Showing 81 to 100 of 125
81. Posted: Fri 18th Mar 2011 18:46 GMT
Nintendo has now put up a kiosk locator, so you can check in advance to see if your Best Buy has a demo unit.
For the record, my closest Best Buy does not have one, but I can drive about an hour for one if I get really bored later this weekend.
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82. Posted: Fri 18th Mar 2011 18:53 GMT
Closest one is around 70 miles away from me, wish they would've put one here but then again, I probably never would have tried it.
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83. Posted: Fri 18th Mar 2011 21:17 GMT
WOW! The Nintendo 3DS is SPECTACULAR!
I tried the 3DS at Best Buy and I was blowned out of the water! PilotWings Resort is so very impressive! I'm certainly looking forward to buying that game.
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84. Posted: Fri 18th Mar 2011 21:26 GMT
My Best Buy had one, so I checked it out after work. The 3D graphics are really cool. The slider is really neat, and I'm really glad they chose to do the 3D that way. I do think this would give me headaches if I played for a long time, because since it's a handheld, it will always be moving a little bit. Since the 3D effect is really only good in a certain zone, this could start confusing my brain. I think it will be better when I'm playing my own and not bending way over, because it's bolted to a demo station designed to be the perfect height for seven year olds, though.
I would say the graphics are about Wii level. Pilot Wings seemed like a good use of the 3D. However, the missions I could try in the demo mode were just really dull. I was interested in this game, and it's a great little tech demo for the system, but now there's just no way I can see myself spending $40 on it.
On the one hand I really want it. On the other hand, I'm not too stressed about waiting for it, given the launch titles now. Kid Icarus is going to be AMAZING!
Also, Kirby's Epic Yarn was on sale for $40. What a good deal! Picked that up, finally too.
Edited on Fri 18th March, 2011 @ 21:28 by Token_Girl
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85. Posted: Fri 18th Mar 2011 21:37 GMT
Imagine, your first memory of glasses-free 3-D gaming: You're at a Best Buy, playing a dirty, scratched, dented, germy, aqua-blue 3DS. You are playing Steel Diver, which you hate. There's a big, sweaty stranger behing you, breathing down your neck. He leans over your shoulder to see what you're doing and you smell his breath...It smells like garlic. He keeps asking when you're done and you can't take it and go out of the store, with no quality time on the 3DS. What a great memory. I'll just wait til' launch day.
LOL That has happened to me before with other consoles and games, and I won't let it happen again with the 3DS. Patience is a virtue.
86. Posted: Fri 18th Mar 2011 21:42 GMT
My experience was nothing like that. No one was looking over my shoulder as I enjoyed quality time playing Pilotwings on the extremely clean Nintendo 3DS. My only complaint was the fact that the demo 3DS was, yet again, blue.
Edited on Fri 18th March, 2011 @ 21:43 by TeeJay
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87. Posted: Fri 18th Mar 2011 21:55 GMT
Nintendo has now put up a kiosk locator, so you can check in advance to see if your Best Buy has a demo unit.http://www.nintendo.com/3ds/events/locator/For the record, my closest Best Buy does not have one, but I can drive about an hour for one if I get really bored later this weekend.
I don't think that kiosk locator is accurate. I saw the 3DS demo unit at a Best Buy that isn't showing up on that locator. So, if your local store isn't showing up on that website, you still might want to call them to find out if they have it.
88. Posted: Fri 18th Mar 2011 22:03 GMT
Well, there are a few in my area, so tomorrow I'll go check it out (and maybe pre-order PR while I'm there ).
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89. Posted: Fri 18th Mar 2011 22:10 GMT
Apparently my local Best Buy has it. Though that site doesn't show it..
So looks like I may have some impressions of my own in a few hours.
90. Posted: Fri 18th Mar 2011 23:35 GMT
Gah, I haven't been to Best Buy in two months and I usually go a few times a month. I hope I get hired for reasons besides the 3DS. Gotta hang in there. And it's only 5 minutes away...
91. Posted: Sat 19th Mar 2011 00:45 GMT
I just got back from trying it. I think it was definitely worth it. The 3D effect is good, however, I did see some ghosting when doing some more complex moves in pilot wings, which isn't exactly great Also, the analog nub was a lot smaller then I expected (about the size of a dime) but it still feels fine. All together though, I think it was worth seeing
Edited on Sat 19th March, 2011 @ 00:46 by catcher82611
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92. Posted: Sat 19th Mar 2011 04:21 GMT
Stop complaining and GO PLAY GAMES.
93. Posted: Sat 19th Mar 2011 07:47 GMT
Yay a map that says there is nothing within 100 miles of my location.
94. Posted: Sat 19th Mar 2011 07:56 GMT
Then thank me for saving you a lot of time running around for nothing.
95. Posted: Sat 19th Mar 2011 23:17 GMT
Just got back from my local Best Buy, and here are my impressions:
First of all, if you're expecting the graphics to pop out at you, they don't, which I guess I forgot when I went there. I found the 3D effect to be subtle, but very well implemented within Pilotwings. At one point when it was doing a sample viewing of the locales on Wuhu Island, I was simply toggling the 3D effect on and off, and whenever it was 2D, I felt like I was looking at Wuhu's Castle like how it would appear on my tv, but when I had the 3D effect on, if it wasn't for the fact that I knew at was at my local Best Buy on my knees for some reason even I don't know and some small obscurites on the 3D screen, I felt like I was there on Wuhu Island looking at the castle in person. It was kind of incredible. Additionally, I found the Circle Pad to be very responsive and the "sweet spot" for the 3D effect to be quite large. While it may not be everything that everyone was saying it was, I think it can provide for a richer and all around better overall experience for portable gaming, or just gaming in general.
96. Posted: Sat 19th Mar 2011 23:22 GMT
WariosWoods already posted the demo locator at top of this page :3 I'm about to go tommorow to try it out
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97. Posted: Sun 20th Mar 2011 03:24 GMT
I somewhat foolishly had posted this in a new topic, but it's much more appropriate here.
Just got back from Best Buy and a brief stint with the 3DS. They had in the Pilotwings Resort demo. Despite Nintendo's best efforts to make sure people have the opportunity to see it in order to believe it, this was definitely not what I'd consider a good environment to really get acquainted with the system. All the bright lights and noise and busyness of the store didn't add anything, and given that the console was bolted firmly in place, and the fact that I'm 6' 2", I had to step back and awkwardly lean way forward (taking up half of the aisle) before I could get into the sweet spot to view the screen properly. It works.
The 3D, that is. I have to say it seemed a bit odd though, at least for this game. People have been saying that Pilotwings was one of the most impressive games so far in terms of the 3D effect, which I find interesting because it didn't blow me away in any way. Since the scenery in the game is often viewed from very far away, the 3D effect seems minimal, just as in real life where your depth perception drops off sharply the further away the objects you're viewing are. Flying close by objects will obviously create a more pronounced effect. It seems to me based on this that the 3D would be most impressive in a narrow corridors type game like Resident Evil, where you're very close to the characters and the action, though I'm only making early assumptions. I also noticed that it was a bit difficult at first to focus on things, since you have to adjust your eyes to focus on objects at different depths. When looking at scenery that is very far away, your craft is very out of focus, and at one point I smacked my plane right into a wall because I wasn't focusing enough on the position of the plane itself- sort of ironic considering the 3D is said to improve your ability to gauge distances in-game. Adjusting the 3D slider changes how much/far your eyes have to change focus between close objects and objects that are far away. Turning it all the way down to off leaves you with a crisp and familiar 2D image with everything in focus at once. The circle pad was comfy and worked well- not quite as good as a real thumbstick, but close. It's certainly WAY better than the PSP's unfortunate analog nub. (They had a couple of PSP demo units conveniently right next to the 3DS, and moving those little nubs around feels like playing with a cheap plastic toy.) I didn't use the d-pad for gameplay at all, but it felt well within reach and didn't feel like an awkward stretch to use it at all. The R and L triggers were as small as they look in the photos, but they still felt comfortable to use with a nice click to them.
Conclusion: It may sound like I'm putting the 3D in a less than positive light, but my time with the console was very, very brief, and only with the one game. I really need to be able to cuddle up with the 3DS at home in a comfortable setting and spend some quality time with it. I honestly believe that your eyes may need a little time with the 3D to get wrapped around it. I had no problems seeing the 3D once I got into the sweet spot, but I think it's like with any new game where your fingers are clumsy with it the very first time you pick up the controller, except its more your eyes that are being clumsy at first. With time, it may just become completely natural. Overall I expect the 3D will add to the gameplay experience in a small but significant way. The rest of the console itself is built with the quality you'd expect from a Nintendo handheld and didn't surprise me in any way. Obviously there are other features to the 3DS that I wasn't able to play with today and can't comment on.
I think it's important to point out that the 3D itself, or any other gimmicks (the word "gimmick" does not necessarily mean a bad thing), aren't what will make an amazing gameplay experience. It's the games themselves and how they're made, and ultimately that's the reason to purchase a game system- to play the games. The gimmicks will hopefully give developers ways to add fresh new layers to the experiences, but good game design will still be good game design on the 3DS as it is with any console. Even if you can't see the 3D, the 3DS is still a well-made console that's sure to be host to a whole pile of classic games in the coming months and years, and likely with some exciting new twists.
Edited on Sun 20th March, 2011 @ 03:30 by moosa
98. Posted: Sun 20th Mar 2011 03:52 GMT
If your Best Buy is anything like the one I just visited, it's not bolted down, it just appears to be. I was leaning awkwardly down towards the screen for about 5 minutes before an employee walked over to show me: it's only a strong magnet holding it in place, so a hard tug removes it, giving you some slack to finally pull it up to your face.
99. Posted: Sun 20th Mar 2011 03:56 GMT
Well apparently my Best Buy's employees are jerks. I had one walk up to me and ask me if I needed help finding anything while I was bent over staring at the 3DS. I said I was all set and he walked away...
100. Posted: Sun 20th Mar 2011 04:01 GMT
I didn't have to figure out that it comes off because when I arrived at the demo unit I found someone already using it, lol. I didn't find out about the magnet until I set it down.