Showing 1 to 18 of 18
1. Posted: Sun 3rd Apr 2011 19:03 BST
Does the headphone input accept headphones that have a mic and headphone jack all in one? I want to buy some Razer Moray+, and they have a mic bundled on the headphones, and it's an all in one 3.5 input.
Every sheep needs a shepherdEvery shepherd needs a sheep for his flock.They are walking to the horizon of their ideasTrampling the sprouts of freedom and despising prideBut rise above the Earth and you will seeWhere this herd is heading...It's heading to the precipices!
2. Posted: Sun 3rd Apr 2011 19:24 BST
I've only notice one place for headphones, unlike DSlite and DSi/DSiXL...If the adapter is a all in one, it might work
Pokemon Black: 2150 8208 3279 Soul Silver: 3094 9507 1275 Platinum: 0044 9189 6528
Nintendo Network ID: Osaka7524 | Twitter: R_L_A_G67252
3. Posted: Sun 3rd Apr 2011 19:29 BST
That's what I was hoping. But I would like to hear from someone who can test this too... Anyone?
4. Posted: Sat 23rd Apr 2011 05:05 BST
Just got Skullcandy INK'd with microphone (and one-button remote), and yes. It works. Microphone works, remote works as it should (even with the lid closed in 3DS Sound). Finally, next/previous track with the 3DS shut.
5. Posted: Sat 23rd Apr 2011 05:07 BST
Yeah, these headphones ended up working too.. but the volume was just too low. So I bought a portable headphone amp to help increase it. Maybe I should just get an ipod though.... nothing fancy.
6. Posted: Sat 23rd Apr 2011 05:12 BST
Or maybe get better quality headphones and save more money? I'm pretty sure the 3DS's volume actually goes higher than the DSI.
Help Scott Pilgrim become backwards compatible for the Xbox One!
My Deviant Art! Feel free to browse my work!
7. Posted: Sat 23rd Apr 2011 05:14 BST
I bought a 60 dollar pair of headphones, the Razer Moray's, and I've tried my MK II limited edition gaming headset from Creative Blaster on the 3DS. The 3DS just isn't spitting out loud sound, or even that good of quality either. It needs an EQ and a volume boost.
8. Posted: Sat 23rd Apr 2011 05:19 BST
The only thing i disliked about the DS Lite, was that the sound wasn't loud enough through the use of headphones...How does the 3DS fair? Better be louder!
Currently Playing: DuckTales!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!
9. Posted: Sat 23rd Apr 2011 05:21 BST
The speakers are much louder, and in most games, they too are much louder... but... for my MP3 playing... it's not nearly loud enough on it's own, and even with an amp, it still doesn't fair. Even if it was loud enough, the bass and treble are way off, and the levels just are crap. It's just not a good MP3 player.
10. Posted: Sat 23rd Apr 2011 05:22 BST
Ah,well that's too bad. Especially since I was planning on listening to music on my 3DS regularly. Sorry for my ignorant comment.
11. Posted: Sat 23rd Apr 2011 05:25 BST
Syd-Valak wrote:I bought a 60 dollar pair of headphones, the Razer Moray's, and I've tried my MK II limited edition gaming headset from Creative Blaster on the 3DS. The 3DS just isn't spitting out loud sound, or even that good of quality either. It needs an EQ and a volume boost.Ah,well that's too bad. Especially since I was planning on listening to music on my 3DS regularly. Sorry for my ignorant comment.
I'm a bit of an audiophile I guess... I just wish this system was better in that department. Sure, the games are loud enough, and the speakers are loud enough, but the headphones, none of the many i have tried par up to that of an MP3 player.
12. Posted: Sat 23rd Apr 2011 08:20 BST
Actually, "better" headphones tend to need more gain than cheaper headphones. Different headphones can vary widely in the amount of power they need behind the signal. Earbuds generally don't need much while full-sized cans usually need more to get good listening volumes.
If you're using a headphone amp and you still can't get good listening levels out of this, either you're doing something wrong or your amp is useless. I tried it out the other day and I got fine levels out of it with my Bose QC3 headphones, but as I said above, it just depends on the headphones.I agree with you that the 3DS could definitely use a real EQ. That's a matter of software though; perhaps someone will step up and release another music player on 3DSWare or something, although it's hard to say if that's at all likely. It's probably not fair to say that the bass and treble are "way off;" I'm sure the console is just delivering the music to you exactly how it is and you're just not very fond of the more dry sound (and who is?). Computers and media devices tend to add a lot of color to the sound.
I'm going to listen to it a bit more with some music I'm familiar with to see how the quality fares. I think its safe to assume though that Nintendo wasn't endeavoring to make a great music player with the 3DS. Most people don't seem to give a damn how good their music sounds anyways, so it isn't too surprising.
Stop complaining and GO PLAY GAMES.
13. Posted: Sat 23rd Apr 2011 09:17 BST
I did some A/B testing between my laptop and 3DS. I turned off my laptop's sound driver's EQ, set the volume levels the same, and played the same song on each device at the same time, then switched between the two with my headphones. The 3DS seems to do well enough with detail reproduction, but even with no EQ on my laptop, the 3DS was clearly more mid-heavy. There just isn't much in the high and low ends from the 3DS. Being mid-heavy can have the effect of making music seem narrower and less open, and also less clear. And, of course, turning the EQ back on for my laptop makes the sound MUCH juicier.Long story short, the sound quality seems okay, it's just mid-heavy and could definitely use a boost in the high and low ends. It's worth mentioning that while my headphones have a wide frequency response and can pretty much reproduce any audible frequency, the 3DS's little built-in speakers probably sound best with mid-heavy audio like this, and that may factor in to why it sounds the way it does.
Since people have such a wide range in headphone quality and appreciation for sound quality, the only true test for whether or not the 3DS sounds good enough for you as a music player is to plug in your headphones and listen to it yourself.
Edited on Sat 23rd April, 2011 @ 09:18 by moosa
14. Posted: Sat 23rd Apr 2011 17:41 BST
Yeah, the amp was a cheap little piece of crap, but I was bouncing around buying a cheap amp, or spending more on a high quality amp, which in turn I could have just bought a new MP3 player instead.I have more than decent buds, and way more than decent cans, the cans sounding much lower than the buds. I'm going to have to just wait until something is done... the systems hasn't even been out a whole month yet.
15. Posted: Sat 23rd Apr 2011 17:50 BST
I wonder if you changed the audio settings? <.< >.> Might be a stupid question, but when I turned it on to Stereo/Mono it sounded much better through my headphones. No idea why its default is Surround, it sounds terrible...
Also, it might not be all THAT loud, but its pretty decent, turn it all the way up on Stereo settings and I can barely hear anything around me. I don't really recommend Mono, it sounds pretty awful and feels as if the music is coming from within your head, pretty creepy stuff.
But I wouldn't want it too loud when walking around anyway, gotta be careful of those stupid drivers.
But if volume is a necessity, an iPod is more than likely the way to go, the 3DS can't quite cut the mustard as an MP3 player, but it still does a fairly decent job. Also, try gettin an AAC/ACC(?) format for your music, its got better quality, its louder and is the exact same size as an MP3 file. Hope I helped somewhat.
Edited on Sat 23rd April, 2011 @ 17:52 by Chris720
Nintendo Network ID: Chris720 | Twitter: Jirachi720
16. Posted: Sun 24th Apr 2011 04:13 BST
Actually, a decent headphone amp should improve the quality of the audio for any MP3 player if you have nice headphones, so I wouldn't necessarily consider it a waste either way. As far as something being done about this, I'm not sure what you expect. I don't think Nintendo is likely to change the hardware before they release a new version of the console.
Oh, interesting point. I'll have to try that. There's no reason for the console to continue delivering audio in virtual surround mode when headphones are plugged in, unless Nintendo also included a headphone surround mode, but I doubt that and I think it would have been mentioned at some point. They should probably have made the console switch to stereo automatically, so perhaps that was an oversight on Nintendo's part.
17. Posted: Sun 24th Apr 2011 04:16 BST
This amp is a tiny, inch long clip on amp with a switch for an equilizer. It hardly boosts the sound either.
18. Posted: Sun 24th Apr 2011 04:43 BST
Switching the console to stereo does seem to make a significant difference as xDemon720x pointed out. It restores the stereo separation. It's a bit difficult to tell because you have to go into the Home menu and close 3DS Sound in order to launch the settings, so it's not very simple to switch back and forth unfortunately.