Showing 21 to 40 of 40
21. Posted: Mon 13th Jun 2011 03:49 BST
@TeeJay: even Nintendo has admitted that the 3D effect will not be for everyone, and some people won't be able to see it at all. That's why they give us the option to turn it off, after all :3
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22. Posted: Mon 13th Jun 2011 03:54 BST
@TeeJay: I admit I only have played around with it at the stores display and they always have them bolted down to a counter or something so maybe if I were able to move it around I might be able to see it better who knows. Although I do get the same soreness with my eyes when I see movies in 3D (Which has only been Avatar and Clash of the Titans due to it bugging my eyes). Once I get one I may play around with it but with my past experiences with 3D I am not expecting to use the 3D too much.
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23. Posted: Mon 13th Jun 2011 09:44 BST
I tend to only have 3D on for cut scenes and the like, I found it could be distracting sometimes in games when the 3D is working really well and you are looking ar the background and not the action.... but I have noticed the 3D improves when you use it more, its like those Magic Eye pictures. The more you look at them, the easier it gets to see them. So over time the 3D does seem better and the sweetspot gets bigger, but its down to your own eyes I think and not an update.
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24. Posted: Mon 13th Jun 2011 15:22 BST
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25. Posted: Mon 13th Jun 2011 17:32 BST
3D will vary from person to person. So someone saying they need to be really still to see the 3D can be true. Some people will have a lot more leeway. I myself can move it around a lot and still see the 3D. I attribute my 3D skillz to all the magiceye books I read as a kid. lol
26. Posted: Mon 13th Jun 2011 17:42 BST
@ Pixelman.Yeah Even without the 3D it's still an awesome system! Why back in my day.....ah forget it I'm starting to sound like Cranky Kong.
Meh, without that amazing and incredible 3D the system basically loses all of it's magic. I agree though, finding that sweet spot and having to keep perfectly still can be a little annoying at times. Hopefully Nintendo will expand that sweet spot with their next 3DS design.
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27. Posted: Mon 13th Jun 2011 17:57 BST
Lol you guys and your intolerance to 3D. It doesn't negatively affect my eyes in the least. Of course this could be because they're used to staring at a screen all day.And c'mon, pix, you're overexaggerating. A lot. You don't have to be still as a corpse to enjoy the 3D, there is some wiggle room. I don't have any problems staying in the sweet spot.
No I'm not. The problem is angling the system, not moving it. For instance, if you're playing a really intense game and you hit the B button a bit harder than usual, you'll angle the system to the right. Even if it's a very slight change, it makes the screen flash dark and ruin the 3D effect, which consequently breaks your concentration and can end up in your getting pwned.
It's not too bad in a relatively chill game like Pilotwings, but if I'm playing something like Excitebike it just goes out of whack too often. I mean, the closer you hold the system to your eyes the more room for angle error you have, but getting it to that point can't be considered healthy for your eyes.
Also I find the 3D distracting anyway. Too many different things to focus on. I'd rather just play in the ultra-reliable 2D mode.
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Edited on Mon 13th June, 2011 @ 18:00 by pixelman
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28. Posted: Mon 13th Jun 2011 18:03 BST
For some reason when I move the 3D bar all the way to the right (when looking at the photos) the image splits into two pictures. My eyes can`t focus on it but I have no problems when I move the bar all the way to the left. Is there something wrong with my eyes? I may need to see a doctor if there is a problem...
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29. Posted: Mon 13th Jun 2011 18:06 BST
The 3D never really did hurt my eyes but It's more of an added bonus feature. Just like Rumble packs back when N64 came out. I didn't need to have my controller shaking all about. It was kinda cool at first but after a while I could care less.I'm not totally against using the 3D. I just don't think it's essential to enjoy the games.
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30. Posted: Mon 13th Jun 2011 18:32 BST
I must be lucky because the 3D on 3DS doesn't affect me in the least. Also the sweet spot doesn't really bother me either. I always play with 3D on max with maybe a couple exceptions here and there. As far as 3D looking better with the update, I haven't really noticed. Although I have seen a bit of ghosting in the example mentioned with the balloons in PWR before so maybe I'll go back in and check that out. Nintendo could have found a way to just make the 3D a little sharper I suppose.
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31. Posted: Mon 13th Jun 2011 18:53 BST
I can't play 3DS games without the 3D, it's too damn awesome to turn off in the first place. I guess I'm one of the few here who finds it totaly essential. It's a total gameplay changer in my eyes...Playing PilotWings resort without the 3D just isn't the same....Not only does the 3D effect looks absolutely stunning, but it makes the graphics look crisper and prettier overall. It's a next gen innovation in visuals and it makes an already stellar game all the more grander and incredible to play...At least for me anyways.
And this is from somebody who has an eye stigma...Ya i ended up getting that through a stupid little mistake i made on New years a few or so years back, causing my perfect version to go blurry, distorted and cloudy as far as my night vision goes. But as far as looking at my 3DS, or any screen for that matter everything looks super clear.
Anyways, without the 3D, the 3DS imo wouldn't be that exciting at all....Enahnced graphics just doesn't do it for me anymore. I've experienced the 3D and I can't go back as far as new hand held titles go.
Edited on Mon 13th June, 2011 @ 19:00 by WaveGhoul
32. Posted: Mon 13th Jun 2011 18:58 BST
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33. Posted: Mon 13th Jun 2011 19:28 BST
No, nothing is wrong with your eyes. When you turn the slider all the way to the right/left after a while the 3D goes into "reverse" Sending an image meant for your right eye to your left and vice versa.
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34. Posted: Mon 13th Jun 2011 20:31 BST
If they have, they by-passed Rayman, that game is the worst for double imagery. In some parts I'm looking at two walls and irritates my eyes when the images overlap each other making my eyes crossed.
3D is amazing for playing games, but I think it'll take a little more time before it's a proper 3D without glasses experience. It's amazing, but some games (like Rayman) just ruin the 3D completely.
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35. Posted: Mon 13th Jun 2011 20:41 BST
My mate nugget cant see the 3D at all. He only ever see 2 images so that just about proves it aint for everyone. Thankfully my eyes are stupid and fall for the illusion so I can see glorious 3D
36. Posted: Mon 13th Jun 2011 21:02 BST
Well, as far the 3D for 3DS titles go, I've only played PilotWings Resort and SSFIV 3D and that's it. I never Bothered with Rayman and I never will. Figures Ubi mucked up the 3D, it looks like a half assed port anyways.
Yet Apperantly PilotWings Resort was the best at delivering 3D out of the launch titles. Ridge Racer is supposed to be another good one, along with Nintendog's + Cats. I'd expect Nintendo to ace every title they do as far as the 3d technology goes.
And I'd be heart broken if i couldn't see the 3D. And the only time i ever got double images, or more like flashing from the sides was when i wasn't directly in the sweet spot when flying around using the plane in PilotWings Resort. Just imagine how awesome the 3DS would be if there was no sweet spot, or at least if it were wider.
Edited on Mon 13th June, 2011 @ 21:05 by WaveGhoul
37. Posted: Mon 13th Jun 2011 23:20 BST
I think they could improve on the parallax barrier a little more (that is what it uses after all) and make it more wider or something. Having to stay in the sweet spot all the time is annoying sometimes and moving it too much to the right or left ruins it completely, also you can't view the 3D when holding it like a book, so there goes Dr. Kawashima's 3D Math.
I'm thinking of picking up Pilotwings just to see how it looks flying in 3D, the games I currently have use the 3D expertly. The "over the shoulder" view in SFFIV is brilliant and you can judge exactly where your punches and kicks are going to land, best thing ever!
Also, besides the crap 3D on Rayman, the amount of times you die is ridiculous because without the 3D you can't see where the hell you're landing, but with it on, it's cross-eye land.... :/
38. Posted: Mon 13th Jun 2011 23:33 BST
Yep thats where I stand with the 3D effect and that was a perfect comparison their Link79 to the rumble pack cause thats how I felt about that as well. I understand that alot of you the 3D effect was the major selling point for you but for me it just doesnt strike my fancy. Now the VC thats what I am looking at but I will wait just a bit more to see what else comes out for the VC, and as far as OoT goes I already have 3 versions of it (the original N64 cartridge, the GC Zelda Collection with OoT on it, and I have it on the Wii's VC cause my brother didnt know I had the GC disc) already I dont need another version of it. After all its just the same story.
39. Posted: Tue 14th Jun 2011 01:14 BST
Playing PilotWings resort without the 3D just isn't the same.
I agree, it just works with the game so well. I tried played the game without 3D and it actually made the game much harder to play (mostly because of my crappy depth perception).
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40. Posted: Tue 14th Jun 2011 01:25 BST
@pixelman I understand what you are saying but it isn't to hard to get it back into focus. Plus all the games that will most likely look amazing in 3d aren't coming out till later. but you are right the 2d is still very nice.