid Icarus, Tales of the Abyss 3DS, Resident Evil Revelations, and Kingdom Hearts BBS.
Huge fan of Tales games
9. Posted: Wed 9th Mar 2011 02:07 GMT
The earphones don't magically produce the energy to blare out the sounds, tristen. 'course it doesn't have to be as loud either. :3
I made Kid Tripp! PocketGamer gave it a 9 out of 10! You should totally buy it now!
[16:39] BadKitty: you trying to steal stuff from me? u_u
[16:41] kribs: don't worry Emmy, even if poix tried to steal something from you, he wouldn't finish stealing it
Nintendo Network ID: pixelpowa | Twitter: thatpixelguy
10. Posted: Wed 9th Mar 2011 02:08 GMT
Aw. Well, it was worth a try.
Edited on Wed 9th March, 2011 @ 02:16 by TeeJay
11. Posted: Wed 9th Mar 2011 02:38 GMT
The energy should be negligible for sound, unless they actually put powerful speakers on the 3DS, which seems kind of unnecessary for a handheld, but they may have wanted it to sound beefier I suppose. I've always tended to use earphones with handhelds, because the speakers don't sound great, and yes, using earphones should save a bit of energy over using the speakers, especially if the 3DS does use powerful speakers.
12. Posted: Wed 9th Mar 2011 07:37 GMT
@Corbs DS and DSi speaker suck battery life like an starving vampire. LOL
Pokemon Black: 2150 8208 3279 Soul Silver: 3094 9507 1275 Platinum: 0044 9189 6528
Nintendo Network ID: Osaka7524 | Twitter: R_L_A_G67252
13. Posted: Wed 9th Mar 2011 08:22 GMT
The DS Lite's low volume was it's only downside imo. When using Headphones it just wasn't loud enough. Good to hear it just depends on the software this time around. Because every game on the DS Lite had the exact same volume.
Currently Playing: 3D Shinobi III: Return of the Ninja Master!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!
14. Posted: Wed 9th Mar 2011 08:53 GMT
looks like i'll be outputting to my tiny speaker still....not a problem, as I like a well-rounded sound experience for my portable gaming. Still--not having the option to have a bit more sound at the expense of some battery power is kinda frustrating, but nothing I haven't gotten used to with portable devices. iPhone games are wildly inconsistent volume-wise. If only everything had the PSP's built-in speakers
Owner of VINTAGE Games. http://www.vintagegames.us
15. Posted: Wed 9th Mar 2011 22:47 GMT
Wow, I just compared my DS Lite with my DSi, and the DSi speakers are way louder. The DS Lite sounds similar to my GBA SP, and my GBC is the quietest of all. Man, I feel sorry for parents these days.
16. Posted: Sun 13th Mar 2011 01:09 GMT
@Corbs could you test and offer an opinion on the volume of music played on the 3DS? Also this is less relevant, but I haven't heard anyone talk about how well the 3DS works as a music player. I'm at least interested to know whether you can play music with the console closed.
Stop complaining and GO PLAY GAMES.
17. Posted: Tue 6th Mar 2012 18:23 GMT
you can play music with it. you can play it when its closed, i do it everyday since a week. cause i lsot my ipod.
but be warned, the sound is terribly low. LOW. its far from what my ipod nano could produce.the 3DS must be at full and yet, it doesnt sound very high. when walking outside in montreal, i hear the cars, people talking. annoying.i tried multiple headphones and earphones, nothing works. even my Sennheiser studio headphones.and volume is variable from games to another. sadly, the music application is LOW.At least, the quality of the sound is great. its jsut LOW. (yeah, i repeat myself, but i wanna be sure you get it right)
ill consider finding another ipod soon enough, the 3ds just dont do it.
Final Fantasy IV DS
Ratchet and clank All4One
3DS : Sam : 3050-7590-3005
18. Posted: Tue 6th Mar 2012 18:35 GMT
Actually, it requires less enery from the battery to use headphones. Blaring it from the speakers does take up more battery life, if only by 10 minutes.
8 Bit Forward
My Bio, by True_Hero, and another by Dark-Luigi. Oh, and a Kid Icarus one, too, created by Cyb3rnite.
I’ve been waiting to smile,
Been holding it in for a while,
Take you with me if I can
Been dreaming of this since a child
I'm on top of the world.
Nintendo Network ID: NintenDash | Twitter: KiDasharus